The only explanation Schiller could think of was that Greed had deliberately used Madeline to misdirect them. After all, Madeline's shout and the series of actions that followed had been highly misleading, shifting the focus of their attention onto the Wanderer's traits. That might have been exactly the effect Greed wanted.
But that crazed state looked man-made. Although Schiller was now an Agent, he understood the basic principles of psychology. Madeline looked very much as though she had been hypnotized.
Greed could do something like that in reality, but definitely not in the game. So who had hypnotized Madeline?
A thought flashed through Schiller's mind. He suddenly looked up and glanced back toward the depths of the cave.
There happened to be a psychiatrist on the team: Bruce Wayne. Though he was not particularly skilled in the Psychoanalytic Method, with the aid of drugs, hypnosis was more than within his capabilities.
Could Bruce be working with Greed? Schiller wondered. There was no conclusion as to when Bruce had arrived. If he and Greed had come one after the other and reached some sort of agreement, then Bruce helping Greed hypnotize Madeline to throw them off the trail was not impossible.
The other Batmen would never do something so evil, but Bruce was harder to judge. Nobody in the game was real, so his moral bottom line could be even lower.
Time always passed quickly when one was thinking. Schiller had already reached the lake where the reeds were, but he was now on this side of the river, while the cave leading into the lighthouse stood on the other side.
Just then, he saw a pitch-black figure jump down from the cave entrance and drag down a pile of metal as well.
The reeds seemed to have finally calmed down.