Contents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Fairy Eyes
- 6.2Paradise Fairy Enchantment
- 6.3Sorcery
- 6.4Pilgrimage Bell Resonance
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Escape from Tintagel
- 9.2Awakening as the Child of Prophecy
- 9.3Alliance with Chaldea
- 9.4Completion of the Pilgrimage
- 9.5War for Britain
- 9.6Return to Paradise
- 10Notable Quotes
Biodata
| Feature | Details |
|---|---|
| Name | Artoria |
| Alias(es) | Artoria Castor; Child of Prophecy; Paradise Fairy; True King |
| Species/Race | Fairy; Paradise Fairy |
| Gender | Female |
| Affiliation | Round Table Army; allied with Chaldea and the Northern Fairies |
| Occupation/Role | Child of Prophecy; leader of the Round Table Army |
| First Appearance | Chapter 463: Fairy Kingdom 463 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Weak, unrecognized Child of Prophecy | 464 | Despite being sixteen, she had unremarkable physical ability and weak sorcery, leading Tintagel to call her an impostor. 464 |
| First Pilgrimage Bell — approximately Lv.5–6 | 476 | Ringing the bell rapidly awakened her Paradise Fairy power, vastly increasing her magic and physical strength. 476 |
| Second Pilgrimage Bell — near Lv.7 | 535 | Her strength rose close to Lv.7 after another bell, placing her around or above Spriggan's personal guard. 535 |
| Five Pilgrimage Bells | 1133 | Her sorcery remained rudimentary, but her enormous magic supply and army-wide enchantments became a decisive asset to the Round Table. 1133 |
| Completed Pilgrimage Journey | 1135–1136 | After ringing the final bell, she gained the ability to contend with Fairy Knights alone for a time and no longer required constant protection. 1135 1136 |
Background
Artoria arrived in Britain sixteen years earlier in a small boat alongside the Staff of Selection. The fairies of Tintagel identified her as the Child of Prophecy and raised her, but her weak magic and physical ability eventually caused them to reject her as a fraud. After refusing to kill the blacksmith Eckert as a test, she was imprisoned and prepared for execution. 464
Eckert secretly recovered her confiscated Staff of Selection and intended to help her escape. Riezel instead rescued Artoria from Tintagel's dungeon, beginning her departure from the village and the Pilgrimage Journey expected of the Child of Prophecy. 464
Appearance
Artoria appears as a delicate human girl despite being a fairy. She has long golden hair and usually carries the Staff of Selection; later, she is seen in a school-style sorcerer uniform. 463 494 1114
- Golden hair and a youthful, delicate face. 494
- A fairy whose outward appearance is nearly indistinguishable from a human's. 463
- Carries the root-like Staff of Selection, topped with branching growths and an embedded crystal. 464
- Her disguise and apparent fairy traits vanish when she invokes the Pilgrimage Bells. 476
Personality
Initially, Artoria is awkward, excitable, and deeply insecure. Having been treated as an unwanted impostor in Tintagel, she often masks her uncertainty with a loose smile or impulsive behavior. Her experiences with the world's malice have taught her to endure rather than openly break down. 463 464 470
She is compassionate and sensitive to others' intentions, but this makes her hesitant when faced with the burden of prophecy, King Arthur's inherited memories, and the fate of Britain. Over time, she becomes more resolute: rather than simply following a predetermined role, she chooses to help Nokturna, support Pan-Human History, and witness Britain's end before deciding her own future. 505 1133
Abilities & Skills
Fairy Eyes
Artoria possesses Fairy Eyes that allow her to perceive lies and notice concealed intentions.
- Saw through Eckert's claim that he had not stolen the Staff of Selection specifically for her. 464
- Perceives malice intensely, describing the world as a storm of malice. 470
- Detected Oberon's concealed hostility and his continued surveillance of herself and Riezel. 1158
- Recognized the overwhelming evil surrounding Koyanskaya. 521
Paradise Fairy Enchantment
Artoria can surround allies with starlight and greatly increase their strength.
