The door opened, and Old Zhang walked in carrying a stack of printed test reports.
"Old Fu, the clipping bug's been fixed. The testing team ran through the process three times without another error. The frame rate held steady at sixty, and even twenty monsters on screen didn't cause any drops." Old Zhang slapped the reports onto the desk and let out a long breath.
"Good work." Fu Zan handed Old Zhang the printed North American research report on the desk. "Take a look at this."
Old Zhang took it and flipped through two pages, his brow furrowing.
"Online games? Our Legend of Nezha hasn't even gone on sale yet, and we're already cooking up something new?"
"Dig the well before you're thirsty." Fu Zan rose and walked to the window, looking down at the street below. "Sega sees further than we do. People in North America have already started linking computers together to play games. The domestic situation may be behind, but it won't stay behind forever. Nine-Tattoo Dragon will be here in mid-August. We need to do our homework beforehand."
Old Zhang scratched his head. "The technical threshold for online games isn't low. Server capacity, data synchronization, anti-cheating... We haven't even figured out local area networks yet."
"That's why we need to learn." Fu Zan turned around. "Wrap up Legend of Nezha and get ready to press the discs. Pull a few people from the project team and set up an advance research group. Start by studying LAN multiplayer."
Old Zhang rolled the report into a tube and tapped it against his palm. "Fine, I'll listen to you. But you'll have to make some rounds at City Hall. The cost of getting broadband installed isn't pocket change. Without policy subsidies, our little frame can't bear that weight."
"Leave