Mecha Wars: Infinite Odyssey
Chapter 1071

Pseudo A-Class, True A-Class

2,205 words•7 min read•0 views
29d ago•

``` Mind Link: A-Class Skill. Within the GN Particle dispersion range, it allowed unrestricted mental communication with anyone. Outside the GN Particle dispersion range, it allowed one-way mental communication with others within the Brainwave range. Without GN Particle dispersion, communication could be conducted within the bridging range of mental abilities such as Brainwaves, telekinesis, and telepathy.

Pilot Trait: A-Class Trait, Instant Burst (Fully Mastered).

A-Class General Piloting Skill: Proficiency ???

Assault Type Piloting Specialization: LV6. When specializing in piloting Assault Type mecha, accuracy increased by 14%, agility by 8%, and reaction by 8%.

Firepower Specialization: LV3. When specializing in piloting Firepower Type mecha, accuracy increased by 8% and endurance by 10%.

Quick Lock: B-Class Skill, LV6. Active effect: consumed 3 Mental Power to lock onto any enemy on the radar within one second. Passive effect: reaction increased by 10%, and the mecha's enemy-locking speed increased by 50%.

Space Combat Expert: LV6, C-Class Skill. Mental +5, Reaction +5. Allowed proficient combat in space, greatly improved familiarity with spatial awareness in space, proficient use of space-combat weapons, and full performance of B-Class and below space-combat weapons.

Luck: A-Class Skill. Luck increased, item acquisition chance increased by 20%, 20% chance to receive more rewards, and 10% chance for improved reward quality. Cannot be upgraded.

Scrap Dealer: A-Class Skill. Merit Points could be consumed to dismantle and recover destroyed mecha and warships. There was a certain chance of recovering attachments, Part Fragments, and complete parts, as well as a certain chance of dismantling failure. D-class mecha cost 1,000 Merit Points, C-class Mecha cost 2,000 Merit Points, B-class Mecha cost 5,000 Merit Points, A-class mecha cost 10,000 Merit Points, S-class mecha cost 20,000 Merit Points, and warships cost 20,000 Merit Points. (Cannot be upgraded)

Reconnaissance: Each use consumed 1 Mental Power to investigate an enemy

End of Chapter
Novel