Ch. 961It May Be a Game, but It’s No Joke

Key Plot Points and Events

  • Asuna wakes up in a strange world, finds a deceased person, and sees a message about becoming the "Elden Lord."
  • She explores and discovers a vast, desolate world with a colossal Erdtree, learning it's an MMO called "Elden Ring."
  • Asuna decides to bury the deceased person out of respect.
  • Kiriko, using a male avatar, defeats the first BOSS, "Grafted Scion," and starts her journey in Limgrave.
  • Kiriko meets Klein, a red-haired player, who asks for help in getting started.

Character Developments

  • Asuna: Shows empathy and respect for the deceased, demonstrating her serious approach to character development.
  • Kiriko: Displayed her tomboyish and geeky nature, enjoying her return to the game world.

Significant Themes

  • The game's vast and desolate world, contrasting with the bustling player hubs.
  • The impact of MMOs on single-player RPG experiences.
  • The difference between Asuna's and Kiriko's gaming experiences and preferences.

Character Interactions

  • Asuna interacts with the deceased person, showing respect and empathy.
  • Kiriko meets Klein, a friendly and enthusiastic player, who asks for help, hinting at potential future interactions.

Ch. 962Nani, Kiriko—You’re a Girl?

Key Plot Points and Events

  • Kiriko and Klein meet, and Kiriko teaches Klein about SAO's mechanics.
  • Players discover they can't log out of the game.
  • Kayaba Akihiko, the creator of SAO, appears and announces that the game is now a real world, and death in the game means death in reality.
  • Players receive a "Demon-Revealing Mirror" item that reveals their real identities and appearances.

Character Developments

  • Kiriko is revealed to be a girl.
  • Klein is surprised and confused by Kiriko's reveal.

Significant Themes

  • The blurring line between game and reality.
  • Identity and appearance in virtual worlds.

Character Interactions

  • Kiriko and Klein meet and interact, with Klein expressing surprise at Kiriko's reveal.
  • Kayaba Akihiko addresses all the players, revealing his plans and the game's new rules.

Ch. 963A Souls Game Without Respawns? Are You Serious?

Key Plot Points and Events

  • Kayaba Akihiko announces the end of the operation of Sword Art Online: The Lands Between and disappears.
  • Players return to their original locations, causing chaos and panic.
  • Asuna is left alone in the newbie village, terrified and confused about the death game she's now part of.
  • Asuna finds a mysterious finger that reveals messages about the upcoming boss fight and its danger.
  • Asuna attempts to retreat but finds her path blocked by a strange mist. She encounters the Grafted Scion, the opening boss, and is overwhelmed by fear.

Character Developments

  • Asuna: Struggles to cope with the reality of the death game, experiences fear and confusion, but also displays determination to survive.
  • Kiriko: Shows initiative and strategic thinking by planning to bypass the Tree Sentinel, but understands and respects Klein's decision to prioritize his companions.

Significant Themes

  • Fear of death and the unknown.
  • The struggle to adapt to a new, dangerous reality.
  • The importance of companionship and loyalty (as shown by Klein's decision to stay with his friends).

Character Interactions

  • Asuna and Kiriko: Although they don't interact directly in this chapter, their separate experiences highlight the different challenges and perspectives they face.
  • Asuna and the Grafted Scion: Asuna's terrified reaction to the boss fight emphasizes the danger and fear she faces.
  • Klein and Kiriko: Klein's decision to prioritize his companions over rushing to the Church of Elleh with Kiriko shows his loyalty and the importance of companionship in this world.

Ch. 964Miyazaki’s Mercy

Key Plot Points and Events

  • Asuna faces a powerful monster, the Grafted Scion, in a mist-filled area.
  • She struggles to dodge its swift and powerful attacks, feeling pain and fear.
  • Asuna's mask shatters, revealing her terrified expression to the viewers.
  • She considers giving up and dying, but her past memories of fencing and her determination resurface.
  • Asuna manages to parry the monster's attacks, learning the "Parry Counter" skill.
  • She briefly gains the upper hand but is then overwhelmed and nearly defeated.

Character Developments

  • Asuna demonstrates her dedication and professionalism as an actress, choosing realistic pain settings.
  • She shows courage and resilience in the face of danger, refusing to give up despite her fear.
  • Asuna's past experiences in the Fencing Club help her find her resolve and improve her fighting skills.

