The first two or three goblins rushed forward with shrieks. Roman was startled badly and hurriedly flung out a Slowing Curse in a fluster. This second-circle spell found perfect use against weak monsters like goblins. The steps of the goblins at the front slowed at a visibly rapid pace, as though glue had stuck to the soles of their feet. Even lifting their hands became difficult. They ran forward in great strides, yet comically performed a slow-motion scene.
The former discovered, "to her surprise," that her spell had "actually" worked. She quickly pulled a mirror from her pack and recited, "What can be seen cannot be touched!" The small squad of goblins following behind crashed into the spell as though they had hit a transparent wall, one after another piling into each other. The face of the goblin at the front seemed pressed against a sheet of glass, its sharp nose twisted to one side and its entire face distorted.
The goblins that had been slowed down instead escaped the disaster by fortunate accident, simply because they were moving too slowly.
Unlike the Law Wizard's Mirror Image Spell, which came from the refraction of light, a witch's Mirror Spell turned the world in the target's eyes into the world inside a mirror. The so-called "visible but untouchable" effect meant that an invisible mirror now separated the goblins from the three women. A boundary between truth and falsehood had been established between the worlds inside and outside the mirror. Unless this law could be broken, the boundary could not be broken.
Witches were themselves a class unavailable to players. Generally speaking, their magic was stronger than other types of spells within the same circle, second only to dragon-language magic. But every gain came with a loss. Black Magic caused astonishing damage