Game Development: Starting with Healing Players
Chapter 42

An Extremely High Evaluation

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Amid the various discussions among online players and media outlets...

At three in the afternoon, the Game Department website, along with official game channels like the blog and public account, simultaneously released the latest selection results.

"To the Moon" had successfully secured first place in this Game Recruitment Event, while "Galaxy Heroes" came in second.

Chen Xu from Nebula Games also received a phone call notification from the Game Department.

The content of the call was an invitation for him to attend the award ceremony at the Game Department.

Meanwhile, on the Official Game Store, the homepage also displayed the award notice for "To the Moon."

And on the Official Game Store's front page, a review and evaluation naming "To the Moon" as the first-place winner was also featured.

'Imagine yourself sitting on your deathbed, recalling all the joys and regrets of your life, especially those regrets.'

'You always tell yourself that if you could go back, you would do that one thing, fulfill that dream, but it seems something always steered you off course: family obligations, work, time spent with friends.'

'Now, with your end approaching, there's no time left. What if you could alter your memories at the brink of death, letting your dying mind realize that dream?'

'This is just the tip of the iceberg for "To the Moon." It's not a big-budget production; it lacks polished visuals and complex gameplay, but what I want to say is that, like its creator Chen Xu's previous game "Undertale," "To the Moon" teaches a lesson to every designer crafting video game narratives, raising the bar for this genre to an astonishing height.'

'To review the entire game without spoilers is nearly impossible, but we can only say: if you're a player who cares about story-driven games, this is a must-play.'

'Such an opinion might be influenced by the moment, but at least right now, this is undeniably a perfect game.'

'The dialogue is perfect. The collaboration between Dr. Eva and Dr. Neil is filled with witty banter, providing humor that breaks up an otherwise somber story.'

'The story is perfect. The tale of Johnny and his wife Liva has many twists, some bittersweet, some utterly heartbreaking, but it's more than just a mix of humor and sorrow.'

'The music is perfect, filled with beautiful piano melodies. Each track shines on its own, recurring across different thematic moments and choices, just as you'd expect from the best films.'

'"To the Moon" is about a life: the people, places, hardships, and joys that make us human.'

'The whole story starts as a jumbled mess, but as the years rewind, it crystallizes into a satisfying whole.'

'Without a doubt, this is absolutely a perfect game.'

This review from the Game Department gave "To the Moon" an exceptionally high appraisal, fully affirming its status as a game.

Inside the Nebula Games office.

Yang Xin and Ruan Ningxue saw the Game Department's announcement at the same time, both letting out cheers.

"Chen Xu, look! 'To the Moon' has made it onto the Official Game Platform's recommendation slot!" Yang Xin said, brimming with excitement.

This was the Official Game Platform!

And this game had even taken first place in the event.

This was something Yang Xin had never dared to imagine before.

For someone determined to make a big mark in the gaming industry, it was so thrilling she could barely contain herself.

Her entire face flushed red from excitement.

Beside her, Ruan Ningxue was the same, her face full of elation.

As for the new employees who had joined Nebula Games during the launch of "To the Moon," they were equally excited.

Even though they had nothing to do with this game.

Such an achievement fully proved that Nebula Games had a bright future ahead, and they were about to work at this promising company—naturally, they were overjoyed.

"By the way, are you going to attend the award ceremony for 'To the Moon' next?" Yang Xin thought of something and asked Chen Xu.

"Yeah, the Game Department leadership already notified me," Chen Xu nodded.

"An award ceremony! Will it be on TV?" Ruan Ningxue asked curiously.

"Don't get your hopes up. It's not a commercial award event. Basically, I'll just show up and get a certificate," Chen Xu shook his head.

"Oh, I see!" Ruan Ningxue understood.

"Alright, let's drop that topic. Let's talk about company matters. I'll give you all a heads-up: after the National Day holiday, we'll start developing a new project, and this time, it'll be a pretty big move."

"Also, before the end of October, the platform needs to be set up. For time-consuming, labor-intensive, non-core parts, we'll outsource them directly."

Chen Xu looked at everyone and spoke.

"Magic Mirror," "Undertale," and "To the Moon"—these three games were small in terms of cost and scale.

But in terms of sales, they were absolutely successful.

The funds from these three games were still tight for Chen Xu to develop a large-scale AAA title.

But he could definitely venture into more refined, larger-scale games.

Hearing Chen Xu's words, everyone's expressions turned serious, and more than anything, they were filled with anticipation.

After all, who in the game industry doesn't have a desire to work on a big project?

Whether for personal goals or career résumés.

After chatting with the team for a bit, Chen Xu returned to his office, leaned back in his chair, and looked at the UI interface only he could see.

There was no denying that "To the Moon" had really raked in a hefty chunk of points for him.

That gave him enough points for three full ten-pulls, plus what Undertale and Magic Mirror had contributed.

His total points had now grown to 4.5 million.

Enough for forty-five pulls.

But looking at those points, Chen Xu didn't act immediately.

He decided to stockpile first.

As for the next new project, Chen Xu hadn't settled on it yet—after all, even if he wanted to develop something, it would have to wait until after National Day.

During this time, Chen Xu figured that at the current rate of growth, he'd have enough for another ten-pull by then.

After all, To the Moon had just won first prize and landed on the official platform's recommendation slots, which would definitely attract a huge wave of players.

And those players were fresh, hot points.

Stockpiling for a ten-pull—from a superstitious standpoint—also gave a higher chance of pulling something good.

Not like last time, when a twenty-one-pull only gave two Memory Capsules and not even a single rare skill book.

End of Chapter
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