The appearance of the Brain-Controlled Virtual Reality Headset left the venue briefly stunned.
Then, everyone in the venue stared in disbelief at the holographic projection appearing onstage before erupting into wild applause.
It went on and on.
Many of those invited to the event were top esports players, major streamers, or hardcore gaming enthusiasts. More or less, they had all dreamed of virtual reality devices before.
Cheers rose wave after wave from the sections occupied by professional esports players, game streamers, and gaming fans.
No one had expected that dream to come true today—and through the hands of a little girl.
A brain-controlled virtual reality device.
"Damn, is this for real?"
"Holy shit?"
"That's insane."
"Holy shit!!"
"Sadly, I'm uncultured, so one 'holy shit' is enough to conquer the world."
In front of screens broadcasting the event worldwide, countless gaming fans following the launch instantly went wild. The virtual reality technology that so many gamers had dreamed of—if the product was real—would become an era-defining product in the gaming industry.
Yet seeing Wushuang's youthful face, many still had doubts about whether the product was genuine.
The launch event continued.
The holographic promotional video for the Brain-Controlled Virtual Reality Headset was a montage of flashy first-person gameplay footage. Paired with stirring music, the holographic projection set everyone's blood racing.
League of Heroes, King of Glory, Dota, Warcraft, PUBG...
Several games included in professional esports competitions all appeared in the promotional video, packed with explosive kill scenes.
Cries of amazement rolled through the audience one after another, while applause thundered throughout the venue.
With the promotional video's appearance, the atmosphere at the launch event reached its most feverish point.
Some of the esports stars and major streamers in the audience were already itching to move, wishing they could immediately buy a virtual