This post quickly spread across the internet, throwing online commentary into an uproar. Of course, most people still did not believe it. Instead, they thought the guy was so chuunibyou that he could no longer tell reality from the game. Video creators on Douyin, Bilibili, and the meme-video sections everywhere had already presented the post in all kinds of absurd ways after only half a day.
For a time, Chuunibyou Little Heavenly King became the nickname of the person who had written the post, and bizarre videos mocking him appeared one after another.
Some people even promoted the idea that the game could cause mental disorders, suggesting that the authorities regulate it or even ban it. Most of these people were game-operation companies led by NetEase.
After all, as the biggest players in Central China's internet industry, they did not want a game capable of disrupting the balance to upset the current market—especially when that game was not in their hands.
But strangely, despite how big this affair became, the authorities showed no intention of getting involved at all, as if they could not see the commotion online. This bizarre phenomenon instantly made many sensitive and intelligent people feel that something was wrong.
The public-relations teams under NetEase, in particular, had deliberately created this public opinion about a threat that made people unable to distinguish reality from the game in order to attract official attention. After all, Central China had strict controls. In the past, a few parents' reports had been enough to get cartoons like Pleasant Goat and Big Big Wolf banned. Banning a game with no background whatsoever would have been incredibly easy.
But now, despite the massive online discussion, it seemed unable to make even the slightest ripple. This immediately made them feel that the matter was