"Only one path lay before Edward now: wait for Lu Yang's attack. There was no chance of him pushing out," Du Bin said.
Tong Tong said, "He looks so pitiful. He has so many mid-game units, yet he doesn't even dare leave his base."
Du Bin said, "The main issue is that Edward only has one gold mine, while Lu Yang has two. Every extra minute gives Lu Yang 400 more gold than Edward. Edward's chances of turning this around are practically nonexistent."
Tong Tong said, "Look at Lu Yang's base. It's already Tier 3, and he's starting to train cavalry. His War Mill has upgraded both melee and ranged attack damage to Level 2, and armor is Level 2 as well. It looks like Lu Yang is going for a multi-unit composition."
Just as Edward was at a loss over what to do, Lu Yang had rushed a Tier 3 base in ten minutes and, by the fifteenth minute, had assembled four cavalrymen, eight Firearms, four Light Cannons, three Sorcerers, and three Priestesses.
Viewers around the world frowned when they saw Lu Yang's lineup.
"Why does he have so many unit types? Can he even control five different types?"
"Other than the four cavalrymen being Tier 3 units, everything else is Tier 2. Why isn't Lu Yang massing Gryphon Riders?"
"Yeah, this lineup doesn't seem to have much damage output."
No one knew why Lu Yang was playing this way, and no one approved of his unit composition. During previous player trials, ordinary players could only control two unit types while keeping their heroes alive, and those had to be units without spells.
Skilled players could control two unit types while also managing their bases. Players who considered themselves capable of competing professionally could control at most three