Lanier's gaze drifted toward Ronan again. Yet when he saw that young face, intent and troubled, the urge to ask dissolved amid the caution—and even absurdity—that had begun to grow within him.
Before long, a new doubt surfaced:
Why was Ronan doing this?
Judging solely by the Time-Space Bubble structure, so complex it was practically showing off, Lanier simply lacked the ability to analyze it and therefore could not grasp the thinking behind it. He could only consider it from a practical perspective:
Was Ronan doing this to enrich the Thunder Pool Experiment Field's functions? To make the "game" he had created more playable? Or to accomplish some kind of deterrence?
These questions yielded no clear answers through his own deliberation either.
Lanier turned his attention back to the Virtual Work Area before him. Seeing the Game Interface, he suddenly laughed. Talk about victory and defeat—this was simply easy mode with the difficulty turned all the way down.
Even after realizing this, his interest remained high.
This "game" handcrafted by Ronan was clearly closely connected to the surrounding Space-Time Structure. Through it, he could undoubtedly observe and record more information.
Then he would continue.
As his "gameplay" gradually improved, Lanier also came to understand that when he specifically selected a Stitching Monster, there was Prompt Information—or rather, it guided his perception toward that location, allowing the user to first understand what kind of thing it was.
The many listed scenes actually had similar prompts. Unfortunately, Lanier was hardly a professional in this regard and could only cooperate through perception and experience.
As he continued playing, half pondering and half experimenting, Lanier increasingly felt the complexity, ingenuity, and even profundity of its design.
Unconsciously, he looked at Ronan again. Seeing the young man scratching at his hair and racking his brains,