A few minutes earlier, Bruce had boldly put his plan into practice: after following the elevator up, he bent the disk above it back, then jammed the cage in place. And the plan worked perfectly. The cage was completely stuck.
Schiller, who stayed below, did indeed hear an unusual sound from the upper half of the right wall. Something went clang, followed by odd noises of interlocking parts biting together. They immediately judged that the pulley system was inside the wall of this room, and not far away.
Considering the mechanism would need adjustments and maintenance, there had to be a room inside, which meant there had to be a Staff Passage as well. Unfortunately, although they could hear the noise, the wall tiles really could not be pried open anymore. Otherwise, they might have caught the person coming to repair it red-handed.
But even if they could not catch anyone, they could most likely confirm whether there really was someone inside. Because now that the mechanism was broken and the stage was stuck, the organizers would definitely have to get them out.
Strictly speaking, this was them courting death and getting themselves stuck, but part of the responsibility also lay in the mechanism being badly designed, with no reverse safety measures. If they were judged to have failed just like this, the game would definitely be rewarded with two negative reviews after it ended.
At this moment, the people in the surveillance room had all put on their masks and were ready to set out. Greed had just opened his mouth to ask Agent to go repair it when he realized that, including Agent, there were exactly six of them. If Agent went over to do repairs, then once the first group entered the scene, there would be one