Ch. 202The Wand Chooses the Wizard, and Fate Works in Mysterious Ways

Ted and his friends went to Ollivander’s so Ron and Neville could get their own wands. Neville’s wand revealed a connection to Voldemort, and George and Fred ended the chapter by claiming they had awakened as Stand Users.

  • Ron arrived with the Twins and Ginny, then accidentally won Florian Fortescue’s unusual ice-cream contest by eating the eggplant-flavored scoop.
  • Ted led the group to Ollivander’s, where Ron tried several wands before finding one made of Whomping Willow with a Hebridean Black Dragon Heartstring core.
  • Neville struggled to find a suitable wand until Ollivander brought out a holly wand with a Phoenix Tail Feather core, which produced a striking display when Neville held it.
  • Ollivander explained that Neville’s wand and Voldemort’s wand shared feathers from the same phoenix, and Neville solemnly accepted their connection.
  • After the others split up, George and Fred pulled Ted aside and told him they had awakened as Stand Users.

Ch. 203Dicamund, the Demi-Human Village

Ted traveled to Dicamund to visit Jerry and learn why the village was facing trouble. He heard that strange tremors and rampaging creatures had endangered the villagers and exposed the magical world to Muggles, while Jerry was away investigating the mountains.

  • Ted arrived in Dicamund and met Puli, who recognized him as Jerry’s classmate and led him to Jerry’s home.
  • Mrs. Xierli told Ted that Jerry had gone into the mountains with villagers to investigate the unusual activity.
  • Mrs. Xierli explained that frequent tremors had driven creatures from the Lost Mountain Range and disrupted the villagers’ hunting and herb-gathering.
  • A berserk Stone Tooth Boar escaped into a Muggle town, injured eight people, and damaged buildings before police killed it.
  • The incident made the Ministry’s Sub-Management Division investigate the mountains, but its search had produced no useful information after more than a week.

Ch. 204Monster Siege?

Ted explored Dicamund Village after learning the Ministry of Magic would provide no help, then rushed to defend it when five berserk magical boars attacked. He knocked one boar into the air, discovered its vulnerability to cold, and trapped another in a mire while the villagers remained under siege.

  • Ted released Anzu to survey Dicamund Village and saw its elderly residents rush toward the eastern entrance when the alarm bell rang.
  • Anzu warned Ted that beasts were attacking, and Ted raced ahead of two elderly dog-headed men to find five enormous Flame Mutation boars battering the village defenses.
  • Ted used Gravity Ball to hurl one boar into the air, then appraised it as a berserk otherworldly magical creature called Roast Whole Pig.
  • Ted cast Ice on a boar and found that cold weakened it, though the spell's range was reduced by the creatures' heat.
  • Ted left the weakened boar for later and used Fossil to Mud to trap a boar chasing the Cat Woman, but its heat began drying the mire.

Ch. 205Demi-Human Adventure Party

Ted helped Dicamund's villagers defeat a monster attack, killing two Roast Whole Pigs and driving off the others before Jerry and his party returned. He reported the escaped pigs to Ministry of Magic staff and told Jerry that Anzu had found no sign of anyone orchestrating the attack.

  • Ted used a wall of earth and a Mud Golem to restrain the sow leader, helping the Horned Race brute and villagers turn the fight against the Roast Whole Pigs.
  • Ted killed two pigs with spells, while the remaining males fled; he completed the Defend Dicamund mission and received experience, reputation, and a Boar Charge Card.
  • The villagers welcomed Ted as their honored guest and celebrated, while Ted gained the Flame Enhancement, Combustion Burst, and Boar Charge cards from the battle.
  • Jerry returned with Gufu, Ye Zha, Kaitlin, Ma Suo Er, Shirley, and Tai Fei, and thanked Ted for saving the village.
  • Ted told Ministry of Magic staff that Anzu had tracked the escaped pigs southwest, then privately told Jerry that the attack appeared accidental and no one had been behind it.

Ch. 206Explore the Mountain Anomaly (Blue)

After a magical creature attacked Edinburgh, beasts fled the Mist Mountains and Dicamund Village debated how to respond. Ted decided to investigate the anomaly with Jerry, and Shirley joined them after revealing her strength as a level 5 rogue and Dark Assassin.

  • A Ministry employee told Ted that a gigantic creature had attacked Edinburgh, killing eight people and drawing nearly all available Ministry workers away from Dicamund.
  • Beasts and magical creatures fled the mountains toward Dicamund, prompting villagers to argue over whether to investigate, reinforce defenses, or evacuate.
  • Ted accepted the quest to investigate the mountain anomaly and asked Jerry for a map of the area.
  • Jerry and Ted planned to investigate a marked location, but Shirley caught them trying to leave and insisted on joining them.
  • Ted used Appraisal Technique and discovered that Shirley was a level 4 rogue and level 1 Dark Assassin, making her stronger than Jerry.