Significant Themes

  • Fear and Courage: Asuna faces her fears and finds the courage to continue fighting.
  • Determination and Resilience: Asuna's past experiences and determination help her overcome obstacles.
  • Realism vs. Escapism: Asuna's choice of realistic pain settings contrasts with the escapist nature of the game.

Character Interactions

  • Asuna interacts with the monster, the Grafted Scion, demonstrating her combat skills and determination.
  • The audience watching Asuna's battle provides commentary and support through bullet comments.
  • Asuna's past memories of her fencing senpai and club members serve as a source of motivation and guidance.

Ch. 965At the End of Despair

In Chapter 965, Asuna faces the Grafted Scion BOSS in a desperate battle. Despite being at critical health, she manages to land a series of hits, recovering a significant portion of her HP. She then decides to fight head-on, with the world around her changing and the BOSS appearing less terrifying. She successfully defeats the BOSS, recovering her HP completely.
In Chapter 1151, Asuna continues her fight against the Grafted Scion. She learns to adapt to its attacks, understanding the art of combat. The BOSS enters a new phase, becoming more aggressive. Asuna struggles but manages to defeat it, triggering a series of notifications and rewards.

Key Plot Points and Events

  • Asuna faces the Grafted Scion BOSS in a critical state.
  • She defeats the BOSS, recovering her HP completely.
  • The BOSS enters a new phase, becoming more aggressive.
  • Asuna adapts to the BOSS's attacks and defeats it.

Character Developments

  • Asuna becomes more determined and skilled in combat.
  • She learns to face her fears and fight head-on.

Significant Themes

  • Determination and perseverance in the face of adversity.
  • The changing nature of the world and one's perception of it.
  • The art of combat and adaptation to one's opponent.

Character Interactions

  • Asuna's internal dialogue and self-reflection drive her actions.
  • There's no significant interaction with other characters in these chapters.

Ch. 966Could You Be a Beta Tester?

Key Plot Points and Events

  • Asuna defeats the BOSS and crosses a suspension bridge, only to find a cliff with no path ahead. She falls off the cliff but is saved by an unknown person.
  • Asuna wakes up in a place called Driftwood Cave, with two potions (Crimson Tear Flask and Cerulean Tear Flask) and encounters a ghostly figure.
  • Asuna enters a solo dungeon and encounters a skeleton enemy. She learns about the game's mechanics, such as detection range, skills, and currency (Col and Runes).

Character Developments

  • Asuna changes into her Ritual Noble Armor, boosting her confidence.
  • Asuna shows determination to find her friends and explores the game's mechanics independently.

Significant Themes

  • The game's mechanics and lore are introduced, such as dungeons, enemies, currency, and skills.
  • Asuna's adaptability and determination are highlighted as she navigates the game's new environment.

Character Interactions

  • Asuna interacts with a ghostly figure, trying to communicate but receiving no response.
  • Asuna encounters a skeleton enemy and learns about the game's combat mechanics.

Ch. 967Argo: Where Did This Beginner Girl Monster Come From? / Failed, Failed, Failed

Key Plot Points and Events

  • Asuna completes the beginner tutorial and enters the village.
  • She meets Argo, a cloaked girl who mistakes Asuna for a beta tester due to her unique equipment and skills.
  • Argo reveals that skills are learned by performing specific actions, and Asuna demonstrates learning 'Linear Attack' and 'Parry Counter' skills effortlessly.
  • Argo seeks Asuna's help to find beta testers to assist a friend in defeating the 'Tree Sentinel.'

Character Developments

  • Asuna: Shows exceptional skill and understanding of the game mechanics as a beginner, earning the nickname 'President Asuna' from readers.
  • Argo: Reveals her knowledge of the game's mechanics and beta testing, showing she's well-informed and resourceful.

Significant Themes

  • The learning curve of the game: Asuna's ease in learning skills highlights the game's depth and complexity.
  • The importance of beta testing: Argo's search for beta testers emphasizes the role they play in shaping the game's future.

Character Interactions

  • Asuna and Argo: Their interaction is marked by Argo's surprise and Asuna's innocence and eagerness to help, leading to a friendly exchange of information.

