学院
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Entity Info
Original Name:学院Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:1728Chapters:303
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Context UptoCh. 363
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 month ago

Biodata

Feature Value
Name Academy (学院)
Type Neutral Character (AI)
Status Active
First Appearance 5

Background / History

The Academy recruits new apprentices almost every year, but its Residential Area has never been filled; Ian concludes that many apprentices die outside its grounds while competing for resources. Danger also exists within the Academy itself. 6

It is an elite institution above ordinary wizard schools. First-Rank talent may permit direct Academy entry without relying on the Deep Blue No. 1 Potion, while schools lack both the knowledge and resources needed to support Official Wizards. 110 120

The Academy's importance becomes still clearer during the war with Crimson Eye. It shifts Wizards toward war-related posts, uses contribution points and military merit to reward service, and expands cultivation resources after suffering heavy losses. 221 222 301

Organization and Facilities

Departments

The Academy has three major departments, including an Alchemy Department and a Potions Department. Department assignment substantially affects an apprentice's resources and privileges; core departments receive superior treatment, while the Potions Department possesses a complete inheritance. 9 11

  • Alchemy Department — Produces alchemical items, repairs Witchcraft Artifacts, improves standard equipment, and develops wartime tools. It offers opportunities to earn military merit and access needed materials. 222
  • Potions Department — Holds a complete inheritance and is associated with the Academy's most profitable work. 11
  • Magic Beast Department — A smaller logistics department responsible for breeding Magic Beast resources; it maintains large enclosed breeding grounds and specialized incubation chambers. 362
  • Resources Department — Distributes Academy resources and handles exchanges. 292

Academic Resources

  • Library — Contains extensive knowledge, with access determined by status, permissions, and contribution points. The Main Academy Library holds the most complete collection and grants core members free access to knowledge below top-grade First Ring, plus one top-grade First Ring selection annually. 204 249 280
  • Elemental Simulation Room — Accelerates spell proficiency in suitable elemental environments. 125
  • Meditation Rooms — Range from ordinary facilities to Official Wizard-level rooms; higher-status residences may have greatly increased magical concentration. 125 221
  • Elemental Pool — Used for talent breakthroughs and major cultivation experiments. 211 322
  • Illusion Tower — Used for combat trials, body tempering, and assessment challenges. 191 287 324
  • Academy Secret Realm — A shattered demiplane and imprint field containing unique inheritances, ancient insights, and traces of valuable knowledge. 194 207

Membership and Advancement

Entry and Training

Academy entrants may undergo an assessment involving Mental Power, talent testing, and simulated combat. Four Symbols Academy's assessment includes a light membrane test and a talent test, while combat simulations restore the examinee's Mental Power after each battle. 165 166

Probationary students under Kieran receive limited monthly guidance and access to a secondary resource repository with three times the ordinary allowance. They must become First-Ring Wizards within three years and produce an original four-element spell or recognized theoretical breakthrough, or lose their probationary status. 172

Contribution Points

After reaching Rank One, Wizards must accept Academy duties and missions. These grant contribution points, which are required for many precious resources and advanced knowledge that cannot simply be bought with Magic Stones. 188

Elite and Core Sequences

Status Requirements / Privileges
Elite sequence Requires being below late Rank One, having 70% Mental Power Crystal condensation, being under 35, earning 5,000 standard battle merits, and receiving a department or war corps recommendation. 222
Elite member Receives a new residence, Library discounts, a late-First-Ring resource package, and annual access to the secret realm's shallow region. 250
Core member Gains monthly cultivation resources, Main Academy Library privileges, annual secret-realm entries, Academy-entry recommendation slots, and profits from one selected small resource site. 280
Second-Ring Wizard Is entered into the Academy Registry as a true member, gains access to Second-Ring knowledge and a suitable Wizard Tower, and receives voting rights and eligibility for important Academy or battle-corps positions. 328

Governance

Main Academy and Branch Academies

Elemental Mysteries consists of one Main Academy and five branch academies. The Main Academy is intended for core members with Second-Ring potential and possesses the finest elemental pools, the most complete Library, and the resources needed for Second-Ring advancement. 249

Four Symbols Academy is one of the branch academies. Its core members compete in Academy-wide assessments against members of the other academies. 287 315

Core Council

The Core Council is a core-member organization with influence over secret-realm access, cultivation salons, event arrangements, and Academy opportunities. Its officers may receive preferential access to valuable opportunities, while its president is a prestigious role commonly found in the records of high-ranking Academy figures. 289 317

Academy Council

Second-Ring Wizards may formally join the Academy Council, gaining voting rights and access to influential positions. 328

Assessments and Rewards

The Academy holds regular branch and Academy-wide assessments. The All-Academy Assessment can include resonance testing, Illusion Tower climbing, and random battles against Wizards from other academies; rankings determine major resource rewards. 287

Core assessments may also include dangerous external missions, such as the surprise attack on Ironthorn Wizard Academy. 295

The Elemental Crown Scholarship rewards newly advanced First-Ring Wizards with contribution points, resource funding, expanded Library permissions, and access to the Main Academy Secret Realm. 194

Academic work is formally rewarded. Publishing research can earn contribution points, knowledge-exchange privileges, free Library access, Society advancement, and recognition ranging from Scholar to Grand Scholar. 211 217 324

Role in the Crimson Eye War

After Crimson Eye attacks Academy forward camps and declares war, the Academy redirects personnel and resources toward the conflict. 221 222

It mobilizes departments to support the war effort, including the Alchemy Department's repairs, equipment improvements, and anti-puppet projects. 245 260 261

During full mobilization, Academy leadership announces a direct campaign against Crimson Eye and Radiance's technical support, promising major rewards for significant contributions. 323

Following the fall of Crimson Eye Academy, Elemental Mysteries holds a postwar commendation conference, awarding resources and territories to contributors. 361