Swipe to browse
Entity Info
Original Name:瞬Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:25Chapters:18
2views
Context UptoCh. 158
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 month ago
Biodata
| Feature | Details |
|---|---|
| Name | Flash |
| Original Name | 瞬 |
| Alias(es) | Phase Shift: Flash 99 |
| Type | Spatial-movement technique |
| User | Fullbuster Gray |
| Power Source | Spin-Spin Fruit spatial rotation development 31 53 |
| Status | Active 152 |
| First Appearance | Spatial Displacement is used in battle against Kake; the technique is later named “Flash.” 36 62 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Space Rotation concept | 31 | Gray develops a coordinate-based model: treating the distance between two points as a circle’s diameter, then rotating space to exchange their positions. He envisions both teleportation and instant attack delivery. 31 |
| Spatial Displacement | 36 | Gray uses spatial displacement as part of a surprise Meteor attack, severely wounding Kake and forcing his retreat. 36 |
| Flash | 62 | The technique is explicitly named when Gray vanishes and reappears 1,000 meters above Kuzan, using altitude to control the engagement. 62 |
| Extended relocation | 76 | While evading Kaido, Gray increases a Flash jump from 1,000 to 2,000 meters; Kaido’s Observation Haki still allows him to pursue Gray at the destination. 76 |
| Phase Shift: Flash | 99 | Gray uses the named variation to evade Yamato’s strike and immediately reposition behind her for a Haki-coated Shigan. 99 |
| Rapid battlefield use | 135 | Gray repeatedly uses Flash over three seconds to intercept and redirect more than a dozen descending light pillars. 135 |
Mechanics
Flash is Gray’s practical application of Space Rotation. His development model treats two locations as coordinate points on a spatial circle, allowing him to rotate and exchange their positions without requiring a physical object at either endpoint. 31
To observers, Gray vanishes from one location and appears at another instantly. The technique is especially suited to aerial combat, where Gray can reposition above, behind, or beside opponents while maintaining control of the engagement. 62 76
Combat Applications
- Evasion — Gray uses Flash to escape attacks that would be difficult or impossible to avoid through ordinary speed alone, including Kaido’s kanabo strikes and Akainu’s Meteor Volcano. 76 150
- Aerial repositioning — He can relocate directly into the sky, exploiting his preferred aerial battlefield against opponents such as Kuzan. 62
- Blind-spot attacks — Flash lets Gray appear behind opponents before striking with Haki-enhanced martial arts, Ryuo, Railgun fire, or kicks. 53 95 116
- Weapon displacement — Gray can apply spatial movement to Flying Wheels, repositioning them around an enemy to restrict escape routes or attack from unexpected angles. 36 102 112
- Pursuit and interception — He uses Flash to catch fleeing targets, appearing in front of Saint Fado and on Saint Marcus’s back during their retreats. 150 152
- Combined offense — Against Kuzan and Kizaru, Flash allows Gray to coordinate with allies while denying opponents the ability to rely solely on speed or distance. 62 115 116
Limitations
- Stamina consumption — Frequent teleportation is not sustainable in prolonged fights against high-stamina opponents. During his battle with Yamato, Gray reduces his use of Flash and relies more on Shave for movement. 100
- Observation Haki counterplay — An opponent with exceptional Observation Haki can predict or react to Gray’s destination. Kaido repeatedly reaches Gray immediately after he reappears. 76
- Future sight risk — Gray avoids using Flash recklessly against opponents capable of seeing the future, since teleporting into their predicted response can create an opening. 125
- Does not replace attack power — Flash provides positioning rather than guaranteed damage; against Kaido, Gray can evade but cannot easily injure him with his Flying Wheels. 76
Notable Uses
- Against Kake — Uses Spatial Displacement: Meteor to land a surprise attack that leaves Kake severely wounded. 36
- Against Scar — Shifts space to disappear from Scar’s perception, reappears behind him, and fires a Railgun through his chest. 53
- Against Kaido — Repeatedly teleports away from Kaido’s attacks, extending the relocation distance to 2,000 meters. 76
- Against Kyros — Appears behind Kyros and uses Ryuo to shatter his shoulder after Kyros reaches for his sword. 95
- Against Kizaru — Repositions behind and above Kizaru to land successive Haki-coated kicks during Fairy Tail’s assault. 116
- Against Akainu and Saint Marcus — Uses Flash to evade Akainu’s magma barrage, then later intercepts Saint Marcus’s attempted escape. 150 152