Among combat professions, the Soldier Path was rather unusual.
Its weapon proficiencies were numerous and varied, yet its standard boosts were less than half those of normal combat profession weapon proficiencies.
Its "War Memory" only added certain abstruse war passives and battle instincts. You couldn't say they were useless, but you also couldn't say exactly what they were useful for.
After taking the profession, many low-tier soldiers felt as though they hadn't felt much at all. The subtle improvements were minimal, and even their profession's awakened abilities were mostly support-oriented.
But mid- and high-tier soldiers were another matter. Its two major branches, warbosses (battlefield troublemakers) and warlords (War Lords/warlords/Battlefield Commanders), were both excellent battlefield professions.
The former greatly improved battlefield survivability, which effectively raised direct combat power. The latter was the path Big Cat had once recommended to Lu PingAn.
War Lords—Lu PingAn was currently a War Chess Player—could provide a series of battlefield support abilities and were a common choice for Beast Tamers and combat-oriented Gardeners.
Incidentally, Lu PingAn had developed this aspect very little. He basically had no time to train those support abilities, leaving him with nothing but the empty framework of a Tier 2 War Chess Player.
Lu PingAn had plenty to say about low-tier soldiers feeling no change after taking the profession.
Moreover, Soldier was an exceptionally difficult profession to cultivate. All Weapon Proficiency covered a wide range, but the resulting improvements were limited. Most troublesome of all were the War Memory-type Profession Skills, which required improvement through the battlefield.
And if one took the War Lord route, merely going onto the battlefield was not enough. Lu PingAn's War Memory had already been renamed War is Chess. At this stage, only by serving as a "commander" or "battlefield leader" could he improve his Profession Skills.