- Enhanced Riezel during his battle with Gawain. 496
- Strengthened Riezel, Mashu, Tristan, and the Chaldea group at once. 519
- Her enchantments became a central advantage for the Round Table Army, allowing weaker human soldiers to contend with powerful fairy forces. 1118 1133
- The ability became substantially stronger as she rang more Pilgrimage Bells. 1133 1145
Sorcery
Artoria's conventional sorcery is practical rather than sophisticated, especially compared with Morgan's.
- Creates magical bombs and destructive blasts. 477 542
- Skilled at lockpicking, infiltration, trap-setting, and demolition. 496 500
- Can deploy a magic barrier for warning and concealment. 514
- Used an illusion to evade Woodworth and escape the Grand Cathedral. 478
Pilgrimage Bell Resonance
By striking the six Pilgrimage Bells, Artoria unlocks her inherent Paradise Fairy power and gradually receives memories and knowledge associated with her Pan-Human History counterpart.
- Each bell sharply increases her magic and combat ability. 476 535
- The bells are the bones of the Six Great Clans' chiefs; ringing them represents the clans' acknowledgment of their sins. 1122 1134
- Completing all six grants her the qualification to inherit the Holy Sword's mystery. 1122
- Returning to Paradise after completion would require her to offer her memories and existence to forge the Holy Sword. 1162
Equipment / Weapons / Items
- Staff of Selection — A staff that accompanied Artoria when she arrived in Britain and grows with the Child of Prophecy. Eckert stole it back from Tintagel for her. 464
- Pilgrimage Bells — Sacred “Bone Clocks” used to awaken Artoria's Paradise Fairy power and advance her pilgrimage. 476 1134
Relationships
- Riezel Brihaut — Her first major ally after escaping Tintagel. She trusts and relies on him, while he consistently encourages her to choose her own future and promises to retrieve her from Paradise if necessary. 463 506 1162
- Eckert — Reclusive Earth Clan blacksmith who helped her escape Tintagel and recovered her Staff of Selection. 464
- Nokturna — Former friend and present rival for Britain's throne. Their mutual envy and concern ultimately lead Artoria to choose to aid Nokturna and the Northern Fairies. 1129 1133
- Aurora — Wind Clan chief who helped Artoria infiltrate Camelot and later supported her resistance to Morgan. 500 506
- Oberon — A nominal ally against Morgan whom Artoria never fully trusts; her Fairy Eyes discerned his hidden malice and watchfulness. 510 1158
- Chaldea — Artoria comes to regard Chaldea as trustworthy companions and allies in protecting Pan-Human History. 527 1133
- Morgan — Queen of Britain and Artoria's principal adversary. Morgan's overwhelming sorcery and prior completion of the Pilgrimage Journey leave Artoria far outmatched. 495 1136
Story Role / Major Arcs
Escape from Tintagel
Riezel encounters Artoria while she is fleeing from fairies in the Fairy Kingdom. After learning she is the Child of Prophecy, he helps her escape the execution squad pursuing her and accompanies her toward the Pilgrimage Bells. 463 469
Awakening as the Child of Prophecy
At Salisbury's Ash Great Cathedral, Artoria chooses to ring her first Pilgrimage Bell. The act reveals her identity, drastically raises her power, and turns her into a target for Morgan's forces. 476
Alliance with Chaldea
After learning that Britain is a Lostbelt and experiencing visions of Artoria Pendragon, Artoria allies with Riezel, Oberon, and Chaldea. She accepts that conflict with Morgan is unavoidable and begins pursuing strength sufficient to decide her own future. 503 506 527
Completion of the Pilgrimage
Artoria rings the remaining Pilgrimage Bells, including the recreated final bell of the destroyed Mirror Clan. Completing the journey establishes her as the True King foretold by prophecy and greatly strengthens her enchantments and combat ability. 1133 1136
War for Britain
As leader of the Round Table Army, Artoria leads the allied force to Camelot. Her enchantments support the army against Morgan's forces, and she ultimately fights alongside her allies to confront the Queen. 1142 1145 1149
Return to Paradise
After the conflict, Artoria decides to return to Paradise to understand the purpose of her existence, despite knowing that doing so may turn her into the Holy Sword required to correct Britain's history. Riezel agrees to let her go and promises to bring her back. 1162
Notable Quotes
“That’s right, I believe in you.” — Artoria to Riezel 476
“Don’t lie to me. If you lie to me, I will hate you for the rest of my life.” 543