Contents
- 1Biodata
- 2Entrance Assessment
- 3Appearance
- 4Personality
- 5Abilities & Skills
- 5.1Strategic Analysis and Leadership
- 5.2Academic Ability
- 5.3Athletic and Physical Prowess
- 5.4Cooking and Domestic Skills
- 5.5Master of Dress-up
- 5.6Observation and Information Skills
- 5.7Dream Entry and Synchronization
- 6Relationships
- 7Story Role / Major Arcs
- 7.1Rise of Class A's Leader
- 7.2Student Council Position Transfer
- 7.3Horikita's Social Development
- 7.4Conflict with Sakayanagi and Kushida
- 7.5Nagumo Showdown
- 7.6Formation of His Relationships
- 7.7Uninhabited Island Special Exam
- 8Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Shikime Natsu (四季目夏) |
| Alias(es) | Natsu |
| Gender | Male |
| Affiliation | Class A, first year |
| Occupation/Role | Student; recognized leader and central strategist of Class A 22 86 |
| First Appearance | Chapter 2 |
Entrance Assessment
| Attribute | Rating |
|---|---|
| Academic Ability | A- |
| Intelligence | A- |
| Judgment | A |
| Physical Ability | B+ |
| Teamwork | B+ |
His assessment was regarded as outstanding even within Class A, prompting Mashima Tomoya to consider him the class's likely leader 3.
Appearance
Shikime is widely regarded as exceptionally handsome, ranking first on the school's looks chart. He has pale-golden eyes and a notably athletic build, with broad shoulders and defined musculature. 248 263 303
- His physique is frequently noted for combining strength with a balanced, athletic appearance. 303
- His appearance and clothing sense make even ordinary outfits resemble fashion-model attire. 63
- He is considered more visually popular than Student Council President Horikita Manabu in a first-year girls' ranking. 68
Personality
Shikime is confident, composed, and openly unconventional. He readily ignores conventional expectations when they conflict with his goals, such as arranging to transfer his promised Student Council position to Katsuragi Kohei almost immediately after receiving it. 35
He is highly perceptive and enjoys teasing or psychologically pressuring people whose thoughts he can read, particularly Sakayanagi Arisu, Kushida Kikyo, and Horikita Suzune. Provocations rarely affect him; Nishikawa Ryoko and Nagumo Miyabi both fail to draw an emotional reaction from him. 37 38 181 301
Despite his manipulative streak, Shikime can be attentive and supportive. He tutors classmates, helps injured students, guides Class A without solving every problem for them, and actively encourages socially isolated students to grow at their own pace. 36 73 157 179
“As the leader of the class, I naturally have an obligation to help everyone improve together.” 22
Abilities & Skills
Strategic Analysis and Leadership
Shikime identified the school's hidden rules from the beginning of the term, used information trading to build Class A's resources, and consolidated authority by distributing benefits among his classmates. 4 22 130
- Leads Class A in special-exam planning and personnel assignments. 64 157
- Guides classmates toward solutions rather than resolving every issue for them himself. 157
- Recognized by Class A as a near-certain path to victory; Hashimoto Masayoshi considers his words “imperial decrees.” 86 130
- Helped improve Class A's academic performance and prepared students for examinations. 95 157
Academic Ability
Shikime possesses high academic ability, intelligence, and judgment on his entrance assessment. 3
- Achieved a perfect score on a quiz and defeated Nagumo Miyabi in their midterm showdown. 130 274
- Tutors Kamuro Masumi, Sato Maya, and other students. 95 142
- Uses past exam materials as both study resources and tradeable assets. 93 122
Athletic and Physical Prowess
Shikime combines strong athletic skill with extraordinary endurance and practical strength.
- Defeated every opponent 6–0 in a tennis tournament and received an invitation from the Tennis Club president. 68
- Has fought multiple opponents at once, an ability noted by Ryuen Kakeru. 310
- Built five wooden cabins during the Uninhabited Island special exam using only 30 points. 296
- Can fell trees, process lumber, and carry massive logs with exceptional speed and precision. 295
- Caught a nearly twenty-pound fish barehanded and routinely catches fish and shrimp with extreme speed. 296 299
Cooking and Domestic Skills
Shikime is an exceptionally capable cook and regularly prepares meals for himself and others.
- Possesses Master of Cooking, which he planned to use while treating Kushida Kikyo and Wang Meiyu to dessert. 63
- His cooking is notably practiced enough that classmates seek to assist him in the kitchen. 280
- He prepares breakfast quickly and efficiently for Kamuro Masumi. 228
Master of Dress-up
After obtaining the skill card Master of Dress-up, Shikime can instantly change clothing for himself or others as long as clothes are available. 59
- Used the ability to change outfits in roughly half a minute. 63
- Intended to use his clothing-related ability to make Kamuro Masumi a swimsuit. 282
Observation and Information Skills
Shikime possesses several abilities that support his surveillance and deduction.