Ch. 207Mist Forest Ferocious Beasts

Ted, Jerry, and Shirley ventured into Mist Forest, where frightened animals and berserk beasts revealed a growing danger. After Ted killed a Ferocious Badger and a Scorched Brown Bear, the three left the forest and approached Flood Peak River Valley.

  • Ted, Jerry, and Shirley used a hidden passage to leave the village and entered Mist Forest, where the animals were fleeing in panic.
  • Shirley climbed a tree and Jerry cast an Obstacle Charm as they helped Ted fight a Level 6 Ferocious Badger, which Ted killed with his modified Mage Hand and a cutting spell.
  • The three encountered a pack of Forest Wolves, but their Wolf King led the pack away without attacking.
  • A fire-tormented Scorched Brown Bear attacked the group, and Ted and his companions killed it after several minutes of fighting.
  • Ted, Jerry, and Shirley crossed Mist Forest in under two hours and reached the edge of Flood Peak River Valley.

Ch. 208Gnolls of Flood Peak River Valley

Ted, Jerry, and Shirley discovered Gnolls attacking a herd of deer in Flood Peak River Valley, then learned the creatures threatened nearby Dicamund Village. Anzu located the Gnoll Horde’s settlement, leaving the group poised to investigate its numbers and origin.

  • Anzu spotted Gnolls ambushing a herd of deer, and Ted sent him to help.
  • Anzu knocked out eight Gnolls, and Ted treated the surviving deer before the white stag warned that something terrifying had driven animals from the mountains.
  • Ted searched the Gnolls’ memories, killed them, and learned they belonged to a temporary horde estimated at more than sixty but fewer than a hundred.
  • Ted, Jerry, and Shirley decided to find the horde before it could threaten Dicamund Village, and Anzu scouted ahead.
  • Anzu found a recently built settlement of crude shacks guarded by several Gnolls.

Ch. 209Gnoll Camp Leibuchas

Jerry, Shirley, Ted, and Anzu discovered the organized Gnoll Camp Leibuchas and investigated it using Anzu and Little Mouse Bro. Ted learned that a Gnoll shaman had built the stronghold and found the shaman worshipping a frightening four-armed wolf-headed god in a cave.

  • Jerry suggested that Ted use the Illusion Charm to get past the Gnoll guards, while Ted sent Anzu to scout first.
  • Ted summoned Little Mouse Bro, linked to his and Anzu’s vision, and completed a mission that revealed a new quest to destroy Gnoll Camp Leibuchas.
  • Anzu and Little Mouse Bro surveyed the camp, where Ted saw a level 9 Gnoll leader and learned that a shaman had organized the Gnolls.
  • Anzu distracted the guards outside a cave, allowing Little Mouse Bro to slip inside.
  • Little Mouse Bro entered a clean cave decorated with murals of Gnoll sacrifices and found an Old Gnoll shaman praying before an altar to a four-armed wolf-headed god.

Ch. 210Red Quest: Gnoll Priest Arken

Ted prepared to eliminate the gnoll camp after learning that its members included an otherworldly spellcaster, and a red quest tasked him with killing Gnoll Priest Arken. He poisoned the camp’s water and infiltrated it with his summoned gnoll Hogg, leaving the attack about to begin.

  • Ted learned that the gnolls had recently arrived, built a fortified camp, and worshipped an unknown evil god, triggering a quest to kill Gnoll Priest Arken.
  • Ted explained the danger to Jerry and Shirley, then had Anzu pour delayed-action weakening poison into the gnolls’ water source.
  • After many gnolls drank the poisoned water, Ted prepared to attack while Jerry and Shirley planned to set fires.
  • Ted summoned Gnoll Hogg, who intimidated the camp’s two guards and entered without raising suspicion.
  • Ted, Jerry, and Shirley slipped into the camp, and Hogg challenged the gnoll leader.

Ch. 211Hogwarts Grandfather Wants to Duel You!

Ted and his allies helped Hogg defeat the gnoll chieftain and take command of the camp, then set the camp ablaze as they investigated Arken. Ted’s appraisal revealed that Arken was a powerful gnoll priest, who sensed Little Mouse Bro watching him.

  • Hogg challenged the gnoll chieftain to a fight for leadership, and Ted secretly strengthened Hogg with magic.
  • Hogg killed the chieftain after a brutal battle, and the gnolls accepted him as their new leader.
  • Ted signaled Jerry and Shirley, who set the camp ablaze with Blazing Oil.
  • Ted used Little Mouse Bro to spy on Arken and appraised the Old Gnoll as a powerful priest with many spells and enchanted items.
  • Arken opened his eyes and demanded to know who was there.

Ch. 212Hogwarts Grandfather Has Rebelled!