Ch. 968Kiriko and Asuna

Key Plot Points and Events

  • Asuna learns about the Tree Sentinel, a boss blocking the main path to Stormveil Castle.
  • She discovers that the main road can only be opened by defeating the Tree Sentinel, while the side paths require clearing dungeons a certain number of times.
  • Argo explains that players can get a 'revival' chance and a 'Return Bone Shard' for forced dungeon exit after reaching Stormveil Castle.
  • Beta testers attempt to defeat the Tree Sentinel but fail, causing panic among players.
  • Asuna decides to enter a dungeon alone, but Kiriko, Argo's friend, stops her.

Character Developments

  • Asuna: Shows curiosity and initiative in understanding the game's mechanics. She feels guilty for her earlier insensitivity and becomes determined to clear the game.
  • Kiriko: Revealed to be Argo's friend, she's socially anxious but cares for others. She decides to help Asuna improve her skills.

Significant Themes

  • The importance of cooperation and communication among players in this death game.
  • The fear of death and the desire to survive and escape the game.
  • The separation of real-world identities and in-game personas.

Character Interactions

  • Asuna and Argo: Argo explains the game's mechanics to Asuna, and they part ways on good terms.
  • Asuna and Kiriko: Kiriko stops Asuna from entering a dungeon unprepared and offers to teach her. They establish a mentor-mentee relationship.

Ch. 969Asuna: Kiriko is so cute~

  • Asuna and Kiriko decide to delay their dungeon exploration to focus on combat training.
  • Kiriko teaches Asuna about sword skills, stamina management, and healing items.
  • Asuna demonstrates her understanding by defeating a Feral Boar using a combo of Linear Attack, Upward Slash, and Flash Thrust.
  • Kiriko and Asuna prepare supplies and enter Stormveil Castle, where they encounter the Wandering Merchant Kalé.
  • They set up a tent at a Site of Grace for the night, with Kiriko planning to explain more about NPCs to Asuna later.

Key Plot Points and Events

  • Asuna's training with Kiriko begins.
  • Asuna successfully executes a combo of sword skills against a Feral Boar.
  • Kiriko and Asuna enter Stormveil Castle and meet the Wandering Merchant Kalé.

Character Developments

  • Asuna shows proficiency in sword skills and understanding of combat strategies.
  • Kiriko demonstrates patience and thoroughness in teaching Asuna.

Significant Themes

  • Learning and growth through training and experience.
  • The importance of understanding game mechanics and strategies.

Character Interactions

  • Asuna and Kiriko's teacher-student relationship deepens as they train together.
  • Asuna's curiosity and eagerness to learn are evident in her interactions with Kiriko and the Wandering Merchant Kalé.

Ch. 970Asuna: No—I can’t laugh yet! / A High-Level Judgment!

Key Plot Points and Events

  • Asuna and Kiriko spend the night together in a tent, leading to a heartwarming moment.
  • Kiriko leads Asuna to a stream for a bath, showcasing their growing bond.
  • They continue their journey north, facing humanoid soldiers as enemies.

Character Developments

  • Asuna: She shows a softer, more approachable side to Kiriko, opening up about her personal life.
  • Kiriko: She displays her considerate nature, acting like a reliable boyfriend figure, and opens up about her real-world personality.

Significant Themes

  • Friendship and Bonding: The chapter emphasizes the growing friendship between Asuna and Kiriko, with shared moments leading to deeper understanding and connection.
  • Realism vs. Game World: The narrative explores the differences between the game world and reality, with Asuna and Kiriko discussing their real-world lives.

Character Interactions

  • Asuna and Kiriko: Their interactions are filled with warmth, understanding, and mutual respect. They share personal details, leading to a stronger bond.
  • Asuna and Kiriko's Fans: The author's notes include fan reactions, highlighting the popularity of these characters and their interactions.

Ch. 971Even in the original game, the Tarnished can beat it in one life!

Key Plot Points and Events

  • Asuna and Kirito reach a checkpoint halfway through the first episode.
  • Asuna triggers a cutscene and encounters Melina, who offers to help Asuna in exchange for assistance.
  • Asuna accepts Melina's offer and gains the Spirit Steed Whistle.
  • Kirito and Asuna discuss the game's mechanics, including 'Resurrection' and stat allocation.

Character Developments

  • Asuna: Shows kindness and gratitude towards Melina, and demonstrates her eagerness to improve her character's stats.
  • Kirito: Acts as a guide and teacher, explaining game mechanics to Asuna.

