Seeing the Fallen Treants' attributes, Breaking Waves Riding Wind and the others were quite shocked. They finally understood why Tokyo Myth and his group had been unable to complete this mission. The monsters' powerful attributes were one thing, but more importantly, there were simply too many of them. There were already hundreds, perhaps even thousands, in sight alone. Killing them all would take quite some time.
Thinking about it, Purgatory Grade monsters were comparable to Ancient God Grade bosses, only with far less health. In other words, they were facing hundreds or thousands of Ancient God Grade bosses.
"The monsters' powerful attributes aren't the biggest problem. Their skills are the truly outrageous part," June Flying Snow said after checking their attributes.
``` Fallen Treant (Purgatory Grade Monster)
Level: 280
Physical Attack: 17000-18000
Defense: 30000
Health: 4500000
Skills: Active Tree Armor, Vine Lash, Life Drain, Vine Entanglement, Parasitic Seed
Active Tree Armor (Passive Skill): Although Fallen Treants have fallen, they still retain the traits of treants. Active Tree Armor increases their Defense by 30% and Spell Resistance by 30%, while also restoring 5000 Health per second.
Vine Lash (Active Skill): Vines lash like whips, striking like dragons. Deals 300% damage to a single player within 15 meters and knocks the target back 5 meters. Skill cooldown: 3 minutes.
Life Drain (Active Skill): Although they have fallen, treants remain nature's favored children. They can siphon Life Spring Essence to restore their own Health, instantly recovering 10% Health and then recovering 1% Health per second for the next 10 seconds. Skill cooldown: 3 minutes.
Vine Entanglement (Active Skill): Myriad vines coil like flood dragons, entangling all hostile targets within 15 meters for 3 seconds. Entangled targets lose 30000 Health per second. Skill cooldown: 3 minutes.
Parasitic Seed (Active Skill): A Fallen Treant uses