Ted and his allies attacked the Gnoll camp, while Ted confronted the Old Gnoll priest Arken outside the cave. After Ted destroyed Arken’s Ghost Hyenas with magic and a Punishment Card, Arken began considering retreat.

  • Arken noticed Little Mouse Bro spying and fired a Magic Stone at him as Ted set the Gnoll camp ablaze.
  • Ted’s summons, Shirley, and Hogwarts Grandfather attacked the Gnolls while Ted went to face Arken.
  • Anzu’s Darkness Domain filled the cave, but Arken dispelled it and sent two Ghost Hyenas out to fight Ted and Jerry.
  • Ted froze one Ghost Hyena and shattered it, then used the Punishment Card to turn the other to ash.
  • Arken recognized Ted’s power, worried about the enemies he might have brought, and considered escaping with an Anywhere Door scroll.

Ch. 213Combination

Ted and Jerry fought Old Arken, a Gnoll priest who unleashed layered divine spells and powerful attacks. Arken tried to retreat toward the cave, but Ted and Jerry stopped him and sealed the entrance, leaving the fight poised to continue.

  • Ted opened the fight with a Fireball Bullet, then chained ice spells against Old Arken.
  • Old Arken buffed himself, charged Ted, and used a howl that froze Jerry but failed to stun Ted.
  • Ted escaped Arken's charge with a Wild Boar Firecracker illusion, broke free of Arken's Law: Stun, and resisted his Despair Spell.
  • Old Arken's protections blocked Ted's Sectumsempra, and he used an Earthquake Spell and several attacks to shatter Ted's Safety Helmet Curse.
  • Arken tried to flee toward the cave, but Jerry's Sliding Charm tripped him and Ted's Gravity Ball held him in place.
  • Ted raised an ice wall over the cave entrance and challenged Arken to continue fighting.

Ch. 214Ted: I Convince People with Virtue!

Ted and his allies overwhelmed the Gnoll camp and then joined Ted and Jerry in fighting Arken, who tried to escape with invisibility and teleportation. Ted disrupted Arken’s spatial magic and exposed his position with a Moonlight Stone card, leaving the Old Gnoll unable to flee unseen.

  • Hogg killed the Gnoll chieftain and helped Ted’s allies slaughter or wound nearly all the Gnolls in the burning camp.
  • Anzu left Cabbage, Brother Chicken, and Shirley to finish the survivors, then flew to help Ted and Jerry fight Arken.
  • Ted and Jerry kept Arken at a distance with rapid spells and magical weapons, while Arken struggled with his limited spells and failing Evil Shield.
  • Arken used a decoy and Greater Invisibility to escape, but Ted’s Mind Blast revealed the decoy and psychic interference destabilized the Anywhere Door he tried to use.
  • Ted used a Moonlight Stone card to shine moonlight on the invisible Arken, tracking his position.

Ch. 215Left Zero, Right Fire, Thunder Lord, Aid Me!

Ted and his allies defeated Gnoll Priest Arken with a coordinated assault and a lightning spell, then rested in a mountain cave while Ted tallied their rewards. He used the red Fate Mist card to shield himself from prediction and divination, especially from the god Yeenoghu.

  • Ted and his allies surrounded Arken, overwhelmed his defenses, and Ted struck him with lightning before Hogg delivered the final blow.
  • The group received quest rewards, and Ted counted 39,441 experience points from clearing the Gnoll camp.
  • Ted examined the reward cards, including Gnoll Watcher, Taunt, Dog Whistle, and the red Fate Mist talent card.
  • Concerned about Yeenoghu, Ted used Fate Mist to make himself difficult to predict, calculate, divine, or foresee.

Ch. 216All-In Is a Kind of Wisdom—Applause If You Understand

After using the Fate Mist (Red), Ted found that the Gnoll Priest Arken’s death had drawn the attention of Yeenoghu, who lost the trail when Ted vanished. Ted examined his loot and gambled a huge collection of cards on upgrading Hogg, ending with a new red card: Gnoll Leader Hogg.

  • Ted’s use of the Fate Mist (Red) made him vanish from Yeenoghu’s attempt to locate the killer, enraging the demon lord in the Bottomless Abyss.
  • Ted dismantled twenty-four gray cards for 767 experience and sorted through the remaining loot from the gnolls and Arken.
  • Ted used the Constitution (Blue) card, raising his Constitution to 8, then decided to fuse his surplus cards into a stronger Hogg.
  • Ted combined Hogg with twenty-two white cards, fourteen green cards, and three blue cards, including Gnoll Watcher, Dog Whistle, and Roaming Sawtooth Frisbee.
  • Ted completed the fusion and received the red card Gnoll Leader Hogg (Red).

Ch. 217Gnoll Leader Hogg

Ted assessed the newly acquired Gnoll Leader Hogg, fused cards into a powerful self-destructing fire pig, and advanced to Wizard Level 8. He drew three talent options and was still weighing them when the chapter ended.

