Dragon Lion Mercenary Group

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龙狮佣兵团
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Entity Info
Original Name:龙狮佣兵团Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:2339Chapters:438
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Context UptoCh. 1037
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Updated2 weeks ago

Biodata

Feature Details
Name Dragon Lion Mercenary Group (龙狮佣兵团)
Alias(es) Alleged arms smugglers; a deliberately maintained public cover story 307 365
Affiliation Mercenary Guild (registered) 306 307
Occupation/Role Mercenary company, naval combat force, and mount-magic-potion business operator
Status Active 1029
First Appearance Chapter 266

Power Progression

Stage / Realm / Level Chapter Notes
One-star Mercenary Guild rating; one-star credibility 307 Officially registered at Double Eye Island. Incomplete submitted information kept both ratings at the minimum.
Rating raised by one level 675 The Snowbird Port branch achieved a 100% mission-completion and positive-review rate by taking numerous lucrative, low-risk commissions; the exact new star rating is not stated.

Background / History

The group emerged from the survivors of Bewildering Monster Island and recruited heavily on Snake Rat Island after replacing most of its earlier personnel. Its core concealed its true origins, while outsiders increasingly assumed that its unusually good weapons and supplies came from an arms-smuggling backer. San Dao—formerly the leader of the San Dao Mercenary Group—became one of its key organizers after his original group had been hired by Zi Di. 94 266 365

During the conflict with the Rou Cang Pirate Gang, the group fielded six ships and joined Tan Qiu and Guang Ke's alliance. It helped encircle Rou Cang's fleet in the Snake Rat naval battle and later became recognized as a major contributor to the pirate gang's destruction. 278 289 322

At Double Eye Island, Dragon Garment formally registered the group with the Mercenary Guild. It took missions, trained recruits, aided the Iron Rod Mercenary Group against ghost-faced fish and Netherghosts, and built a reputation for effective naval hunting through the use of Sweet Blood Potion, mages, firearms, and battle-team tactics. 307 329 330 331

The group played a central role in Double Eye Island's dock battle against the Mermen. Its Gold-level cannon heavily damaged the Vinegar Jar Ship, while Dragon Garment's return to the battlefield rallied its troops. The ensuing battle cost it heavily: five of its twelve ships were lost during the Beast Tide, and only two remained usable after the later chaos. It subsequently bought seven sea ships and three additional small ships from Hun Tong before leaving the island. 380 401 438

At Snowbird Port, the group sought to establish a durable base, expand its recruitment, and develop a potion business. Its confrontation with the Stab Knife Gang led to cooperation with the Snowbird Port City Lord; Dragon Garment's Heroic Duel victory over Teng Donglang made the group famous throughout the Ice Sculpture Kingdom. 523 528 583

After surviving the Cold Wind Valley ambush, the group evaded the Axe Gang by teleporting away from Blood Kin City. Subsequent information revealed that it had counter-killed the Axe Gang Leader, Lin, and Jia Bing—three Gold-level Fighters—prompting other Saint Fighters to consider retaliation. 692 742

As its commercial and military presence expanded, the group established shops along its routes, planned a dedicated intelligence network, and divided its forces into three routes for easier control. By the Snowbird Port siege, its number of Silver-level members had grown from seven to eleven. 673 959 978

Organization

Position Member Notes
Captain Dragon Garment The Dragonman Youth's public identity; directs the group's strategy, diplomacy, recruitment, and public reputation. 365 528
Vice-Captain Zong Ge / Lion Flag Principal military instructor and battlefield commander; trains recruits and develops battle teams. 365 268 270
Branch administrator San Dao Former mercenary-group leader who handles mission selection, assignments, and crisis command. 675 778
Commerce and planning Zi Di Develops the potion business, shop network, personnel strategy, and proposed intelligence department. 673 874
Core mage Cang Xu An Undead Mage who supports the group's magical and strategic capabilities. 334 520

