Cultivation World
Immortality Starts with LearningContents
- 1Biodata
- 2Background and History
- 3Society and Governance
- 3.1Spiritual Veins and Markets
- 3.2Hierarchy and Resource Control
- 3.3Mortals
- 4Cultivation Systems
- 4.1Immortal Path
- 4.2Hundred Arts of Cultivation
- 4.3Bloodline Cultivation
- 4.4Heretical and Demonic Paths
- 5Technology and Daily Life
- 6Regional Variations
- 7Demon Calamity and World Mutation
- 8Trivia
Biodata
| Feature | Information |
|---|---|
| Name | Cultivation World |
| Original Name | 修仙界 |
| Type | World |
| Status | Mutated and devastated by the Demon Calamity; later encountered as an extant reflection within an Illusory Domain 910 926 1137 |
| First Appearance | 123 |
Background and History
The Cultivation World is a civilization founded on individuals wielding extraordinary power through cultivation. Its knowledge systems, spiritual resources, and social structures far surpass Chu Mu's expectations from his former technological civilization, leading him to describe it as a “Spiritual Energy Civilization.” 126
Great Chu was one of its major regions, dominated for nearly twenty thousand years by the Longevity Sect. The sect controlled most of Great Chu’s territory, spiritual resources, and secular affairs through a hierarchy extending from outer disciples to the Sect Master. 151 285 684
Ancient eras left behind sect inheritances, cave estates, relics, and cultivation systems whose technical details differ greatly from the contemporary world. The Sky Palace once ruled the Cultivation World, while the Demon Court stood alongside it. 285 745 746
By the later era, the Cultivation World suffered a Demon Calamity linked to Heavenly Evolution. Entire regions of Great Chu were corrupted into lands of dead soil, chaotic energy, and evolved demons; the Human Alliance ultimately imposed compulsory wartime service upon all cultivators in the Southern Sky Cultivation World. 910 912 913 926
Society and Governance
Spiritual Veins and Markets
Cultivation forces establish their rule around Spiritual Veins, creating markets where cultivators can rent residences, receive Spiritual Qi, trade, and cultivate. This dependence binds cultivators to the authorities controlling each market. 145
- Markets enforce practical regulations concerning taxes, commerce, land, forced labor, and criminal matters. 145
- Outside these resource centers, rule is much weaker; the secular world is effectively lawless territory from a cultivator’s perspective. 256
- Jade Emperor Valley Market was a typical cultivator settlement, protected by an array and filled with shops, rune-lit counters, magical devices, apprenticeships, and cultivators of widely varying status. 131
- Market security can include networked Heavenly Eye Stones, leaving no blind spots for visitors. 183
Hierarchy and Resource Control
The world’s society is defined by monopolized knowledge and resources. Cultivation methods, foundational texts, pills, Spirit Stones, artifacts, and advanced inheritances are controlled through factions, families, sects, and commercial systems. 139 151 492
- Cultivation techniques may require buyers to swear Dao Heart oaths against disclosure. 138
- Even basic knowledge is costly, and deeper information is generally unavailable without payment. 139 146
- Rogue cultivators face particular difficulty obtaining stable income, advanced knowledge, and resources for long-term advancement. 151 665
- The higher a cultivator rises in the hierarchy, the more severe the monopoly over knowledge and resources becomes. 492
- Power is treated as the ultimate basis of authority; Golden Core cultivators are effectively above rules designed for lower-level cultivators. 435
Mortals
Mortals generally live outside the central concerns of cultivator society because they possess little direct value to cultivators beyond serving as a source of descendants with Spiritual Roots. 249 351
- Children of cultivators are much more likely to possess Spiritual Roots. 123 249
- Some cultivation families regulate mortal populations near their markets, expelling families that fail to produce a Spiritual Root bearer over several generations. 249
- Areas abandoned by cultivators may still be repopulated by mortals, even when abnormal Spiritual Qi shortens lifespans and reduces crop yields. 714
- In the Vast Ocean Cultivation Realm, mortals are more vulnerable because bloodline cultivators and demon beasts treat them as a cheap, plentiful resource. 351
Cultivation Systems
Immortal Path
The mainstream system in Great Chu is the Immortal Path, centered on Qi Refining and supported by a vast network of techniques, spiritual materials, arts, formations, and factions. 140 364
| Realm / Order | Correspondence | Notes |
|---|---|---|
| First Order | Qi Refining Realm | Divided into early, middle, and late stages. 146 |
| Second Order | Foundation Establishment Realm | Above Qi Refining; also divided into three grades. 146 |
| Third Order | Golden Core Realm | A Golden Core True Person can support a major regional force. 146 |
| Fourth Order | Nascent Soul Realm | Nascent Soul Late Stage cultivators are regarded as peak Grand Cultivators in the absence of Fifth Order beings. 949 |
| Fifth Order | God Transformation Realm | The Cultivation World’s rule system normally restrains power around this level. 942 1064 |
