This was High Engineer's basic attributes.
Personal Attributes: Strength 355, Agility 357, Endurance 322, Intelligence 395, Perception 366, Luck: -1122
Other than Luck, they were all three-digit numbers.
He could say with certainty that among monsters of the same tier, even the descendants of space behemoths could not surpass him in attributes alone.
Yet the Corpse King surpassed him in basic attributes.
Even stranger, the Corpse King's health and bioenergy were astonishingly high.
Health: 2.5 million, Bioenergy: 10 million
That was roughly equivalent to an A-rank Beast King.
But in truth, it could not be calculated that way.
The health of humanoid species and that of massive monsters were two completely different things.
Massive monsters often had ten or even a hundred times as much health as humanoid species.
That was a rule of biological evolution.
Even if the Corpse King had a boss template, if it could not transform, its health should have remained around 250,000.
High Engineer's current health was at roughly that level.
And as a humanoid Corpse King, it should not have had so much health either. Not to mention that this Corpse King also possessed so many human systems.
Zombies were low-system organisms no matter what planet they were on. They hardly had any active components on their bodies.
Although as their strength increased, their mutations deepened, and bodily deformity and gigantism became the trend, that had little to do with human systems. The more twisted the organism, the fewer human systems it had. Certain parasitic species and radiation-based organisms, for example, had only one or two complete human systems, or none at all.
The stronger they become, the less human they are. How did the zombies on this planet violate the basic laws of zombie evolution?
High Engineer thought of the autopsy results from