What the Hell is Gaming in the Ninja World?
Chapter 45

The Abstract Fun of the Demonic Zone

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8mo ago

"Oh my god, I know about the Land of Demons; there really is such a country. Could it be that a monster called Chimi Moryo is truly sealed there?"

"M-my god, wh-what is that? What's going on with those people who've turned into living corpses, into monsters? Wh-what kind of Ninjutsu is this?"

"It's a demonic Ninjutsu! Didn't the Genjutsu Game say that the evil power brought by Chimi Moryo has corrupted the entire world?"

"Ugh~~ That's so disgusting, so sickening. Wh-what are those things? What are they all?"

"The apocalypse, is this truly the apocalypse? It's terrifying. Is this what an apocalyptic world is like?"

"No, we absolutely cannot let the world be taken over by these monsters. It absolutely cannot become like this!"

"It's so scary. If—if I were to become like that, I'd rather die!"

Gasps, shouts, cries of fear, whispers of doubt, excited exclamations, and various other sounds filled the air. The unprecedented visual impact and never-before-seen horrifying scenes caused people in the real world to cry out in shock.

This kind of impact was akin to the shock global players felt in the 1990s when they first saw a zombie's "smile" in the classic game Resident Evil.

Similarly, it was like the feeling people experienced when first watching a zombie apocalypse film—the shocking realization that the world could actually turn into such a hellish state.

Although the Ninja World also has various terrifying things and supernatural tales, how could those compare to the immensely impactful, incredibly realistic apocalyptic scenes projected in the venue now?

Of course, Uchiha Qi's Ninja World-specific version was localized. He didn't use classic infection methods like parasites, viruses, or bacteria. Instead, he directly shifted from sci-fi to fantasy, adopting the Chimi Moryo setting.

Coincidentally, the Ninja World actually does have Chimi Moryo, though their existence has become multi-faceted through various legends, with Chimi Moryo being just one version.

These supernatural beings are quite understandable; it's just that the real Chimi Moryo aren't that terrifying.

In fact, all the games Uchiha Qi released were fully localized for the Ninja World. As a reincarnated game planner, he understood very well that all these new concepts required a "cost of understanding," and furthermore, a "cultural effect."

Even if he could completely create entirely new things, bringing out all sorts of clichéd elements from Earth, what about the cost of understanding in that case?

Moreover, if he truly created something completely incomprehensible, how would Uchiha Qi explain it to people?

Humans struggle to imagine things they've never seen. If Uchiha Qi were to introduce excessively advanced concepts, just getting others to understand, and merely explaining how he knew these things, would become extremely troublesome, even potentially dangerous for him.

Therefore, "localization" became Uchiha Qi's choice, directly adapting existing Earth games and bringing them over.

For example, Homecoming was just a WeChat mini-game that was modified and ported. Another example is Fruit Ninja, which is actually a mashup of Plants vs. Zombies and Fruit Ninja.

The main focus was simplicity and ease of understanding.

Of course, Uchiha Qi wouldn't entirely refrain from introducing "advanced" information to the Ninja World, but it required some preconditions.

For instance, concepts like cells and bacteria already exist in the Ninja World. They were also used in Left 4 Dead. The erosion and transformation of life by Chimi Moryo's evil power, for example, actually targets the cellular level. He's already embedded this information within the game, and players have the opportunity to find relevant details during gameplay.

Hmm, based on Uchiha Qi's understanding of the "player" demographic, apart from a few who are interested in these things or have keen observation skills, most people entering Left 4 Dead will only pursue "combat thrills." As for any details or hidden stories within, that's something others will have to popularize.

In short, Uchiha Qi's current "localization" efforts were quite successful. At the very least, over five thousand audience members in the venue immediately understood the background story of Left 4 Dead, even those who were illiterate.

In fact, due to the Genjutsu Game's incredibly realistic scenes, many people shivered and were terrified just from watching a CG animation—even by Uchiha Qi's standards, this CG animation was useless except for its visuals. But for people in the Ninja World, it was undoubtedly a dimensionality reduction strike, with an impact surpassing that of Earthlings seeing an IMAX 3D blockbuster for the first time.

Concepts like living corpses and mutated monsters were forcefully implanted into the minds of these "Ninja World bumpkins," instantly opening up a new world for them.

Some merchants among them even grew excited, as they were involved in the film and television industry. Although the Ninja World's film and television industry was just starting, movie theaters already existed, and black-and-white films with sound had appeared, emphasizing a twisted tech tree.

With such technology, coupled with the existence of ninja and Transformation Jutsu in the Ninja World, it wouldn't be difficult to produce "zombie films."

Thus, Uchiha Qi quietly completed his "cultural export," and the conceptual origins of "zombies," "living corpses," and "mutants" were destined to belong to Konoha in this world.

