Tsujimoto Kenzo did not state his position right away.
Capcom had quite a few cards in its hand. Resident Evil was still in full-swing development, and for now its focus remained on fighting games.
"Capcom will proceed according to the original plan," Tsujimoto Kenzo finally said, his tone carrying an unwillingness to lose. "The audiences for fighting games and action-adventure games don't completely overlap. If Sega wants to sell hardware, it needs different types of games to hold up the stage. We just need to do our own part. Mega Man X1 and Armored Warriors will definitely be able to make it before the end of the year."
Kozuki Kagemasa looked at Tsujimoto Kenzo and did not try to persuade him further.
Every company had its own way of surviving, and Capcom's foundations in the field of action games truly gave Tsujimoto Kenzo the confidence to go head-to-head.
"Then here's hoping we all survive this winter, and live well while we're at it." Kozuki Kagemasa raised his glass.
The three wineglasses clinked together with a crisp ring.
Inside the office area of Sega Headquarters, the fax machine spat out several pages of paper marked with the distinctive noise and speckles of an international long-distance transmission.
Nakayama Takuya picked up the stack of reports from Fuzhou, China.
In the report, Fu Zan of Mercury Electronic Technology explained that development on Investiture of the Gods: Yang Jian's Tale had entered its final stage, the core code had been finalized, and the last round of bug testing was currently underway.
At the end of the report, Fu Zan specifically mentioned the news that Sega had announced it would leave its first-party slot open in December, and proposed the idea of releasing the game during the year-end commercial battle season.
This group of programmers