Composition

The group is deliberately multi-racial. Its ranks include Humans, Dragonmen, Dog Tribe Beastmen, Minotaurs, Dwarves, Water Pigmen, Half-Giants, Mermen, and Little Giants. 367 494

Early recruitment on Snake Rat Island produced a Human-majority force supported by Shiba Inu-men and Minotaurs. At that point, it had twelve Bronze-level members—including one mage—and three Iron-level members: San Dao, Cang Xu, and Kuai Tui. 268

The group recruits both combatants and specialists. Notable later additions include Chi Lai, Men Shi and many Dwarves, Mage Zhong Yong, Bu Quan, a Magical Chef, and Hong Zhu. 365 472 588 593 973

Capabilities

Military Training and Battle Teams

Zong Ge subjects recruits to strict weapons, formation, ship-maneuver, and cannon-fire training. The group's discipline is unusually strong for a mercenary company; even during prolonged confinement aboard ship, its members do not become disorderly. 268 307 488

  • Kuai Dao Battle Team — Beastman close-combat unit led by Kuai Tui; trained with Returning Curved Blades. 448
  • Backwater Battle Team — A battle team maintained alongside the Kuai Dao unit and supplied with Magical Beast meat for cultivation. 529
  • Long-range teams — The group fields ordinary firearm and crossbow troops, but its intended Arrow Wave and Rain of Bullets battle teams remained understrength due to a lack of suitable recruits. 372
  • Battle-team training depends on access to suitable Battle Qi Formulas, Magical Beast meat, equipment, and stable personnel. 270 529

The group specializes in sea operations, using its fleet as mobile fortresses and combining boarding defense, cannon fire, firearms, alchemy crossbows, magical support, and battlefield traps. 289 307 959

  • Its armory contains well-made alchemy crossbows and alchemy firearms; selected archers could earn ownership of issued weapons through merit. 265 266
  • It possessed a Gold-level cannon, though it was damaged during the Double Eye Island battle and required repairs. 401 534
  • Its ships have suffered major attrition in large battles, making fleet replacement and maintenance recurring strategic concerns. 438

Alchemy, Potions, and Logistics

The group uses alchemical supplies both commercially and tactically.

  • Sweet Blood Potion — Lures Magical Beasts; used to draw Firearm Lobsters and ghost-faced fish into prepared kill zones. 329 331
  • Green Hat Healing Potion — Sold through commercial channels alongside Sweet Blood Potion. 306
  • Dragon Strength Ride Magic Potion — A successful mount-potion product whose sales spread throughout the Ice Sculpture Kingdom. 673 874
  • Alchemy Puppets — Used in battle and traded selectively; the group sold some to Hun Tong while preserving its advantage. 331 959
  • The group consumes large quantities of Magical Beast meat to support Battle Qi cultivation and battle-team training. 270 529

Intelligence and Concealment

The group's core relies on purchased intelligence, internal secrecy, and identity concealment.

  • It regularly purchases information from the Thieves Guild, though Zi Di considers this inadequate for a growing organization. 488 673
  • Zi Di planned to build an intelligence department and leave trusted personnel in cities along the route to manage shops and gather local information. 673
  • The group possesses Anti-Reconnaissance Prophecy Spell and Deception Disguise Art, but these are closely held capabilities rather than knowledge shared with ordinary recruits. 529 647

Equipment / Fleet

  • Triangular Love Affair Ship — Captured Frogman pirate flagship; later listed as an Iron-level Magic Energy Ship. 472 494
  • Iron Lump Ship — Bronze-level Magic Energy Ship. 494
  • White Bandage — Bronze-level Magic Energy Ship. 494
  • Silver-level flagship — A retired Ice Sculpture Kingdom military warship and the group's largest ship during the Snowbird Port siege. 959
  • Gold-level cannon — Used in the Double Eye Island dock battle; later repaired with the City Lord's support. 401 534
  • Feathered Serpent Sail — Gold-level fleet component. 494
  • Golden Flower Steel Saw and Little Thor Flying Hammer — Gold-level weapons later acquired for the group. 649
  • Alchemy crossbows, firearms, arrows, and bullets — Core armament stock, much of it originally sourced from the War Merchant's arsenal. 265 608