Among the ninja community, the terrifying elements in the CG animation also made them feel a deep sense of dread. Even those who had participated in the Ninja World War and were accustomed to mountains of corpses and seas of blood couldn't help but swallow.

After all, while the Ninja World War was brutal, once a person died, they stayed dead. However, according to the information revealed in the game, people who died could turn into mindless living corpses and launch indiscriminate attacks on the living.

This was quite terrifying, with an impact even far exceeding what people would feel facing the Impure World Reincarnation Army in the future Fourth Ninja World War.

Moreover, most ninja collectively breathed a sigh of relief—thankfully, this was just in a game; it didn't exist in the real world.

However, a small number of those who knew more, or thought more, couldn't help but wonder—does such a thing truly not exist?

For example, the Third Hokage, Hiruzen Sarutobi—as Hokage, he possessed far more intelligence than others. He knew that the legendary monster Chimi Moryo of the Land of Demons truly existed and had always been sealed, guarded and sealed by successive priestesses of the Land of Demons. Konoha had even taken related missions before.

Taking a puff from his pipe, Hiruzen Sarutobi mused, "We need to pay more attention to the Land of Demons. Regardless of whether the legendary Chimi Moryo can do what they do in the Genjutsu Game, we cannot ignore such a monstrous evil, so different from even a Tailed Beast."

Upon hearing this, Utatane Koharu and Mitokado Homura both nodded in agreement. They also knew about Chimi Moryo. Although it felt a bit like making a mountain out of a molehill to pay special attention just because of a Genjutsu Game, it was definitely better to err on the side of caution—they, too, found the content of Left 4 Dead somewhat horrifying.

These were Konoha's initial impressions of Left 4 Dead.

As for Uchiha Qi, his lips were already twitching like an AK, barely able to contain his smile, and he deeply felt that holding this press conference was absolutely the right decision.

Because, now that the System was officially activated, Emotion Values were being generated continuously, providing Uchiha Qi with an endless stream of Emotion Values.

Although each person contributed little, the total amount was quite staggering.

Uchiha Qi decided: tonight, he would hold an Emotion Value lottery!

Meanwhile, inside the game, the players of the four teams looked at each other in astonishment.

They were surprised by the CG animation earlier, but what surprised them even more was that they had each turned into different people.

Only Minato Namikaze, who had been given some basic information by Uchiha Qi beforehand, looked at his disciples, who had turned into strangers, and calmly explained with a smile, "Don't be too surprised. In this game, we directly play as game characters. There are a total of 4 male and 4 female characters, and we randomly transform into one of them upon entering the game."

"Of course, males will turn into males, and females will turn into females; there won't be any male-to-female or female-to-male transformations."

Upon hearing this, the three students finally calmed down.

However, they were then quite curious. After all, they were children themselves, while the characters in the game were adults.

Suddenly turning into adults, the sensory experience was naturally completely different.

Among them, Uchiha Obito had transformed into a fierce-looking, bald man in his thirties, Hatake Kakashi was quite simply a white-bearded old man, and Nohara Rin was a woman with a single black ponytail.

As for Minato Namikaze, he was a pale, blond young man.

All the game characters shared a common trait: they were filthy, their clothes were tattered, and they exuded a refugee-like aura, fully embodying what survivors in an apocalyptic world should look like.

These game characters each had their own names and backstories, but this trial version hadn't imported that content yet; it would only be revealed in the official release.

Currently, the Genjutsu Game only displayed players' real-world names, so everyone could immediately recognize each other.

As a result, Uchiha Obito didn't hesitate to start mocking Hatake Kakashi, as turning into an old man was simply too comical.

Hatake Kakashi's face darkened, and he immediately retorted with a venomous tongue, stating that Uchiha Obito didn't look like a good person at all and should be locked up in Konoha's prison and thoroughly interrogated.

Thus, the two naturally started arguing, even looking like they were about to fight.

Seeing this, Nohara Rin quickly and shyly tried to mediate, telling them not to act that way, her anxiety noticeably higher than usual.

This was because Nohara Rin hadn't forgotten that they were currently being livestreamed, and over five thousand pairs of eyes were watching them from outside.

It turned out that Nohara Rin's worries were not unfounded, as the audience, having snapped back to attention, burst into laughter upon seeing Kakashi and Obito's argument.

While elementary school-level bickering wasn't particularly interesting in the Ninja World, if it involved a fierce bald man and a white-bearded old man engaging in such an argument, the feeling became quite bizarre.

Especially since...

These two were using their own voices, which severely mismatched their appearances, instantly creating an aesthetic akin to abstract videos from the "Kichiku" (parody/meme) zone.

The fun had begun.

Uchiha Qi also discovered that such abstract, humorous scenes could generate a significant amount of Emotion Value, confirming a new method for him to collect Emotion Value.

End of Chapter
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