I Was Told to Make Bad Games, So What's This Titanfall Nonsense?
Chapter 56

The Players Were Lured In to Be Killed

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"Holy shit."

Before the game had even begun, bdd was already startled.

"This opening feels so cinematic. It feels like I'm acting in a movie."

Then, the game screen gradually appeared, as if he were slowly opening his eyes.

The voice over the radio also gradually became clearer—

...Hey, Investigator? Are you still there, Investigator?

bdd froze for two seconds before realizing he was inside the cargo compartment of a truck.

The compartment was arranged somewhat like a TV broadcast van. Various pieces of equipment hung from the rack to his left.

Flashlights, cameras, EMF readers, thermometers...

On the Crafting Table beside the rack sat a surveillance computer and a radio.

The voice calling him had come from that radio.

"Ah... oh, yeah, I'm here."

bdd stood up and grabbed the radio from the Crafting Table to answer.

That's good. I thought our connection had been disrupted by the ghost...

The voice over the radio let out a sigh of relief before continuing:

Listen, rookie. This time, we've prepared a ghost with relatively weak resentment for you. Find it and identify its type, understand?

bdd nodded as if he only half understood. "I... think I understand."

After watching the trailer earlier, he had more or less figured out the Gameplay.

Enter a haunted house, investigate the ghost's manifestations through various methods, then determine its type through elimination and earn a commission.

Having said that, bdd took a deep breath.

This game was really bizarre.

Other horror games had players avoid ghosts as much as possible and prevent any contact with them.

But this one? If the mountain would not come to him, he would go to the mountain. If the ghost would not trouble him, he would go get himself killed.

Then, the person on the radio continued: Now, the

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