  • Ted examined Gnoll Leader Hogg’s red summoning card and recognized the gnoll leader and his squad as a valuable force for future battles.
  • Ted fused Wild Boar Firecracker, Flame Enhancement, Boar Charge, and Combustion Burst into the blue Self-Destruct · Charge Fire Pig card.
  • Ted leveled up to Wizard Level 8, raised his Spirit to 17, and improved Magic Penetration to Level 2.
  • Ted recalled the destructive power and remaining flaws of his experimental Level 1 Lightning Strike Spell.
  • Ted’s talent draw presented Prophet Bloodline, Supernatural Purification, and a third option that the chapter did not reveal.

Ch. 218Talent Cards and Big Brother?

Ted gained Alchemy knowledge and used his cooking to reassure Shirley before the group continued investigating the mountain’s strange changes. At Howling Ravine, they defeated a Stone Elemental and found a dead man’s pocket watch, then headed toward Thunder Peak with his remains to return to his relatives.

  • Ted gained the Unequal Exchange talent and Alchemy knowledge from Otherworldly Knowledge.
  • Ted, Jerry, and Shirley ate Ted’s magical camping meal, and Jerry reassured Shirley that Ted was exceptional even among wizards.
  • Anzu returned with news that the people in Dicamund had been told the group was safe, and the group continued deeper into the mountains.
  • At Howling Ravine, Ted and Jerry spotted a Stone Elemental, and the group defeated it with fire and ice spells.
  • Ted found a dead man’s pocket watch, triggered the quest to return Dicamund Boone’s relic, and collected the man’s remains.
  • After crossing the ravine, the group saw Thunder Peak, where Dwarves and Gnomes gathered.

Ch. 219Thunder-Headed Hippogriff and the Dwarf Squad

Ted, Jerry, and Shirley traveled toward Iron Hammer Fortress and encountered Klara and a squad of Dwarves and Gnomes fighting a Thunder-Headed Hippogriff. They helped drive off the beast, then left Klara and the others alive and the Hippogriff retreating.

  • Ted noticed that magical creatures and swarming cicadas had become unusually common as the group traveled through the mountains.
  • Ted shrank Jerry and Shirley so all three could ride Cabbage, and Anzu spotted a battle ahead.
  • Ted recognized Klara among three Dwarves and two Gnomes fighting a Thunder-Headed Hippogriff, so he and Jerry rushed to help.
  • Ted and Jerry slowed and weakened the Hippogriff with spells while the Dwarves and Gnomes held their ground.
  • Ted cooled the Hippogriff until it calmed down, and it limped away before taking flight.
  • Ted asked Klara and the others if they were all right.

Ch. 220Iron Hammer Fortress

Ted and his friends joined Svarog and Klara’s team in investigating the strange beast near Iron Hammer Fortress, then visited the Dwarves’ and Gnomes’ mountain home. After helping drive off the beast, Ted learned about their rune magic and magical engineering and gained 345 experience points.

  • Svarog and Klara’s group invited Ted, Jerry, and Shirley to Iron Hammer Fortress after learning that both groups were investigating the anomaly and the beast’s burn marks.
  • Svarog led Ted and his friends through the fortress and introduced them to the Dwarves at a tavern, where the group celebrated driving off the lightning-spitting beast.
  • Jin Li Iron Anvil befriended Ted, and Ted used a heavy metal song to set off a drinking contest among the Dwarves.
  • Ted visited the Dwarves’ and Gnomes’ workshops and met Muradin Bronzebeard, who explained how Dwarven rune magic and Gnomish magical engineering worked together.
  • Ted studied the crafts and materials of both peoples and gained 345 experience points.

Ch. 221Geothermal Reaction

Ted and the others investigated the Hippogriff’s former nesting site and discovered newly appeared Fire Elementals in a hot sinkhole. They suspected the creatures were connected to the sudden increase in geothermal heat at Iron Hammer Fortress, and prepared to investigate the cave where the elementals gathered.

  • Ted, Jerry, Jin Li, Muradin, Klara, and Mr. Svarog returned to the Hippogriff’s battleground, while Milhouse and the injured Dwarf stayed behind.
  • Anzu and Klara’s Magical Device detected an unusually warm area northwest of the site, where Anzu found Fire Elementals and the Hippogriff’s abandoned nest in a sinkhole.
  • Mr. Svarog concluded the Fire Elementals had appeared recently, and Ted linked their arrival to the Great Furnace’s increasingly intense heat over the past year.
  • Ted used Feather Fall, a rope, and Transfiguration platforms to guide the team safely down into the sinkhole.
  • The group found six Fire Elementals near a natural cave, and Ted warned that approaching them could cause severe burns before Mr. Svarog prepared to enter.
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