Hundred Arts of Cultivation
The Hundred Arts of Cultivation comprise the practical knowledge systems supporting cultivator society. Mastery of even one art can provide a path to resources, status, and survival. 142
- Alchemy — Refines pills and spiritual food, including Bigu Pills that can replace ordinary meals during prolonged cultivation. 146
- Spirit Planting — Cultivates Spirit Herbs, Spirit Grain, Spirit Fruits, and other spiritual plants. 146
- Weapon Refinement — Combines spiritual materials, artifact inscriptions, and array restrictions to create Magical Artifacts and related creations. 220
- Puppet Art — A complex system involving puppets, mineral materials, and related artifact knowledge. 126 128
- Formations and Talismans — Used in market defenses, item protection, surveillance, communication, and spatial storage. 131 256
Bloodline Cultivation
The Vast Ocean Cultivation Realm developed a distinct system based on demon beast bloodlines. Practitioners refine demon blood into their human bodies to obtain bloodline powers, rather than relying solely on the human Immortal Path’s Spiritual Root requirements. 245 347
- Local markets prominently trade demon beast bloodlines, bloodline techniques, and artifacts made from demon beast materials. 348
- Bloodline cultivation can bring irritability, bloodlust, dominance, and other adverse influences from demon blood. 351
- Stronger bloodline cultivators must suppress or overcome these effects to reach higher realms. 351
- The Vast Ocean’s history is defined by cultivators fighting demon beasts for living space and resources. 348 354
Heretical and Demonic Paths
Cultivation methods involving blood essence, souls, corpses, or the fundamental origins of life are commonly regarded as unorthodox or evil paths. 570 772
- Human flesh and souls may be traded or processed into pills, demon beast feed, artifact materials, talismans, and other resources in wartime environments. 280
- Qi and Blood Great Pills refined from humans and demon beasts are openly popular in parts of the Vast Ocean Cultivation Realm. 348
- True Demonic Qi and Black Mist-like energies may support cultivation systems more invasive and chaotic than Spiritual Qi-based cultivation. 243 364
Technology and Daily Life
Although its social order differs radically from the secular world, the Cultivation World possesses sophisticated spiritual technology.
- Rune formations protect goods, conceal settlements, illuminate streets, and defend cities. 131 272
- Metal tablets can project images used to demonstrate Dao Heart oaths. 138
- Some shops use screen-like spiritual devices to display item prices and recruitment notices. 131
- Markets may operate surveillance networks through Heavenly Eye Stones. 183
- Sound Transmission Talismans and Sound Transmission Tokens are the most common information tools, though their capabilities are limited. 256
- Advanced weapon refinement can reproduce many technological functions, though cultivators’ Divine Sense and danger premonitions reduce the usefulness of conventional weapons. 251
Regional Variations
- Great Chu Cultivation World — Dominated by the Longevity Sect; Immortal Path cultivation flourishes while other systems are comparatively weak or extinct. 151 364
- Vast Ocean Cultivation Realm — Built around demon beasts, bloodlines, and survival in the Outer Sea; its cultivation economy and social conditions differ fundamentally from Great Chu. 348 364
- Southern Sky Cultivation World — Became a principal war zone during the Demon Calamity and was reorganized under the Human Alliance’s wartime system. 840 926
- Secret Realm Worlds — Smaller worlds affiliated with the Cultivation World; their incomplete or dependent rules make them vulnerable when the greater world is mutated. 920 977
Demon Calamity and World Mutation
The Demon Calamity transformed parts of the Cultivation World at the level of Heaven and Earth itself. Corrupted regions retained their former geography but became saturated with evil, chaotic power; vegetation died or mutated, and demons established their own tribal structures. 912 913
- Heavenly Evolution corrupts worlds through demon races, sacrificial belief systems, and descending power that erodes the world’s rules. 984
- The mutated Heaven and Earth resists cultivators attempting to wield its power. 913
- Lost territory cannot easily be reclaimed because the Human Alliance lacks sufficient time and resources to restore it. 926
- Cultivators unable to escape the war face death, transformation into demon puppets, or compulsory service in anti-demon forces. 926
- The destruction of the Cultivation World was later witnessed in one timeline, though its World Coordinates continued to resonate within an Illusory Domain where a thriving version still existed. 1137 1138
Trivia
- Spirit Stones are solidified Spiritual Qi and serve as the standard currency of cultivator society. 123
- Spirit Ores possess spiritual properties that ordinary worldly mineral materials lack. 128
- Storage artifacts require spatial spiritual materials, which are generally Third Order or above. 146
- A cultivator’s temporary home may be any market or black market; many wandering cultivators eventually establish families and cultivation clans. 248