In the days that followed, G Old Fart's life became highly routine.
He spent most of his time lurking inside Three Hands's war workshop, watching as Three Hands gradually completed the two Gorkanauts.
Three Hands also liked this big Gretchin, because G Old Fart brought back a huge number of parts every time, all of them precious components he could use.
What pleased him most was that G Old Fart had already brought him several thousand parts, yet had never asked to trade them for any so-called Killa Kans.
Such sensible Gretchins were very rare, and Three Hands grew fonder and fonder of G Old Fart.
Of course, G Old Fart was not working for free. Whenever Three Hands rested, G Old Fart would ask him about weapon manufacturing.
"The key is imagination and precision!"
One day, after mounting a heavy engine onto a Gorkanaut and working himself into a sweat, Three Hands said this.
G Old Fart handed him an enormous barrel of mushroom beer and several dozen skewers of grilled mushrooms, putting on a deeply admiring expression as he listened carefully.
Three Hands lifted the mushroom beer and gulped down half of it. To his surprise, it was chilled. The way he looked at G Old Fart became even gentler.
"First, ya gotta have imagination. Don't be like them humie shrimps.
If ya think something can be built, then go build it. Gork and Mork are watchin' ya, so ya can definitely make it!
Once ya've made something, if ya wanna make it again, ya gotta remember how ya made it the first time.
Try to use exactly the same parts and perfectly recreate the previous build!"
What this Ork Big Mek described was, in truth, the core logic behind Ork warfare.
Orks did not need blueprints to