God of Mutants in Marvel
Chapter 49

Greasy Gambit

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8mo ago

As the world-renowned "Gambling City," Las Vegas is never short of tourists from all over the world, no matter the time.

These tourists might not have come with the idea of getting rich overnight.

However, they wouldn't mind playing a few hands in the casino to see if they could be the lucky ones to leave with a full wallet.

Although he was only wearing sunglasses and a baseball cap and hadn't concealed his flowing, smooth silver long hair, Richard found that, as he expected, the surrounding pedestrians just glanced at his silver long hair and then looked away.

Even if there were a few pedestrians who kept looking at him, judging from their expressions, they just thought he was a chuunibyou teenager with a strong personality.

Seeing that the pedestrians' reactions were about what he expected, Richard, like other tourists, started strolling around Las Vegas.

As a globally renowned tourist city, Las Vegas also has a branch of the Department of Mutant Affairs.

However, unlike the branches in other cities, the mutant agents in the Las Vegas branch have an additional job responsibility.

Preventing mutants from using their superpowers to cheat in casinos.

Strictly speaking, this job is not a normal function of the Department of Mutant Affairs.

But in Las Vegas, the mutant agents don't mind doing this work.

As for the reason, it's very simple: these casinos pay too well.

The salary of the Department of Mutant Affairs is much higher than that of a regular police officer, but it's only about two to three hundred thousand US dollars a year.

Although this income is definitely high in the United States, it's not particularly high for mutant agents.

Because their work involves considerable life-threatening risks.

If it were just capturing some ordinary unregistered mutants, that would be fine.

But the problem is, not every unregistered mutant is easy to deal with.

There aren't many top-tier mutants with the strength of Magneto and Richard, but there are quite a few Beta-level unregistered mutants.

And most mutant agents are only Beta-level.

This means that in a one-on-one situation without additional assistance, the individual combat power of mutant agents doesn't have much of an advantage.

After wandering around the city for over half an hour, Richard came to a rather famous casino.

Although he is now an S-class fugitive of the Department of Mutant Affairs, he didn't encounter any obstacles and easily entered the casino like any other tourist.

After exchanging a few thousand US dollars worth of chips, he walked around the casino with the chips.

Then, he came to a Texas Hold'em table and sat down.

Compared to Blackjack and Roulette, Texas Hold'em is relatively niche.

Before crossing over, Richard had played Texas Hold'em mini-games online and knew how to play Texas Hold'em.

After sitting down, he started his first real-life Texas Hold'em game.

Since he wasn't here to make money, he didn't use telepathy or X-ray vision, but simply enjoyed the feeling of competing in "gambling skills" with other gamblers.

Speaking of gambling skills, it's actually a competition of calculation ability and psychological warfare.

Calculating who has the advantage, himself or his opponent, using different betting strategies and facial expressions to mislead the opponent, observing the opponent's micro-expressions, and so on.

Although he didn't cheat with telepathy or X-ray vision, perhaps his luck was good, or perhaps it was because he was relaxed.

Richard, who was playing real-life Texas Hold'em for the first time, actually won more than he lost, and quickly turned the chips in front of him from a few thousand US dollars to tens of thousands of US dollars.

As his chips increased, his betting strategy gradually changed from conservative to aggressive.

Normally, with his betting becoming aggressive, he should have quickly experienced the taste of a crushing defeat.

Many gambling addicts get carried away at this stage and lose everything.

Perhaps Richard was truly favored by the Goddess of Fortune today, even with an aggressive betting strategy, he still didn't lose.

Not only that, the chips in front of him piled higher and higher.

Could I really be a genius at playing Texas Hold'em?

Looking at the chips in front of him, which had increased from a few thousand US dollars at the beginning to nearly one hundred thousand US dollars, this thought flashed through Richard's mind unconsciously.

Perhaps seeing his superb "gambling skills," many gamblers chose to avoid his edge and went to other tables to find weaker opponents.

"This seat looks good, it should bring me good luck!"

A magnetic and charming middle-aged man's voice rang out.

Looking in the direction of the voice, a man who looked like a romantic rogue, exuding a wild and unrestrained aura, wearing a black cowboy hat, and holding a metal cane in his hand, appeared in Richard's line of sight.

Although it was their first meeting, Richard immediately recognized the other person.

Gambit!

Remy LeBeau!

If this were the X-Men Film Universe, Gambit, Remy LeBeau, should be a sixty or seventy-year-old man by now.

But this was not the X-Men Film Universe, so he was much younger, looking to be in his early forties.

After glancing at Remy LeBeau, Richard looked away.

Although he hadn't expected to meet him here, he didn't mind playing a few hands of Texas Hold'em with him.

At the same time, he recalled Remy LeBeau's abilities in his mind.

Injecting potential and kinetic energy into objects, mental isolation, illusionary abilities, precognition, and physical enhancement.

According to the mutant classification standards, Gambit, who has no mutated features, no side effects from his superpowers, and is skilled in combat, is a very standard Alpha-level mutant.

Although he is an Alpha-level mutant with five superpowers, Gambit's normal state strength is not very strong.

Especially in the X-Men Film Universe.

But in the comics, his strength is much greater.

In the comics, when Gambit's potential is fully unleashed and his superpowers are functioning normally, he will transform from flesh and blood into an energy being made purely of concentrated energy, the "New Sun."

As the "New Sun," he can control all individuals that store potential energy.

Not only that, he can also control a target using only telekinesis without touching them, making the target completely stop or remain in motion.

Additionally, in his "New Sun" form, he can compress time and space, allowing himself to travel freely through different times and spaces.

His "New Sun" form is already very strong, but this is not his limit.

Besides the "New Sun" form, he also has a "Death" form in the comics.

In his "Death" form, his superpower of injecting and controlling potential and kinetic energy evolves into a powerful ability to change the properties of matter.

For example, turning air into poisonous gas.

If touched by him in his "Death" form, the target's consciousness will be invaded by "Death," turning them into a puppet completely under his command.

If he completely devours the opponent with his own energy, he can also seal the opponent into a playing card.

In the comics, Gambit would be a very troublesome enemy.

But in this universe, Richard is not very worried about how much trouble he will cause him.

Not only that, if Gambit provokes him, he doesn't mind taking Gambit's superpowers for himself.

After sitting down, Gambit revealed a smile that could make women's hearts flutter but was slightly greasy to men, and casually sized up Richard.

The moment Gambit looked at him, Richard knew that he really disliked Gambit's greasy smile and eyes.

Just as he was about to speak, new task information suddenly appeared in his vision.

Task: One-Winged Angel (Part Two) Task Content: Rescue "Scarlet Witch" Wanda and "Quicksilver" Pietro, who are imprisoned by the Hellfire Club. Task Reward: Shadow Flare Task Deadline: 1 week
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