In 2025, war broke out between China and Japan. From the very beginning, China swept through with unstoppable force and dealt the Japanese army a crushing defeat. Just as Japan's forces were on the verge of annihilation, the United States, Britain, France, Australia, South Korea, India, and other nations intervened one after another. Russia, North Korea, Pakistan, and other countries were then forced to act as well. The Third World War was on the brink of breaking out.
The fighting between the two sides grew increasingly fierce and eventually escalated into nuclear warfare. In an instant, Earth was left in ruins and nearly destroyed.
Fortunately, both sides came to their senses in time and the war subsided. However, Earth was already scarred beyond recognition and could no longer withstand major devastation. The nations could only sign an agreement prohibiting large-scale military conflicts.
Yet wherever there were people, there would be conflict. Since war could no longer be used to resolve disputes, another path had to be found. Thus, large-scale international virtual online games emerged.
If the Third World War had brought this world any benefit at all, it was undoubtedly the era-defying technological advancement spurred by the war. Artificial Intelligence advanced by leaps and bounds, and holographic virtual projection technology came into being. Humanity thus gained a second world.
The progress of high technology completely liberated human labor. High-tech products replaced human production, allowing people to live without worries even if they did not work. With nothing to do, humanity flocked to the internet, further stimulating the development of large-scale virtual online games. Wars to compete for funds and resources through virtual online games began as well.
China was no exception. People poured into virtual online games, opening up a new world and a new battlefield. In the process, gaming