The Truth of Magic
Chapter 4

Attributes

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All afternoon, he had already envisioned countless ways to allocate his attributes.

Unlike ordinary players, who would be utterly bewildered, he could determine his attributes based on his class.

Back when he had entered the game in ignorance, one of his classmates had recommended the Fighter class so he could get the hang of things quickly.

It had a low entry barrier and required little training time.

As for spellcasting classes like Wizards and Clerics, many players got stuck learning spells right from the start. Some Fighters had already reached Level 2 while plenty of Wizard players had yet to complete their Mage Apprentice training.

It was practically being stuck in the beginner tutorial forever.

It was only after crossing over into the real Arthurian World that Zhao Xu gradually came to understand that, in this era, only those who could cast spells had the right to speak.

Those whose spells could reach the legendary ninth level were the ones with voting rights—the kind whose words carried real weight.

By the late game, Fighters were hardly any different from cannon fodder compared to Wizards and Clerics.

That was why Zhao Xu had firmly decided to become a Wizard. Even if that meant he could not rely on his Previous Life experience as a Fighter, he did not care in the slightest.

If this account truly had Dual Elite classes, then his second class would only be Cleric.

He was determined to walk the path of magic to the very end.

During his later adventures, he had already witnessed far too many instances of magic being truth.

However, a Wizard's key spellcasting attribute was Intelligence, while a Cleric's was Wisdom.

The Arthur Model basically calculated everything using Ability Modifiers.

An Ability Modifier was the Attribute Value minus 10, then divided by 2.

With 10 Strength, the Strength modifier was naturally 0. With 12 Strength, the modifier was 1.

Any decimal was discarded without compensation.

Therefore, odd-numbered attributes were a bit disadvantageous early on, though they could later be raised to even numbers through attributes gained on leveling up.

Zhao Xu immediately began allocating his attributes according to his plan.

He ignored Strength and set it to the initial value of 8. He could deal with it later.

He spent 5 Talent Points to raise Dexterity to 13. This attribute affected Initiative, defense, and Reflex Saves, so Zhao Xu was willing to invest in it.

He spent 6 Talent Points to raise Constitution to 14, which was entirely satisfactory.

As for Intelligence, the most important attribute for a Wizard, Zhao Xu spent 10 points to raise it to 16.

Among knowledgeable Wizards today, it certainly would not be considered high, but among the vast majority of Wizards, it was still respectable.

As for Wisdom, Zhao Xu hesitated for a moment before spending only 6 Talent Points to raise it to 14.

Instead, he spent 5 Talent Points to raise the unremarkable attribute of Charisma to 13.

Zhao Xu's final attributes were as follows:

Strength: 8 (-1)

Dexterity: 13 (+1)

Constitution: 14 (+2)

Intelligence: 16 (+3)

Wisdom: 14 (+2)

Charisma: 13 (+1)

Looking at his final attribute panel, especially the modifiers in parentheses, Zhao Xu fell silent for a moment before confirming it.

Although Charisma would truly affect a person's appearance, temperament, and the favor others showed them after crossing over,

for Zhao Xu, whose survival was paramount, none of that was decisive.

In the Arthurian World after the crossing, even adventurers like him with Class Levels lived precarious lives, let alone ordinary people.

He would not hesitate to trade his appearance for survival, much less something as superficial as looks.

What truly made him shift the points allocated to Wisdom over to Charisma was that he vaguely remembered hearing a top player say that Charisma held an extraordinary significance for Clerics.

As someone who had been completely ignorant of spellcasting classes in his Previous Life, he did not know what that significance meant, but he ultimately chose to trust that claim when allocating his attributes.

"Dong, dong, dong..."

The previously silent Hall of Creation rang with melodious bells after he finished allocating his attributes, their echoes reverberating throughout the entire area.

"Please step onto the Heavenly Ladder and prepare to choose your class."

P.S. The protagonist is only being given one Cleric level for Cleric abilities. He will switch to the Codex later.

End of Chapter
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