In the original Phasmophobia from Lu Ze's past life, ghosts had behaviors besides hunting that did not directly attack players, collectively known as "interactions."
For instance, knocking things over, making lights flicker, suddenly appearing in a flash, breathing by someone's ear...
Within the Illusion Realm, Lu Ze made the ghosts' interaction system far richer—and far more terrifying.
For instance, making people put on embroidered shoes, trapping them in a Ghost Wall, or making them see illusions...
All of these were ghost interaction methods.
These methods would not kill players.
But if handled improperly, they would greatly reduce Sanity Points, thereby triggering a ghost hunt.
Of course, these interactions were not unsolvable riddles.
Take the Ghost Wall, for example.
The true path of life could actually be identified through tools.
For instance, using a Fluorescent Stone to reveal the ghost's footprints and following them to find the way out;
Or taking out a Cold-Pointing Needle to locate the source of the bone-piercing cold;
One could also use the Yin-Yang Compass to determine the location of Level 5 Yin energy...
All of these matched the ghost's characteristics.
Of course, considering that not every player carried useful tools, Lu Ze thoughtfully added methods to find a way out in interaction scenarios such as the "Ghost Wall" that required no tools at all.
For instance, the bronze mirror Zhong Yi saw at this moment.
The instant he picked up the bronze mirror, Zhong Yi saw an illusion.
"Still the west gate?"
Zhong Yi opened his eyes, deep in thought.
"In other words... the path of life changes every time?"
His thoughts suddenly became crystal clear.
Aside from someone with heaven-defying luck like Zhou Qiaoling, it was probably impossible for anyone else who entered this place to get out by relying on luck.
At this