In truth, Ban Ye Shu was no weaker than Dark Night or Tokyo Myth in terms of equipment and skill. He even held some advantages in his skill set because he had learned Cooldown Reset. With that, he could still keep them occupied for some time. At the very least, escaping safely or stalling for time would not be much of a problem. That would give Wu Ming, Ye Luo, and the others time to rush over and support him, further ensuring his safety.
Dark Night and Tokyo Myth also realized that it would be difficult to kill Ban Ye Shu in a short time. More importantly, they feared that experts such as Ye Luo and Breaking Waves Riding Wind would teleport over to support him. It would be especially dangerous if they were controlled by Arrow of Chaos. Therefore, they tried their best to avoid Ban Ye Shu, which naturally affected their operations. At the very least, they could no longer carry out their hunting operations as recklessly as before.
Even super experts like Dark Night and Tokyo Myth avoided Ban Ye Shu, let alone the other players of the Japanese Server Alliance. It was no exaggeration to say that Ban Ye Shu had a high chance of succeeding if he assassinated those players, especially with assassins like Wu Ming and Jing Ke Ci Qin assisting him.
That was indeed the case. Working together, Ban Ye Shu and the others killed quite a few assassins from the Japanese Server Alliance. This meant that their actions had dealt a certain blow to the Japanese Server Alliance's assassination operations, naturally reducing the pressure on the players of the China Server Alliance.
Furthermore, it had to be said that Night Rain Misty and Tokyo Myth's suggestion was quite good. At this point,