"Stay sharp, everyone!"
"It's our turn to take the stage!"
Guo Yang shouted excitedly. He had designed countless games in his life, but never had he worked on a game that could stand alongside Warfire Hero.
Warfire Hero was practically an era-defining product. At the very least, no game company currently existed that could create anything like it.
It was a game no one could surpass.
It was simply heaven-defying.
At the press conference for the Four Major Mobile Phone Brands,
the reporters were still processing the shock brought by the Under-Screen Camera Technology when the host began introducing a game produced by Future Technology Crystal Company. They were somewhat bewildered.
Across the major comment sections,
"A game? I don't want to watch a game! I want to see our phones rise to prominence! Future Technology Crystal Company is really something else. They could clearly dominate the Mobile Phone Industry, so why did they suddenly go make games? What kind of game could they possibly make? Aren't games all the same old formula?"
"Exactly. Most games these days all come from the same mold. Most are copies, all the same genre, and there are very few innovative games. Sigh, although esports is currently neither hot nor cold, not just anyone can enter the gaming industry!"
"Isn't that right? Looking at China alone, how many games are famous worldwide? Not a single one, right? Even if there were, that was in the past. None of the games we play nowadays were developed by China ourselves. How sad and pathetic. PUBG and League of Legends are currently the biggest traffic IPs in gaming. Although Penguin Group acquired Riot Games and acquired League of Legends, when all is said and done, it still wasn't a game developed by China."
The comment sections were filled with criticism of Future Technology Crystal Company.
No one believed they could produce any high-quality game.
NetEase had many games that were one hundred percent made in China. The cultural elements we took pride in could only become selling points within China. Outside the country, unfortunately, there wasn't a single well-known game.
"Everyone, please remain calm. Please look at the big screen!" the host shouted into the microphone, drawing the reporters' attention.
Warfire Hero, produced by Future Technology Crystal Company.
A war game?
"A war game? Isn't it supposed to be some kind of cultural game? Sigh, what is this war game copying?"
"Exactly. War games are hard to make. Don't they all end up charging players in the end? Does Future Technology Company have no sincerity at all?"
The moment the words Warfire Hero appeared on the large screen, the reporters below began clamoring.
Then the scene changed.
An exquisitely made war video appeared.
Like PUBG, players parachuted down onto an island for simulated combat. The island map was enormous, several times larger than PUBG's map. There were plenty of vehicles and every kind of firearm.
The firepower of the guns was balanced, so there would be no absurdly overpowered weapons.
A hundred players? No, already eliminated!
The Thousand-Player Team Fight and three-thousand-player team fights could both be held.
The visuals were exquisite, without the slightest lag.
There was also a short video showing a livestream: a thousand-player Team Fight. The map was huge, and the poison zone shrank very quickly, twice as fast as in PUBG. Since the map was so large, it would take at least fifteen zone updates before reaching the final circle.
Of course, there was an initial period of nearly five minutes after landing.
There were plenty of vehicles and supplies everywhere, but if luck was against you, you might die while running from the poison zone.
Players could pick up supplies and guns, drive vehicles, and there were many kinds of vehicles. Six people made the standard squad.
There were plenty of airdrop supplies.
"Everyone, the download link for Warfire Hero's Thousand-Player Team Fight is now available. Those who want to play can head to the official Warfire Hero website and download the game for free."
The moment the host finished speaking, the venue erupted.
"What the hell? Isn't this just PUBG? And with a thousand players? How long would one match take? Two hours? Three hours? Who has nothing better to do than play a game for that long? You'd get tired so easily!"
"I think it looks pretty good. The Thousand-Player Team Fight—just thinking about it gets me excited!"
"This must place enormous demands on gaming PC specs, right? PUBG alone has already driven computer hardware prices so high. If this game takes off, graphics cards will become impossible to find again."
Seeing that the crowd was not particularly enthusiastic, the host became extremely nervous.
He was hosting this press conference for the purpose of heavily promoting this game, even stirring up the audience's emotions.
But clearly,
everyone did not really approve of the game.
It was over.
It seemed he had failed to complete the task the chairman had given him. He would definitely get criticized when he stepped down.
"Everyone, today's press conference is now coming to an end. Thank you all for attending!" After saying that, the host walked off the stage.
Immediately afterward, a group of staff members came onstage and distributed the first hundred phones they had produced to people at the venue.
They were handed out at random.
These hundred phones had been carefully made for them to use, allowing them to better understand the phones and give them strong publicity.
These were all unspoken rules.
As the press conference was about to end, in the various livestream rooms,
"Warfire Hero? More like a joke. The Thousand-Player Team Fight? The idea is good, but if my computer specs could handle it, I'd definitely download it and play it!"
"Exactly. PUBG already has such high hardware requirements, and you even need an accelerator. How are you supposed to play with a thousand people?"
"What a pity. I said it already—the gaming industry isn't so easy to enter!"
The comment sections were clearly dissatisfied with the game. Although everyone was talking like that, they still went to Warfire Hero's official website to check out the information.
Some also planned to download the game. Not everyone in China had given up hope for it.
At Future Technology Crystal Company Headquarters,
Guo Yang and the others were monitoring the backend traffic data. Since the press conference ended, the traffic had been increasing bit by bit.
There were not many people at all. It had not even reached three thousand.
"Team leader, the ending of the press conference was a bit of a failure. Otherwise, our game's traffic would be booming by now," a programmer sitting beside Guo Yang said helplessly.
Guo Yang shook his head and smiled helplessly. "It has nothing to do with the host. It's because China itself has no confidence in its own games. They seem to believe by nature that we can't make any good games. Even if we do make one, it might become popular in China, but it would still be difficult for it to become popular overseas."
"It's fine if they want to kneel themselves, but why do they have to make everyone else kneel with them? These people are truly detestable."
PS: Please send some rewards, brothers.
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