The Empire was relatively humane when it came to territories. It did not forcibly assign land, instead allowing magical nobles to freely choose from unmanaged lands according to their own needs and circumstances. This seemingly lenient policy, however, left Ang deeply torn because of the sheer variety of choices.
After investigating and weighing his options from multiple angles, Ang currently had four possible choices before him, each with its own advantages and disadvantages.
First choice: the Archipelago Plane. The Archipelago Plane was one of Ang's main candidates, drawing him in with its abundant resource potential and future opportunities for expansion.
Advantages: 1. Abundant resources: several Mithril Ore mines had already been discovered among the islands, along with other undeveloped precious minerals and rare materials. 2. Promising future: although the conquest of the mainland was progressing with difficulty, if the Empire could completely control the continent, it would bring long-term economic benefits to the fief. 3. Adventure and challenge: for Ang, the Archipelago Plane was a place where he could fully demonstrate his abilities and judgment while gaining more real combat experience.
Disadvantages: 1. Harsh environment: travel between the islands was inconvenient, and the surrounding waters were filled with dangerous marine magical beasts. 2. Powerful hostile forces: the native Lizardfolk possessed formidable combat strength, and both their defenses and shooting capabilities posed a major threat to the Imperial Army. 3. Fierce competition for fiefs: the Archipelago Plane had attracted many nobles scrambling to apply, and Ang might not be able to obtain his ideal plot of land.
If I choose the Archipelago Plane, I'll have to face a prolonged war. To Ang, it was both an opportunity and a risk.
Second choice: the Panta Plane. The Panta Plane had been conquered by the Empire long ago. Through his investigations, Ang learned