Life Simulation Game
Chapter 1373

Angel-level Supermemory's Abilities (Big Chapter Seeking Monthly Ticket)

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He Ao raised his hand, sensing the invisible power pulsing through this reconstructed world.

That was the "fate" the wizards had trapped within this world.

Although Supermemory was still called Supermemory after advancing to A-rank, just as with his previous advancements, He Ao had gained the abilities of a Memory Weaver.

Of course, He Ao had never encountered a normal, complete Memory Weaver, but he guessed that his abilities might still differ somewhat from those of an ordinary Memory Weaver.

Simply put, He Ao had gained two new abilities after advancing.

The first was what the Fate Spinning Wheel often used: "alter memories and manipulate fate."

After becoming an Angel, He Ao himself possessed High Status and a certain degree of symbolism.

Or rather, the Memory Weaver Talent Sequence itself possessed a certain kind of "symbolism."

These "symbols" were the essence of High Status.

This "symbolism" gave He Ao the same ability as the Fate Spinning Wheel: the more one knew, the deeper the connection. In other words, "cognition created association."

Anyone who knew of He Ao's existence or had learned of his deeds could be vaguely sensed by him.

As long as He Ao activated Supermemory and focused his attention, he could sense the other party's existence to a certain extent, peer into their memories, and alter those memories.

Those altered memories, as well as the memories of others connected to them, would also be changed accordingly. At the same time, all related fates and mystical connections would be altered based on those modified memories.

For example, Locke En, whom He Ao had met before, had originally merely been someone from the Main World. After the Fate Spinning Wheel altered his memories and turned him into a "Ruins Survivor," his fate also became that of a Ruins Survivor, allowing

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