The woman tied to the chair before him was struck precisely in the head by a single bullet.
The bullet's immense impact snapped her head backward in an instant before it rebounded and drooped downward.
Blood gushed from the bullet hole, forming a small pool between her legs.
Zai Zong's ears rang from the blast, while thick white gun smoke drifted from the muzzle.
The blurred, shaking image seemed to convey the shooter's dizziness and exhaustion.
The visual impact was intense!
The scene before him felt utterly real. The woman's drooping head was like a water-filled balloon, limp and powerless, so close that it constantly tested Zai Zong's nerves.
At the same time, the shooter wiped away the splattered blood on the VR screen with one hand, leaving faint red smears that gave the image an unusual color.
It looked as though the shooter had simply wiped their own face. It was so natural, so true to reality.
Zai Zong subconsciously swallowed. The ringing in his ears still echoed in his mind.
In the trailer, the moment the gunshot rang out, the scene had immediately cut away to a new image.
So no one knew what the woman looked like after being shot.
Zai Zong had never thought much of it before. After watching all kinds of gunfight movies and playing all kinds of shooting games, he had thought he was already numb to such things.
He had thought shooting someone dead would be no big deal to him.
But now, he realized he had been wrong.
The woman's appearance after being shot, together with the flowing blood, delivered a powerful sensory shock.
How was this even a game?
This was clearly so realistic that it blurred the line between reality and fiction!
Did the developer really have to go this far?!
Right now, he didn't feel like he was playing a game at all. It felt more like he was standing beside a real-life scene, personally witnessing this brutal shooting!
And now, it was time for the next one!
The shooter staggered over to the second person.
This one was a Little Boy around ten years old.
When the gun was aimed at him, the Little Boy struggled like mad, but it was useless. He was tightly bound to the chair.
Even in the dim room lit by only a single incandescent bulb, Zai Zong could clearly see the bulging veins and bloodshot redness caused by the boy's desperate struggles.
His intense desire to survive could only be conveyed through his constantly twisting body and muffled sobs.
Tears kept falling from his eyes, and even through his pupils, one could feel his overwhelming fear and disbelief.
While Zai Zong felt sorry for him, he also had to admire the dedication of the facial-capture and motion-capture actors.
Every movement and every vivid expression showed just how much care had gone into making this game.
But the scene did not last long.
Bang!
The cold bullet mercilessly pierced through the Little Boy's head, causing him to collapse in the chair like a human-shaped puppet.
The viewers in the livestream immediately lost it when they saw this and began furiously typing comments.
"This is way too tragic! Who the hell is the shooter?!"
"Even for a Horror Game, starting like this is way too brutal! I'm supporting the ghosts getting revenge this time!"
"The better it feels to kill now, the better it'll feel when ghosts chase him later."
"I thought the full game would be like the trailer, using a black screen to hide the visuals and only leaving the sound. But the developer actually made the entire murder scene! That's insane! Looking at it now, the trailer actually felt like it was only half-revealing things!"
"This game is seriously awesome. The opening is already this explosive—I don't even dare imagine what comes next!"
Seeing those comments, Zai Zong also began wondering what surprises the later stages would bring.
But one thing was certain.
With this level of realism, once ghosts appeared later, it would definitely be terrifying!
After killing the Little Boy, the gunman took a step back.
Both hands suddenly clutched his head, and the viewpoint lowered toward the floor, shaking and blurring.
It was as if he had just done something he could not accept and was overcome with regret.
Even from the first-person perspective, Zai Zong could feel the gunman's pain and abnormal state through his body language. The performance was incredibly vivid.
Soon, he recovered and walked over to the third person.
This time, it was a little girl who looked only four or five years old.
Judging from the videotape in the first half of the trailer, she should have been the youngest sister.
But unlike her brother and mother, she did not struggle. Only her chest rose and fell faintly, as though she were asleep.
Yet the gunman still raised his gun and, trembling, aimed it at her head.
After hesitating for a moment, he finally pulled the trigger.
Bang—
The corpse went limp.
After witnessing what happened to the first two people, Zai Zong had built up a bit of tolerance and had somewhat gotten used to it.
