"You first have to understand the nature of our work. We're responsible for sending certain people to meet their gods, if they have any faith. This time is no exception."
Sandy immediately became talkative, gesturing as he spoke. "This time, we're dealing with a formidable guy. He's ruthless enough to hunt down a pirate ship by himself. Of course, we're even more formidable."
"For this job, Childe made preparations in advance. He hired several adventurers to probe the target's capabilities. And during his time aboard the ship, he's already figured out that fellow's daily routine, as well as his interests and hobbies."
"Childe said that after one more day of observation, he could finalize the details of the plan. Then, as usual, we'll send this guy to meet the god he believes in, and we can leave this ship. Childe will collect a 2,000-pound bounty from the Admiral of Blood, but more importantly, we'll gain an important channel at sea."
The violinist smiled. "It seems you've made ample preparations. That Childe you mentioned really is impressive. But you also said the target is a ruthless character. Aren't you worried about failing?"
Sandy took a sip of rum and shook his head. "That's impossible. Even if something goes wrong with the plan, we have ways to remedy it. Childe has a mystical item that can force the target into sleep, trapping him in a beautiful dream that's hard to break free from. Although the item can only be used on the same target once a day, that's more than enough for us."
"Besides, if a target who has fallen asleep wants to wake up, the item's Beyonder effect must either end on its own, or he must realize he's dreaming and kill himself within the dream. Otherwise, he won't be able