"So, the Seer pathway really only gains abilities like Flaming Jump and Paper Figurine Substitute at Sequence 7..."
Klein described the new abilities he had gained from the Clown Potion, including enhanced physical abilities, improved combat skills, and the intuition to predict an enemy's next move and sense impending danger.
When Angel had attacked just now, he had sensed it in advance and reacted appropriately. But the Potion could not grant him combat experience, and after just one exchange, the far more experienced Angel had countered him.
Having failed to turn the tables, Klein the "Clown" looked enviously at Angel's left wrist, where the Magician Pocket Watch containing the Magician characteristics was hidden. It possessed three highly practical Beyonder Abilities.
That would be his next goal.
As the three chatted, Dunn and Leonard emerged from behind the partition.
"Why are you all here? Have you finished the assessment already?"
Seeing that Angel and Klein, the two Nighthawks being assessed today, were both in the reception hall, Leonard asked in confusion.
"They're both already Sequence 8, Leonard. You'd better pick up the pace, or your juniors will catch up to you."
"Both already..."
Leonard seemed unable to believe it, his gaze moving back and forth between Angel and Klein.
Dunn, however, seemed to have expected this outcome. He nodded calmly. He was not wearing the trench coat that was almost always on him, but a vest and white shirt instead, making him look thinner but more energetic.
"Oh, right, Captain. When I came upstairs, Lord Cesimir asked me to tell you that all Beyonders, as well as Old Neil, are to go to the Alchemy Room one by one to complete the final step of the assessment."
Still immersed in the joy of his advancement, Klein hurriedly relayed the Sword of