Combat power could also vary dramatically.
All of that was possible!
Even with the same aptitude and rarity, different past achievements, histories, and accumulated foundations could lead to completely different equipment, gear, experience, and countless other things.
And that was without considering cases where better equipment was replaced later...
The difference in combat power would still be extremely obvious!
However.
Come to think of it!
In the game, only certain fixed shipgirls could undergo modification. In fact, only they could undergo modernization.
But there was no such problem in reality.
It could be said that as long as Little Griseo was willing, every shipgirl could undergo modification once without any problem. Perhaps once still wouldn't be enough, or wouldn't satisfy them. In that case, they could do it a second time, a third time. Just like Wisdom Awakening, there was no upper limit to it.
As long as you reached the maximum level of 125, Little Griseo could continue helping you, raising your level cap to 130, 135, even 145, or higher...
Modernization would naturally move toward modern warships.
Phased-array radar, vertical launch systems, missiles, even nuclear-powered propulsion...
None of that was a problem!
Perhaps some shipgirls could only reach the standards of the seventies or eighties after one modification. But what about a second modification?
A third modification?
Undergo modification several more times.
They could probably charge straight toward becoming Star Destroyers.
Just imagine...
Wasn't that something worth looking forward to?
Little Griseo was quite interested in this sort of thing.
To be honest, it was like raising them.
Who could refuse girls whose eyes were filled with nothing but you, and who could also pilot ships and sail through the universe?
Their goal would be the stars and the sea... and that wasn't a joke!
Was that not