At this point, it was an indisputable fact that the Dongfang Family and other Guild Alliances had little chance of killing the Tenth Demon God. Fortunately for them, the Misty Pavilion alliance had little chance either. Letting guilds like the Fine Wine Family kill it was undoubtedly the outcome they could best accept. Moreover, according to Dongfang Mingxing and Night Rain Misty's analysis, killing the Tenth Demon God was highly likely to trigger an Instance Mission, one even more difficult than Heavenly Tribulation. Everyone in the Dongfang Family and other Guild Alliances was confident that they could secure the Instance First Kill once an Instance Mission was triggered, earning them generous rewards.
That was right. At this stage of the Heavenly Tribulation Game, the more difficult an Instance Mission was, the more generous the rewards for its first clear. Take Nightmare Mode Heavenly Tribulation, for example. Its Instance First Kill alone awarded as many as fifty ordinary scrolls such as Group Blessing Scrolls. That was only the direct reward; including lottery prizes, scrolls obtained from treasure chests, and rewards from killing instance bosses, the total could exceed a hundred. Not to mention the first-clear rewards for an even more difficult Instance Mission.
Furthermore, aside from all kinds of scrolls, there were other rewards that could greatly increase their strength, such as All Attribute Points, national artifacts, Creation Energy Stones, and so on. It was no exaggeration to say that once the Dongfang Family and other Guild Alliances obtained the first-clear reward for the newly triggered Instance Mission, their overall strength would rise tremendously. After that, taking Drinking Water City would be easy, and capturing the other guild headquarters of the Misty Pavilion alliance would also be no problem.
Most importantly, after super experts such as Tokyo Myth and Dark Night