Because he thought that no matter how realistic the image was, it was still only a game.
As a player, he could turn it off, pause it, or quit whenever he wanted.
So under that mindset, the shooting before him gradually took on a layer of "fake" filtering.
And he no longer cared.
After the last little girl died, the gun slowly turned toward himself amid a struggle.
The dark, polished muzzle slowly moved beneath the neck, into the area beyond the viewpoint's sight.
Zai Zong was stunned.
What was going on?
Suicide?
The moment the thought crossed his mind, a gunshot confirmed his guess.
And after that gunshot, the screen suddenly went black, and everything vanished.
Only the two large words, Visage, appeared in the center.
Zai Zong stared blankly, looking a little dazed.
What was that opening supposed to mean?
Why did he suddenly kill himself?
Could it be that the protagonist he would control was not the person from the opening?
Then what was the point of having him kill children right at the beginning, at the most attention-grabbing part of the game?
With those doubts in mind, Zai Zong officially entered the game!
The screen gradually brightened again, and the first thing that came into view was a floor covered in unknown black stains.
The surroundings were a cramped square room, completely empty without any furniture or decorations, looking very much like a prison cell.
But directly ahead stood an ordinary door.
Under the glow of the overhead fluorescent tube, it seemed to be the only way out.
The player's viewpoint struggled up from the large patch of black stains on the floor, then limped toward the door as though one leg were injured.
Zai Zong began worrying that the protagonist he was about to control might actually be crippled.
The viewpoint quickly reached the door, pushed it open, and stepped outside.
Everything immediately looked normal.
Before him was a narrow staircase leading downward, with decorative paintings hanging on the walls to either side. At the end was clearly a more open area, where a display cabinet stood.
The overhead lights were somewhat dim, giving the place a tranquil feeling rather than a frightening one.
At the same time, the viewpoint stopped and no longer shook.
Clearly, it was now time for him to take control.
"Is it my turn?"
Wearing the VR headset, Zai Zong blinked inside the device, then tried shaking his head.
The in-game viewpoint immediately moved along with his motion.
Then Zai Zong lifted his controller, and an arm immediately extended in the game.
There was no delay, no stuttering. It was unbelievably smooth.
Zai Zong became excited at once!
Like he had discovered a new continent, he looked around everywhere.
One moment, he lowered his head to look at his body. The modeling was so detailed that even the fuzz and wrinkles on his clothes were visible!
The next moment, he turned to look at the door he had come through. He would bet that if someone took a screenshot of its textures and weathered material and showed it to a person who did not play games, they would absolutely say it was a real door!
Even just standing still, Zai Zong could feel an unprecedented sense of freedom in the game!
Even 21 Points, also a VR Game, could not give him this kind of unrestricted gaming experience!
After all, in 21 Points, he had been fixed to a chair the entire time and could not move.
But in Visage, things were different!
Zai Zong could not help shouting excitedly.
"This is the game world! It's so free! This is amazing, brothers!"
"Look, I can move freely! I can look wherever I want! I can even make all kinds of poses and hand gestures!"
Zai Zong came before a sculpture beside the door, his face full of excitement.
"Normally, in games, we can only look at decorations like this. We can't touch them or feel them. But now, look—I can touch the sculpture's face!"
As he spoke, he stretched out his wicked hand and caressed the female sculpture's face.
"I can even knock on her head!"
Then he knocked on the sculpture's head.
"Now... hehehe, I can even pinch her—"
Super Admin: One strike.
Zai Zong:
"Ahem, did you see that, brothers? This is VR! This is a VR Game with realism and freedom that even foreign countries can't make! I don't know how to describe it—you'll understand once you try it yourselves! It's so damn free, so damn real, so damn—"
Ring ring ring—
Before he could finish, Zai Zong's voice was interrupted by a ringing telephone.
And that ringing
came from the game!
It was coming from beneath the stairs!
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Thanks to "Scientific Metaphysics Department Metaphysics" for the 2 monthly tickets! Thanks to "Liùzǐ's Heart" for the monthly ticket! Thanks to "The Moon Was Like It Was Then m" for the 2 monthly tickets! Thanks to "TTLmc" for the 2 monthly tickets!
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