Afterward, Andrew Tuke introduced the advantages of the Transfiguration Pathway.
Transfiguration itself was more versatile than any other form of magic. Ordinary spells and potions usually had only one fixed effect, but Transfiguration was far more comprehensive. For instance, if you transformed into an eagle, you gained all of an eagle's abilities, including its exceptionally keen eyesight and ability to fly. At times, you could even use it to evade an enemy's pursuit.
As a functional form of magic, Transfiguration had an extremely broad range of applications, and its effects sometimes depended on the user's imagination. It offered excellent value for the effort invested.
Second, Andrew believed that if wizards wished to become gods—or rather, move toward omniscience and omnipotence—they clearly could not rely on their frail bodies, which were now scarcely any different from those of ordinary Muggles.
Any dangerous spell or unstable potion could cause a wizard to die suddenly at any time.
At the same time, most spells and potions were temporary. Permanently improving one's physical abilities and strengthening one's defense, attack power, and so on involved altering oneself, and it was difficult to do without the support of Transfiguration.
Third, if this pathway were built around the Animagus, it might retain the advantages of Animagus transformation: no preparation required, wandless casting, an extremely short casting delay, and greater advantages when dealing with sudden emergencies.
Fourth, compared with the more elusive nature of spells, the development of Transfiguration could draw upon the accumulated biochemical technology of the Muggle world. Its basic logic could still be roughly inferred, rather than becoming a black box.
All things considered, this was perhaps the most grounded and feasible pathway available at present.
"According to my speculation, the Transfiguration Pathway can actually be divided into four stages," Andrew said enthusiastically. "The first