Significant Themes

  • The theme of assistance and reciprocity is introduced through Melina's offer.
  • The importance of understanding and utilizing game mechanics is emphasized.

Character Interactions

  • Asuna and Kirito: Their bond strengthens as Kirito guides Asuna through the game, and Asuna shows trust in Kirito's knowledge.
  • Asuna and Melina: Asuna shows gratitude and acceptance towards Melina, indicating a potential alliance.

Ch. 972The Flash Asuna

Key Plot Points and Events

  • Asuna and Kiriko decide to grind for experience and level up by fighting monsters on their way back to Stormveil Castle.
  • They learn about the importance of the 'Return Bone Shard' and 'Resurrection Grace' items for respawning in Elden Ring.
  • Asuna discovers she can use real-world fencing techniques in the game, increasing her hit count and combo rating.
  • Asuna demonstrates her newfound skills, defeating enemies with ease and clearing half the dungeon.
  • Asuna encounters a trap in the form of a barracks, but manages to overcome it using her agility and strategic switching of weapons.

Character Developments

  • Asuna: Shows proficiency in real-world fencing techniques, gains confidence, and becomes more proactive in combat.
  • Kiriko: Realizes she doesn't know as much about Asuna's capabilities as she thought, becomes captivated by Asuna's skills.

Significant Themes

  • Adaptation and learning: Asuna adapts her real-world skills to the game, demonstrating that one's existing abilities can be applied in new contexts.
  • Overcoming challenges: Asuna faces and overcomes obstacles, growing in confidence and skill.

Character Interactions

  • Asuna and Kiriko: Asuna takes the lead in combat, while Kiriko observes and supports. Kiriko comes to appreciate Asuna's skills and growth.
  • Asuna and Enemies: Asuna demonstrates her prowess in combat, defeating enemies with ease and clearing the dungeon.

Ch. 973Viewers: Concerned About Asuna’s Mental State / Hi, Nii! Bye, Nii!

Key Plot Points and Events

  • Asuna and Kiriko clear a dungeon, achieving the highest score (SSS rank).
  • They encounter Diabel, a blue-haired man who claims to be a Knight, at Stormveil Castle's church. He reveals that he and his group are trying to find the Finger-Witch to level up and then challenge the Tree Sentinel.

Character Developments

  • Asuna: Shows understanding and empathy towards Kiriko's past, demonstrating her caring nature.
  • Kiriko: Opens up about her past, revealing her history with kendo, her sister Naoi, and the full-dive equipment accident. She shows concern for Asuna's well-being.

Significant Themes

  • The impact of past experiences on present actions (Asuna and Kiriko's shared history of giving up their passions due to family reasons).
  • The consequences of reckless actions (the full-dive equipment accident and its effects on Kiriko's sister, Naoi).

Character Interactions

  • Asuna and Kiriko: Their bond deepens as they share personal stories. Asuna comforts Kiriko, showing understanding and support.
  • Asuna and Diabel: They meet for the first time, with Asuna questioning Diabel about the Tree Sentinel's dungeon difficulty change.

Ch. 974An All Too Real Problem

Key Plot Points and Events

  • Kiriko and Asuna decide to prioritize getting a life-saving item (Return Bone Shard) and then take a shortcut.
  • They meet Diabel and his team, who are also high-level players aiming to find the Finger Witch.
  • Asuna and Kiriko encounter Witch Rena in Stormveil Castle, who gives Asuna a Return Bone Shard.
  • More high-level players arrive, and Kiriko decides to level up in the Catacombs Beneath Stormveil before others do.
  • Asuna and Kiriko clear the Catacombs three times, defeating the Tree Sentinel BOSS each time, and decide to move on to another dungeon.

Character Developments

  • Kiriko shows urgency and competitiveness when she learns other players are acting, revealing her leveling maniac nature.
  • Asuna demonstrates her combat skills and teamwork with Kiriko against the Tree Sentinel.

Significant Themes

  • Competition and urgency among players in the game.
  • The importance of exploration and leveling up in the game's progression.
  • The challenge of navigating and clearing dungeons together.

