The gentle sound of the harp added a touch of tranquility to the quiet night.
As usual, the fortress tavern was packed with adventurers. The victory at the Karabor Temple had boosted their confidence. Many adventurers were puzzled by this inexplicable victory; the two sides had never engaged in close combat, leaving those melee classes feeling powerless.
Times have changed.
A Dwarf muttered as he wiped his musket. The battle had given people a new perspective: with a few good guns, why bother competing in strength with giants like Orcs Tauren? In positional battles where both sides exchanged fire, their massive size would only make them moving targets.
A drunken Gnome jumped onto the table, loudly proclaiming that their era had arrived. The large-scale use of ranged firearms represented a completely new way of fighting. The Gnome's precise machining capabilities, combined with the Humans forging techniques, would demonstrate their advantage and were destined to shine.
The Gnome's drunken ramblings went unnoticed and were instead ridiculed by many. No matter how good the gun was, it couldn't compare to a Fireball. In the world of magic, technology had to take a backseat.
Of course, this was because they didn't realize the terrifying potential of firearms at their peak. This battle gave Robbie an inspiration: the weapons and fighting methods on Earth could be used on the Azeroth Continent.
Whoever seizes the initiative controls the future. Robbie has already ordered the Brotherhood begin researching better steel, more powerful gunpowder, and more sophisticated firearms and cannons. If they can gain the upper hand before others do, they can change the course of the war and avoid being at a disadvantage in the fight against magic.
The development of gunpowder weapons is not something that can be achieved overnight. At this moment, Robbie is more concerned about Experiment 003. Robbie absolutely dares not take this strange Naaru lightly and has sent Kel'Thuzad to guard it.
"She's still a child, there's nothing to worry about."
Kel'Thuzad shrugged, focusing intently on devouring a small piece of beef, then arranging three complete Holy Light Rune: Vitality, Fervor, and Justice.
After rescuing Naaru K'ara, Robbie specifically sought advice on Rune Casting. Through their conversation, he discovered that the Naaru race's spellcasting had long been solidified into skills.
They had forgotten the original way these Holy Light skills were combined. Robbie arranged several Holy Light Runes, and K'ara explained that this was knowledge that had long been lost and that few members of the Naaru race remembered it.
Fortunately, Experiment 003 did not disappoint Robbie. She had records of these thirty-six Runes in her ancient inherited memories, but she needed to restore her power to recall them.
The Naaru regains its power by devouring souls. At the Karabor Temple, she devoured the souls of the fallen Orcs, thus recalling the three Runes and proving that Experiment 003 was not lying.
Robbie now possesses five complete Holy Light Runes, but his understanding of the fifth Evolution Rune is not yet thorough enough to apply it to himself. It's unknown how many souls Experiment 003 needs to absorb before he can recall all thirty-six Holy Light Runes.
Kel'Thuzad clearly had a good impression of Experiment 003. In his view, this young Naaru was simple-minded and didn't have much of a cunning mind; his loneliness had simply led to some psychological issues. However, Robbie still felt that caution was necessary, and that they needed to observe him for a while longer. He waved his hand and said:
"Alright, we can put the matter of Experiment 003 on hold for now, but what's with those two over there?"
In the very center of the tavern, the Eredar Twins, drunk and carefree, were showcasing their graceful dance moves, their alluring figures and seductive eyes earning rounds of applause.
Robbie's face darkened upon seeing this. These two were no pushovers; high-ranking generals of the Burning Legion and volatile Eredar Demons. Although they were masquerading as benevolent Draenei, their true nature remained unchanged. They were a definite threat to the fortress's security. The poor adventurers had no idea what kind of monsters they were facing.
"I remember they've already been paid." Robbie looked at the two men warily.
Kel'Thuzad looked slightly embarrassed and said somewhat awkwardly, "You know, most of our mages' knowledge comes from Demons, so I offered sacrifices to summon them. I have many questions to ask, and it's inconvenient for them to keep coming back and forth, so I've arranged for them to stay at the inn for the time being."
"My God!" Robbie covered his face. Was this fortress going to become the Burning Legion's headquarters?
"The Eredar Twins have been a great help to us," Kel'Thuzad murmured. "Without their help, the preparations against the Guardian Medivh wouldn't have been completed so smoothly."
Robbie nodded helplessly. Relying on the Legion's power to fight Medivh was a last resort, since magical knowledge transcends factions. Robbie searched everywhere for Hogger, the cunning Gnoll had seen through the Eredar Twins' identities and, knowing he couldn't afford to offend them, had long since disappeared.
Suddenly, Robbie felt a jolt in his heart.
Kel'Thuzad's expression changed, and he was filled with a chilling aura. At the same time, the dancing Eredar Twins screamed and quickly fled from the crowd into the basement, where there was a rift leading to the Demons realm.
"They're here!" Robbie whispered.
Kel'Thuzad nodded, while the adventurers around him continued eating, drinking, and having fun, unaware of the impending danger.
Having an Archmage by your side is certainly convenient. Kel'Thuzad waved his sleeve and disappeared with Robbie, reappearing on the platform of the Karabor Temple. At that moment, the magical storm that blotted out the sky above the temple had just taken shape.
A massive Portal appeared in mid-air, and at the same time, the crimson letter of Destiny rose into the sky above the Karabor Temple, so dazzling that a piercing alarm sounded.
"When Destiny is decided, they scatter and flee." This long-standing habit of the Alliance adventurers manifested as Medivh's arrival.
The adventurers in the Lunarfall were in chaos, scattering in all directions to escape, but tonight was destined to be extraordinary, as members of the Brotherhood stepped forward.
"Don't panic, everyone. Our Brotherhood made arrangements. Tonight, the Alliance will end the history of Destiny's Scarlet Letter and put an end to Medivh's threat."
An adventurer roared, "Medivh is a god of Azeroth! Are you all insane?"
"If Medivh is a god, then our Brotherhood slay him tonight."
In Embaari Village, as she saw the crimson letter of Destiny ascend into the sky, Yrel calmly summoned the Draenei rangers.
"Target: Karabor Temple."
As the Guardian of Azeroth, Medivh's spellcasting is swift. The reason he spends time gathering a large amount of magic power and adopts an aura of invincibility and divine intervention is twofold: first, to uphold the dignity of the Guardian, and second, to intimidate Xiao Xiao and scatter the enemy to their deaths, thus demonstrating the Guardian's mercy.
However, when he arrived at the Karabor Temple, he was surprised.
On the steps of the Karabor Temple, Draenei rangers stood in formation, ready for battle.
A large group of adventurers appeared outside the temple, a dark mass, with many Gryphon and Faerie Dragons landing one after another, bringing with them a large number of adventurers from the Lunarfall.
Adventurers are generally not lacking in courage and curiosity. In the past, when Medivh descended, they were powerless to stop him and had no choice but to scatter and flee. Today, the Brotherhood says they will destroy Medivh. Whether it is true or not, there are quite a few who dare to come and watch the show.