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God of Magical Girls, God of Games Lesser Divine Power Divine Emblem: A card floating between two girls enveloped in flames Alignment: Lawful Neutral Divine Portfolio: Magical Girls, games, magic Cleric Alignments: Lawful Good, Lawful Neutral Domains: Order, Magic, Games Followers: Girls with Transcendent Power (regardless of race) Favored Weapon: Greatsword
Doctrine: She was the Guardian of all girls who possessed special abilities and suffered because of them, as well as the creator and disseminator of games. No one knew what this deity truly looked like; they only knew that she often appeared as a petite girl with red ponytails.
She had a pair of dazzling red ponytails that seemed to burn like flames, along with a petite and adorable figure. In her hands, she held two greatswords quite disproportionate to her size, which she called Fire's Delight and Frostmourne. Fire's Delight was for protection, while Frostmourne was for attack. Wielding these two greatswords, the girl traveled between the Planes, protecting girls who were troubled and suffering, bringing them peace and happiness.
The clerics of the God of Magical Girls came in all shapes and varieties, regardless of race, but they all strictly obeyed order and resisted chaos. Every cleric was a girl of a different race and possessed mysterious, wondrous powers. Most had suffered harm and pain because of those powers until they were saved by the God of Magical Girls and became her followers.
They rarely acted chaotically on an emotional impulse. Their deity taught them to view everything that happened in the world through the dialectics of nature, to think rationally, observe things scientifically, and then make decisions. Thus, the clerics of the God of Magical Girls rarely judged based on first impressions, instead making decisions through an overall assessment.
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