I Make Games to Make Players Cry
Chapter 57

Release Day Message! (Must Read)

511 words•2 min read•10 views
29d ago•

The sixth channel run was over, and it was time to go premium.

I came up with this message while eating fried chicken at KFC.

Although I went premium at Chapter 54, I had already reached 170,000 words, equivalent to more than eighty chapters for other authors. My chapters genuinely had a high word count.

My editor had originally told me to go premium with the main group last Friday, but I still hadn't started the four updates I promised for Saturday, so the release was delayed until tomorrow, Monday.

So, my release time will be midnight tomorrow, Monday.

I'm slow at typing, so on release day I can only guarantee four updates totaling 8,000 words. (Possibly five updates totaling 10,000 words.)

But after going premium, I'll guarantee 4,000 words a day, and 6,000 to 8,000 words on weekends, depending on the situation.

When the time comes, I hope everyone can support me with a first-day subscription!

This newbie author would be endlessly grateful! (Bows at ninety degrees.)

-

I'm so nervous. I'm scared no one will subscribe.

Because the current plot just happens to be in a transitional phase!

There's still some content that needs to be fitted in before the next game.

So I'm really scared no one will subscribe!

This is my first time writing a book. Before I started, I had originally planned to write the kind of story involving virtual game pods, like Sword Art Online, where players entered a virtual game world.

But after thinking it over, I felt I might not be able to handle it well.

So I changed it to a VR experience.

As a complete newbie writing my first book, I submitted directly without having any chapters saved up, and somehow it passed.

Then I muddleheadedly started posting it.

On

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