Relationships

  • Snowbird Port City Lord — Political ally and supplier. He assisted the group against the Stab Knife Gang, repaired its Magic Energy Ship and Gold cannon, and later provided supplies through the Mountain Peak Merchant Guild. 534 754
  • Hun Tong — Initially impressed by the group's Double Eye Island performance, he attempted to recruit it and later sold it ships; their relationship became strained by accusations concerning a Bandage Mercenary Group flagship. 431 438
  • Iron Rod Mercenary Group — The group answered its distress signal during the ghost-faced fish ambush and later negotiated compensation for the rescue. 330 331
  • Bandage Mercenary Group — A major Double Eye Island peer group that cooperated in local negotiations but later disputed ownership of a flagship sold by Hun Tong. 306 438
  • Stab Knife Gang — Hostile Snowbird Port gang whose conflict with the group culminated in Teng Donglang's death and the gang's destruction by the City Lord. 523 583
  • Axe Gang — Entered a Magic Contract with the group while secretly plotting revenge; its leader later joined a failed Gold-level ambush against the group. 659 742
  • Li Jian Family — Former commercial partner in the mount-potion trade; their relationship later became openly hostile. 783 992
  • Mercenary Guild — The group's official mission platform. Its Snowbird Port branch used easy, high-paying commissions to improve the group's rating and public record. 307 675

Story Role / Major Arcs

Snake Rat Island and Rou Cang War

  • Recruits former pirates, sailors, Beastmen, and specialists while building an initial Human-majority force. 266 268
  • Joins the alliance against the Rou Cang Pirate Gang for seven days. 278
  • Deploys six ships in the Snake Rat naval battle and helps encircle Rou Cang's forces. 289

Double Eye Island

  • Registers with the Mercenary Guild as a one-star group and accepts a Shark Group-clearing mission. 307
  • Hunts Magical Beasts, aids the Iron Rod Mercenary Group, and demonstrates the battlefield value of Sweet Blood Potion. 329 330 331
  • Purchases Chi Lai for 8,400 gold and secures his service through a Blood Contract with Dragon Garment. 365
  • Fights in the dock battle against the Mermen, suffering major fleet losses but gaining recognition from Hun Tong and other local powers. 380 401 432

Snowbird Port

  • Arrives to establish a base, develop commercially, and build political connections within the Ice Sculpture Kingdom. 528 597
  • Clashes with the Stab Knife Gang and gains the Snowbird Port City Lord's support. 534 547
  • Dragon Garment's victory over Teng Donglang transforms the group's reputation and attracts invitations from the Six Great Merchant Guilds. 523
  • Expands recruitment, shop operations, alchemy capacity, and local outer-member networks. 583 587 593

Blood Kin City and Beyond

  • Survives an ambush in Cold Wind Valley, then leaves Blood Kin City through a teleportation array before the Axe Gang can strike again. 649 692
  • Faces retaliation after three Gold-level Fighters die in a failed ambush against the group. 742
  • Divides its forces into three routes while maintaining a Snowbird Port branch under covert observation. 978
  • Moves to assert control over the profits of the mount-magic-potion market through strength, reputation, and duels. 980 1010

Notable Quotes

“Everyone, what do you think the Dragon Lion Mercenary Group is? It is absolutely not just an ordinary mercenary group.” — Lan Zao 270

“No, we are a Mercenary Group ourselves.” — Dragon Garment 490

Trivia

  • The group became widely suspected of being an arms-smuggling front because of its alchemical weaponry, supplies, and concealed background, despite the lack of proof. 307 357
  • At Snowbird Port, its shops offered a Dragon Garment ice sculpture as a gift for single purchases of sixty or more sets of mount magic potions. 992
  • Outsiders often underestimate the group because its public Mercenary Guild rating began at only one star, while its battlefield record and hidden capabilities suggest much greater strength. 307 742