Character Interactions

  • Kiriko and Asuna work together as a team, with Kiriko leading the way and Asuna providing support in combat.
  • Kiriko and Diabel's teams briefly interact, with Diabel inviting Kiriko and Asuna to join them if they have information.
  • Asuna and Witch Rena have a brief encounter, with Witch Rena giving Asuna a Return Bone Shard.

Ch. 975The Tree Sentinel Raid Party / Asuna: I Haven’t Showered in a Whole Week!

Key Plot Points and Events

  • Asuna and Kiriko decide to head to the 'Roundtable City' to unlock more functions and become fully functional.
  • They learn about the 'Fell Omen' blocking the path to the city and the need to defeat it.
  • Argo informs them about a strategy meeting to defeat the Tree Sentinel, which is blocking the path to the city.
  • The strategy meeting is held at Stormveil Castle, with the goal of defeating the Tree Sentinel and opening the path to the city.

Character Developments

  • Asuna is revealed to have a reckless combat style, rushing to the front lines of the enemy, despite feeling fear.
  • Kiriko is shown to be strategic and cautious, contrasting with Asuna's recklessness.
  • Argo is established as an information broker, providing valuable intel about the game's mechanics and events.
  • Diabel is introduced as a 'Knight' gathering people for the strategy meeting against the Tree Sentinel.

Significant Themes

  • The importance of teamwork and strategy in overcoming challenges.
  • The consequences of not progressing in the game, such as resource scarcity and potential player death.
  • The contrast between Asuna's reckless and Kiriko's cautious playstyles.

Character Interactions

  • Asuna and Kiriko's dynamic is explored, with Asuna's recklessness balanced by Kiriko's caution.
  • Argo interacts with Asuna and Kiriko, providing information and showing interest in their abilities.
  • Diabel interacts with the group, leading the strategy meeting and expressing concern for the players' well-being.

Ch. 976Tiese: Why Does Asuna Want to Join the Raid?

Key Plot Points and Events

  • The Starting Village's resources are scarce and expensive, making it difficult for players to level up.
  • The group discusses strategies to defeat the Tree Sentinel, emphasizing the importance of avoiding magic and mounted combat due to the game's level system.
  • Teams are formed for the upcoming raid, with Diabel successfully recruiting Asuna and Kiriko.

Character Developments

  • Asuna expresses discomfort with her current state, hinting at her desire for hygiene and personal space.
  • Kiriko, despite her social anxiety, takes initiative in finding a place for Asuna to bathe.

Significant Themes

  • The importance of teamwork and strategic planning in overcoming challenges.
  • The contrast between in-game and real-life experiences, with Asuna seeking comfort and personal care in the game.

Character Interactions

  • Asuna and Kiriko form a bond, with Asuna treating Kiriko like a younger sister.
  • Diabel demonstrates leadership and strategic thinking in preparing for the raid.
  • The group dynamic is established, with characters showing their unique personalities and skills.

Ch. 977A Boss Buffed for the Open Beta? Crap Devs!

Key Plot Points and Events

  • The story continues after the set, focusing on life behind the scenes and potential sequels.
  • Asuna and Kiriko bond during a bath scene, with Asuna using her age advantage to get closer to Kiriko.
  • The next day, they prepare for a raid on the Tree Sentinel, encountering hostile NPCs along the way.

Character Developments

  • Asuna: Shows curiosity about the virtual world's reality and the consequences of death within it. She also displays confidence in understanding the game's language, hinting at off-site support.
  • Kiriko: Demonstrates her knowledge of the game's lore and mechanics, showing interest in the game's background story. She also expresses concern for Asuna's safety during the raid.

Significant Themes

  • The blurring line between reality and virtual reality.
  • The consequences of death within a virtual world.
  • The importance of understanding game mechanics and lore for success.

Character Interactions

  • Asuna and Kiriko: They bond over their shared experiences and curiosity about the game world. Kiriko expresses concern for Asuna's safety, and Asuna shows confidence in understanding the game's language.
  • Asuna and the group: Asuna joins the group's raid on the Tree Sentinel, with Diabel leading the team and providing tactical instructions. Asuna and Kiriko observe the Tree Sentinel from a distance, discussing its size and the potential danger it poses.

Ch. 978The Big (Stay Away) Tree Sentinel

Key Plot Points and Events

  • The players face the Tree Sentinel, a powerful boss with enhanced abilities compared to the beta test.
  • Asuna and Kiriko's coordinated attacks deal significant damage to the Tree Sentinel.
  • The Tree Sentinel's combo attack nearly defeats Asuna, who survives by dodging and using temporary HP to heal.

