There was no doubt that after this battle, the China Server Alliance's overall strength had decreased rather than increased, even with the rewards for occupying the Super Guild Headquarters. After all, tens of thousands of players had lost levels in this battle, including quite a few who had only just reached Level 360. Several players carrying national weapons had also been killed, losing seven or eight national weapons in total.
As everyone knew, because the Japanese Server's two Super Guild Headquarters and Imperial City were connected to each other, both their defenses and offensive capabilities far surpassed those of the Australian Server's Super Guild Headquarters. As such, Tokyo Myth and his group only needed eighty percent—or even half—of the Group Blessing Scrolls and other trump card items they possessed today to have a good chance of holding off the China Server Alliance's siege tomorrow. Once they held them off, they would likely be able to keep those Guild Headquarters and the Imperial City indefinitely.
Thinking about it, if the China Server Alliance failed in tomorrow's siege warfare, they would not only consume a huge number of Group Blessing Scrolls and other trump card items, but many players would also be killed and lose levels. The number would far exceed today's siege, and they might even drop more national weapons than they had today. That would mean the China Server Alliance had suffered a devastating blow and their strength would be greatly reduced. Combined with the difficulty of replenishing their expended trump card items, they would be unable to attack the Japanese Server's Super Guild Headquarters and Imperial City again for a long time.
The Japanese Server Alliance could then use that time to stockpile Group Blessing Scrolls and other trump card items. Furthermore, as the Imperial Cities of the Major