神明游戏
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Entity Info
Original Name:神明游戏 (shén míng yóu xì)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:918Chapters:370
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Context UptoCh. 1020
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Information
Name Godly Game
Alias(es) 神明游戏; World Battlefield Godly Game
Species/Race AI
Affiliation Created and overseen by Deities and Demons 518 667
Occupation/Role Cross-world game system that stages rule-bound competitions, evaluates players, and distributes rewards or punishments 374 742
Status Active 1003 1020
First Appearance Godly Game: Little Painter 1 374

Background

The Godly Game operates through the World Battlefield, where players represent their own worlds in external conflicts. A world introducing another world to the battlefield receives three Tombs of the World; players without a world cannot qualify, even if they possess many keys. Cosmic Wanderers are former Godly Game players whose worlds are gone, while the Mechanical Race are permanent residents of the game 374 506.

Its stated beginner principles are the Law of Luck Conservation, an emphasis on fun and fairness, and random divine punishment for every rule violation 374. The system does not simply equalize all participants: it restricts what players may bring and use, while Tombs of the World, keys, unlocked skills, and items can preserve or create advantages between games 374 402 906.

Gods and Demons jointly influence the game despite ideological differences. Demons criticize the gods’ version of fairness for suppressing powerful players rather than separating participants into distinct high-, mid-, and low-level matches 518. Deities can establish or alter game rules by vote; after a public vote initiated by Ignorant, the Game permanently required the Divine Shadows and Divine Voices of Godly Relics to be visible when used 734.

World Battlefield Mechanics

Entry and restrictions

  • Players normally enter a sealed starting room before the game begins, where they receive the game content, difficulty, rules, and a countdown 374 402.
  • Skills, equipment, and translation abilities may be sealed or limited on entry. In Little Painter, only a chosen God-Bestowed Talent and three items were usable, while most skills could only be accessed through Ultimate power 374.
  • Resurrection skills and resurrection items are disabled in the World Battlefield. A dead player may exchange one God-Bestowed Talent skill or three skills of at least A-rank for an opportunity to revive outside the battlefield 374 375.
  • Players may only retain up to 1,000 Ten Thousand Races languages; excess languages and all translation items are temporarily sealed 374.
  • Tombs of the World and entry keys can unlock early battlefield entry, equipment, God-Bestowed Talents, and combat skills 402 433.

Rules and divine punishment

  • Every Godly Game has its own rules, often written in multiple languages. Players who cannot read them must infer their effects at the risk of punishment 374 375.
  • Difficulty affects the number of rules: Little Painter at Foolproof difficulty had three rules, while KartRider at Player difficulty had eighteen 374 402.
  • Higher-level games can impose exclusive rules targeting specific abilities. In Player Relic, violating an exclusive rule returned three stolen items from the previous three Star Sea Days to their original owners 1003.
  • Punishments can be severe. In Chaos Restaurant, a marketplace rule change could cause a player to lose 99% of their life through their favorite offensive skill 506.

Godly Relics

Godly Relics are condensed remnants of a deceased Deity’s Deity Talent and skills. They may take the form of items, Mysterious Items, or equipment 676.

  • They automatically enter the World Battlefield with their owner, regardless of Tomb of the World effects 676.
  • They cannot be bound, lost, or stolen through ordinary means; however, they drop when their owner is killed by another player 676.
  • A Godly Relic can also change hands when its owner is defeated in a qualifying one-on-one game 676.
  • Its displayed skills vary with the holder’s Soul Fire and compatibility. Higher compatibility produces abilities closer to the dead Deity’s original talent 677.
  • A relic separated from its owner for six Star Sea Days may downgrade unless reclaimed in time 676 677.
  • Since the rule established during Building Blocks and Me, a relic’s Divine Shadow and Divine Voice cannot be concealed during use 734.

Documented Godly Games

Game Chapters Objective and notable mechanics
Little Painter 374–379 Replicate Master ГΠΞΕ’s The Desert Captain within seven days; the 1,000 lowest-ranked online players are forcibly killed. Its known rule forbade using red in paintings. It later introduced the five-round King and Throne team game, with faction reassignment after each round 374 378.
KartRider 402–410 A twelve-hour speed race at Player difficulty. Players chose karts without information, managed acceleration fuel, fought other racers, and faced divine punishment for breaking rules 402 404 410.
Diamond Miner 433–443 Mine and sell ore for diamonds within twenty-four hours. The bottom 5,000 players have their God-Bestowed Talents sealed for thirty days 433.
Chaos Restaurant 485–586 A shifting restaurant and marketplace game featuring frequent rule changes, elimination rounds, and special penalties for high-ranking Abyss-tier players and Cosmic Wanderers 506 544.
Building Blocks and Me 615–742 Players and their possessions become Building Blocks. Bound items are progressively unlocked and forcibly unbound, allowing them to be plundered or traded; body blocks can also reduce a player’s attributes when removed 617 623.
Player Relic 1003–1020 Players create a Player Relic within six hours, secure a Mechanical Race agent through a Temporary Agency Contract, then proceed toward a battle royale. The game began with thirty-six rules and five exclusive rules 1003 1017.

Academy Godly Game

A separate annual competition called the Godly Game is held on the sixth day after the Winter Solstice Festival. Eligible entrants include third-year-and-above students from the Nine Great Magic Academies and thirty-seven smaller academies, along with apprentices of experts who have won more than five championships 792.

Competition Format
Fun Competition A changing game-based contest; during AS170, it took the form of a six-hour Monopoly-style contest to earn the most currency 803.
Team Competition Teams complete a shared objective, with a hidden mission that can grant an immediate victory. In AS170, teams had to destroy five identical Demon Statues within three minutes of each other; killing Demon City’s City Lord was the hidden win condition 816.
Individual Competition A combat-centered contest whose rules vary yearly. In AS170, entrants had to locate and assassinate the hidden Deity in Demon City 817.
Tian Huhaoqi An honor and special game rather than a person’s name; it is not held every year 792.
  • Participants may bring no more than three magical items, including spatial equipment, tools, food, and Mysterious Items. Smuggled magical items are discarded upon entry 802.
  • In AS171, a participant could request mid-game withdrawal by permanently sacrificing an S-rank or higher skill 845.
  • Moonlight Wetland’s hidden resurrection rule bars any apprentice who has been resurrected in the competition from participating again 799.

Associated Groups

  • Deities — Co-creators and rule-setters who observe players, comment on performances, vote on public rule changes, and influence rewards within the Game’s framework 518 734 742.
  • Demons — A faction of gods distinguished by their ideology; they favor separating strong and weak players into different game pools rather than balancing them together 518.
  • Mechanical Race — Permanent residents of the Godly Game. They can serve as game agents and participate in game-specific roles 506 1003.
  • Cosmic Wanderers — Former players who once represented worlds that no longer exist; they can still participate and receive rewards, but cannot regain player status without a world 506.
  • World Battlefield Players — Representatives of living worlds who enter games through Tombs of the World and keys, competing for survival, rank, resources, and world-level rewards 374 402.