Character Developments

  • Asuna demonstrates her combat prowess and adaptability, learning to dodge instead of blocking the Tree Sentinel's powerful attacks.
  • Kiriko shows strategic thinking, recognizing the Tree Sentinel's combo attack and advising Asuna to dodge.

Significant Themes

  • Adaptability: Characters must adapt to the unexpected changes in the game's mechanics and the boss's strength.
  • Teamwork: Coordinated attacks between Asuna and Kiriko deal substantial damage to the boss.

Character Interactions

  • Asuna and Kiriko work together, using their respective skills to maximize damage output and support each other.
  • Diabel and the other players support Asuna and Kiriko, allowing them to focus on dealing damage to the boss.

Ch. 979When the System Suddenly Gives You a Revive / There’s One More...!

Key Plot Points and Events

  • The players encounter a powerful Tree Sentinel in the open beta, which they initially try to defeat using Plan A (separating the horse and rider).
  • Asuna and Kiriko discover that normal parrying is ineffective, so they use counter-attacks to block the Tree Sentinel's attacks.
  • The Tree Sentinel's HP decreases steadily, but it becomes more aggressive as its health lowers.
  • Suddenly, a second Tree Sentinel appears, and the players realize that their resurrection count has increased to 2/2.
  • The second Tree Sentinel attacks and kills three players from the second squad, and the first Tree Sentinel kills the Tank of the second squad.

Character Developments

  • Asuna and Kiriko demonstrate their combat skills and adaptability by learning and using Parry Counter skills to hold the Tree Sentinel's aggro while dealing damage.
  • Diabel shows leadership and strategic thinking by switching to Plan B when Plan A fails and encouraging the team to support Asuna and Kiriko.
  • The players, especially Asuna and Kiriko, face a new challenge with the appearance of the second Tree Sentinel, testing their resilience and determination.

Significant Themes

  • The greater the risk, the greater the reward: The Tree Sentinel's design encourages players to take risks and adapt to the game's combat process.
  • Teamwork and communication: The players must work together to defeat the Tree Sentinel, with Asuna and Kiriko drawing its aggro while the others attack.
  • Adaptability and learning: Asuna and Kiriko quickly learn and apply the Parry Counter skill, demonstrating their ability to adapt to new situations.

Character Interactions

  • Asuna and Kiriko work together to hold the Tree Sentinel's aggro, switching places when one's stamina runs out.
  • Diabel supports Asuna and Kiriko by encouraging the team to attack while they distract the Tree Sentinel.
  • The players from the second squad try to defend against the second Tree Sentinel but are quickly overwhelmed.
  • The players' initial confidence is shaken when they realize that their resurrection count has increased, foreshadowing the arrival of the second Tree Sentinel.

Ch. 980The Doorway Monster

Key Plot Points and Events

  • The second team of players is "corpse-camped" by a high-intelligence autonomous AI-controlled Tree Sentinel, losing two members instantly.
  • Asuna leads the charge to hold off the Tree Sentinel, but the second team panics and decides to retreat.
  • Asuna decides to fight the Tree Sentinel to the death, using a unique buff ("Back Against the Water") and demonstrating exceptional skill and determination.
  • The Tree Sentinel, now at half health, focuses its attention on Asuna, treating her as an evenly matched opponent.

Character Developments

  • Asuna shows remarkable combat skills, strategic thinking, and determination, fighting the Tree Sentinel despite the high risk of death.
  • Kiriko realizes that Asuna's approach to the game is different from others, fighting not to clear the game but to genuinely challenge the BOSS.
  • The Tree Sentinel's AI is revealed to be more intelligent and adaptive than initially thought, treating Asuna as a worthy opponent.

Significant Themes

  • The theme of fighting to the death and the determination it requires is explored through Asuna's actions.
  • The intelligence and adaptability of AI-controlled BOSSes are highlighted, challenging players' strategies and expectations.

Character Interactions

  • Asuna and Kiriko's dynamic is emphasized, with Kiriko trying to support Asuna while also understanding her unique approach to the game.
  • The Tree Sentinel's AI interacts with Asuna, treating her as a worthy opponent and adapting its strategy accordingly.
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