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I'm the Boss in a Horror Game
Chapter 122

Game Update

1,267 words 4 min read 0 views 1d ago Source ​
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Shen Hao put the puppet Xiaobai back into his inventory. The puppet had completely merged with that shadow, gaining not only new abilities but also some improvements to its basic attributes.

The doll's physical attribute is 750 points, while its Mental Attribute remains unchanged.

This puppet is now incredibly powerful; if he didn't use his Demon abilities, he might not even be able to defeat it.

Of course, ordinary players are even less likely to win.

Such a doll is certainly a terrifying existence.

However, his Fear Points has been depleted further, and now he only has 105,000 left.

However, it's still worth it because his puppet became stronger.

Not only can he be used in conjunction with others in Instance, but he is also a boss-level character on his own.

Nothing particularly noteworthy has happened during this period.

Five days later, Shen Hao saw a message on the Alliance Guild's official website.

This news caused a huge sensation among players.

The Horror Game has been updated.

This game has rarely been updated since its release, and even if there are some changes to the Instance, there are no similar announcements.

This suggests that the game has undergone significant changes.

This message sparked heated discussions among all players.

Shen Hao was naturally very interested in this news and checked the updates immediately.

The update details are as follows.

"1. For S-rank and above Instance, players can freely form teams for Instance matching. The Instance difficulty will be determined based on the average overall skill level of the players."

However, the level difference between players cannot exceed 10 levels.

All group members will enter the Instance once it opens.

This is good news for players.

Previously, players encountered strangers in Instance, making it difficult to coordinate effectively and leading to distrust among teammates.

However, this problem was well solved after the team-up function was introduced.

You can freely choose your teammates in the Instance, which increases your chances of clearing it.

This is tantamount to indirectly lowering the difficulty level.

"2. In S-rank and above Instance, if the Instance difficulty suddenly changes, players will receive special bonuses in the Instance."

These bonuses include temporary attribute increases, temporary special abilities, or items.

Upon seeing this message, Shen Hao frowned, feeling that these updates were detrimental to him.

He even suspected that it was deliberately targeting him.

Players will receive special bonuses when the difficulty of Instance suddenly changes.

If he appears in the Instance, the game difficulty will naturally change, and the difficulty will definitely increase, thus triggering this mechanism.

This was definitely targeted at him, and it was even an attempt to help those players kill him.

Shen Hao found it strange; did this game not welcome him?

Why bring him into the game?

He thought his appearance was meant to add some fun to the game for other players, since the previous Instance were too easy.

Such a simple Instance is utterly uninteresting.

But now it seems that's not the case, because it's clear that the game has started to target him.

These two updates are good news for players, but the third update is not.

This has caused great distress to many players.

"3. Players will enter a game Instance every 7 days. If a new Instance cannot be matched within 7 days, they will be forcibly teleported into the game Instance."

This has indeed caused a lot of pain for many people.

Previously, you only needed to participate in the Instance once a month, but now it's been changed to 7 days.

The increased frequency of participating in Instance means a higher probability of death.

Of course it will make people feel uncomfortable.

However, Shen Hao liked this, as it meant he could be matched with Instance much faster.

Finally, one of the updates was in his favor.

"4. Starting today, the rewards for completing Instance quests will be increased. The end date is yet to be determined."

This is good news for players, as it's similar to in-game events where they can earn even more rewards.

However, Shen Hao felt that he might not be able to receive these rewards.

In truth, aside from inheriting the basic attributes or abilities of the Instance boss, the game system has never given him any rewards.

For example, after completing Instance, he doesn't gain any experience points or receive any items as a reward.

He used to think that this might be due to the unique nature of the Demon profession, so he didn't pay much attention to it.

But thinking about it today, something still feels off.

Shen Hao felt that the game's creators certainly didn't create the game out of any particular interest.

It's obvious he had an ulterior motive.

Instance of S rank and above are located in the Netherworld, which clearly indicates that the game's creators wanted to do something in the Netherworld.

However, he was unable to do these things on his own.

Therefore, he needs to cultivate some players and get them to help him achieve his goals through quests.

But if that's the case, why does a profession like "Demon" even exist?

The Demons clearly increase the difficulty of the Instance, making them very unfriendly to players, which completely deviates from the original intention of the game creators.

Unless a game creator is out of their mind, they wouldn't introduce a class like Demon to cause them trouble.

Based on these observations, Shen Hao drew a conclusion.

He may not actually be a player of this game, and his appearance may not have been part of the game creators' plan.

It was an accident.

He clearly belongs to the camp opposed to the game creators and all players.

Based on the events that occurred within the Instance, it can be inferred that the game's creator and the Lord of the Netherworld are adversaries.

Because almost all Instance quests are aimed at the Lord of the Netherworld and his minions.

It's almost certain that the existence of the Demon class is related to the Lord of the Netherworld.

The purpose is to stop those players.

Now he understood why he couldn't kill those players in the Instance.

It wasn't because the Demon was merciful, nor because the Demon wanted to leave a legend on earth; it was simply because he couldn't.

Because those players were resurrected by the game's creators after leaving the Instance.

Even if he is Demon, he can't stop others from being resurrected.

He was able to kill the Blood Moon Guild members because they didn't enter through the matchmaking Instance, so they weren't protected by that system.

If his guess is correct, then this update is aimed at him.

But he didn't care.

The increased difficulty is also a good thing for him, because it makes things more interesting.

Prey that cannot resist is of little interest.

He then looked at the next update.

"5. The system will grant some players the qualification to become Contractors based on their performance in the Instance."

This feature has been tested on a small scale and received unanimous praise from many players, so we are now opening up more qualifications to become Contractor.

Every player who obtains the Contractor qualification can form a contract with an extraordinary being in the Instance, even if the other party is a god.

Contractors can command these extraordinary beings and use their power.

In the future, almost every player will be qualified to become Contractor.

This post caused a great stir and was the most hotly debated of all the updates.

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