- Observer — Used to learn about Nagumo Miyabi's plans and Ryuen Kakeru's actions. 157
- Presence Concealment — Used to approach Nagumo unnoticed; while enhanced by his cheat, he can observe distant scenes with exceptional clarity. 118
- Forced Truth — Used to locate the leaders of other classes during the Uninhabited Island exam. 310
- Photographic Memory — Allows him to retain details with unusual accuracy. 305
- Silence — A skill card obtained from Kushida Kikyo; its precise effects have not been described. 93
Dream Entry and Synchronization
Shikime can intervene in dreams and influence others' perceptions.
- Dream Entry — He entered Horikita Suzune's dream, where he could touch only the dream's owner; touching her caused the other dream figures to disappear. 212 213
- His intervention in Matsushita Chiaki's dream left her with a lasting sense of familiarity and affection toward him. 253
- Synchronization — Used during the island exam to make his extraordinary construction and survival feats seem normal to observers for twelve hours, with lingering effects afterward. 296
Relationships
- Kamuro Masumi — Deskmate, trainee, and first confirmed girlfriend. Shikime tutors her, recognizes her growing cunning, and publicly confirms their relationship after they enter class holding hands. 95 145 209 229
- Sakura Airi — Former middle-school online friend known to Shikime as “Shizuku”; later becomes his second girlfriend after he directly confesses to her. 75 238
- Shiina Hiyori — Book friend and third girlfriend. Their relationship develops through shared reading, tutoring, and mutual affection. 61 142 272
- Horikita Suzune — Initially tense acquaintance from the entrance-day bus ride. Shikime pushes her to develop social skills and eventually helps her complete his “good friend” assessment. 35 73 248
- Sakayanagi Arisu — Competitive rival and frequent target of Shikime's teasing. He defeats her in chess, repeatedly outmaneuvers her bets, and challenges her belief that she is a natural-born genius. 46 204 316 317
- Kushida Kikyo — Knows her hidden personality and uses that knowledge as leverage. Their interactions are marked by mutual manipulation and Shikime's attempts to involve her in helping Horikita socialize. 38 40 94
- Horikita Manabu — Student Council President who acknowledges Shikime's positive influence on Suzune, pays him for it, and considers him a potential future Student Council President. 35 274
- Nagumo Miyabi — Academic rival whom Shikime defeats in a midterm showdown, severely undermining Nagumo's authority. 181 198 274
- Ichinose Honami — Friendly cross-class contact who cooperates with Shikime on information and exam-paper transactions. 44 122
- Ryuen Kakeru — Recognizes Shikime's strength and strategic ability but is frustrated by his refusal to engage in point-based deals. 310 311
- Shiraishi Asuka — A Class A classmate whom Shikime encourages to make friends; she later says he would be her first choice of friend. 179 307
Story Role / Major Arcs
Rise of Class A's Leader
At the start of the school year, Shikime leads Class A's introductions, uncovers the school's point-based structure, and develops information-trading plans. He uses point distribution and rhetoric about shared burdens to foster loyalty among his classmates. 8 22
Student Council Position Transfer
Horikita Manabu offers Shikime a Student Council position, but Shikime promptly arranges to hand it to Katsuragi Kohei instead. This gives Class A a connection within the Student Council while allowing Shikime to remain outside its internal politics. 35 43
Horikita's Social Development
Shikime identifies Horikita Suzune's fear of facing her brother and offers to accompany her to meet him. He later creates “friend-making practice,” sets conversation quotas for her, and helps her gradually learn to rely on others. 31 73 93
Conflict with Sakayanagi and Kushida
Shikime defeats Sakayanagi in chess and repeatedly turns her wagers against her, placing her in maid-service obligations. After discovering Kushida's private hostility toward Horikita, he uses her secret to pressure her into cooperating with his plans. 37 38 40 46
Nagumo Showdown
Shikime accepts an academic challenge connected to Nagumo Miyabi, remains unmoved by Nagumo's intimidation, and ultimately defeats him in their midterm exam confrontation. 122 181 198 201
Formation of His Relationships
Shikime begins dating Kamuro Masumi, then accepts Sakura Airi as his second girlfriend and Shiina Hiyori as his third. His multiple relationships become publicly known throughout the school. 229 238 272 274
Uninhabited Island Special Exam
During the island exam, Shikime becomes the practical core of Class A by constructing cabins, securing food, managing survival tasks, and guiding the class through the unfamiliar terrain. He declines Ryuen's proposal to cooperate, relying instead on his own abilities and priorities. 296 305 310
Trivia
- Shikime's stated favorite hobby is collecting photos; he states that he dislikes chinjao. 8
- He is known throughout the school for tennis, claw-machine skill, academic performance, looks, and his victory over Nagumo. 263
- He considers collecting CGs his central personal objective. 4 95
- Although Horikita Manabu invites him to join the Student Council and suggests he could become its future president, Shikime declines both roles. 274