Cosmic Year On May 9, 125, Dion Army Decisive Battle Force and Skywing Mercenary Group killing forces started fighting again for the second time.
This time, the size of the troops on both sides reached 3 Army-level Fleet.
Reinforcements from both sides arrived one after another.
The Royal Knights and directly-affiliated troops of both sides stood still, and neither side sent troops.
The troops from both sides continued to attack each other in a decisive battle and killing spree.
Mobile Ballistic Separation High Explosive Missile is now unavailable in many combat areas, and some Mobile Ballistic Separation High Explosive Missile may even enter locations with very strong Minovril content. The missile's navigation system, chips, etc. will be severely affected, or even directly paralyzed.
If part of Decisive Battle Force's fleet enters the Electromagnetic Accelerator Cannon range of Shieldbreaker Destroyer, it will definitely be bombarded by Electromagnetic Accelerator Cannon.
As long as the fleet's Vortex Frigate activates the vortex function and is too late to block Electromagnetic Accelerator Cannon, then some warships must be destroyed by Electromagnetic Accelerator Cannon.
Currently, Dion Empire's scientists are working hard to improve the defense of the battleship Energy Shield, but they are still unable to withstand the bombardment of Electromagnetic Accelerator Cannon.
The whirlpool function of Vortex Frigate consumes a lot of energy, and this function also sacrifices most of the battleship's combat effectiveness. Vortex Frigate basically does not have many turrets, and even the missile bays are also pitiful. Even the hangar area for carrying Ms is very small.
Moreover, once the vortex function is turned on, it will not only consume the battleship's supply energy, but also cause the battleship's maneuverability and steering ability to be greatly reduced.
Therefore, Dion Army developed an ultra-long-range electronic telescope. Once Shieldbreaker Destroyer is discovered, it will immediately calculate the trajectory of Shieldbreaker Destroyer's electromagnetic railgun, and then let Vortex Frigate turn on the vortex function to defend early.
As for the Mobile Drill Missile group, Dion Empire scientists have improved the point defense system calculation and calculation and other related functions, and the scientists have also developed a team allocation point defense system.
As long as there is no serious interference from Minov Particle, Dion Army 30 battleships, plus 300 Ms (excluding any Ms or holy machine), ten thousand Mobile Drill Missile cannot break through such a large-scale defense line.
Skywing Mercenary Group Killing Force Ms. Some black-painted Jiegan (Elite Force) Ms. is holding a remote Sniper Rifle, and the remote Sniper Rifle bracket is mounted on the flying aircraft.
When the helicopter is flying, Black Jie Gang is responsible for sniping large targets (Mobile Armor) and some Ms.
Dion Army Decisive Battle Force, some Azure and Blood Red set up ultra-long-range large sniper rifles on the warships to snipe targets 100 kilometers away. The energy supply of the ultra-long-range large sniper rifles is provided by the warships.
The caliber of the ultra-long-range large sniper rifle reaches 285mm. Although the caliber is huge, the farther the distance, the lower the damage. The effective range is 150 kilometers.
Moreover, the ultra-long-range large sniper rifle has an interval of 10 seconds. The ten-second interval is not only for heat dissipation, but also for charging.
One battleship can supply the energy of three ultra-long-range large sniper rifles.
The task of the holy aircraft pilot who is responsible for ultra-long-range sniping is to snipe the enemy aircraft with one shot while calculating the enemy aircraft's dodging trajectory when the enemy aircraft dodges the attack of the warship.
Both sides have their own different long-range Sniper Rifle. The former is used to cover the advance of frontline troops, while the latter is used to snipe enemy aircraft that break through the defense line.
Skywing Mercenary Group There is another ultra-long-range weapon, the Type 70-31 electromagnetic cannon. This is a weapon designed with Strike Gundam "Lightning" as a reference. To put it simply, it is developed based on the electromagnetic cannon of Strike Gundam "Lightning".
The two arms at the arm are combined to form a Type 70-31 electromagnetic cannon, which is powered by the body's nuclear energy.
The effective range reaches 300 kilometers.
No Dion Army Ms or holy machine can hit a Electromagnetic projectile shot from the Type 70-31 electromagnetic cannon. Even Mobile Armor Typhon's Energy Shield can't resist it.
It's not that Dion Army doesn't have the technology for the electromagnetic cannon used on the body, but it's not as advanced as Skywing Mercenary Group, and it's not as powerful.
Dion Empire scientists put most of their resources and manpower into the research and development of Energy Type weapons, but they did not pay much attention to the research and development of live ammunition weapons.
Both bodies are equipped with plasma guns. Most of the body armor cannot withstand the high-temperature corrosive ability of the plasma guns. When many physical shields are hit by plasma, the hit parts will be dissolved by the high temperature.
Only Energy Type shields such as Energy Shield and I Field can withstand it.
The third generation of Gundanium Alloy can also withstand high-temperature corrosion from plasma guns.
However, the firing speed of the plasma gun is not only slower than the beam, it is not even as fast as the live ammunition gun.
Although a plasma gun can also gather huge amounts of energy, the larger the volume of plasma energy, the slower the speed, and the faster the rate of fire, the smaller the energy bullets of the plasma gun.
Let alone the shield, the damage to the body may not be great, and the hit location may be like water splashed on a metal plate.
Skywing Mercenary Group has many weapons that Dion Army finds very difficult, such as some live ammunition firearms Drill Bullet, which causes Dion Army's MS and Holy Machine to suffer unimaginable damage. Without defense methods like Energy Shield, it is basically difficult to block such bullets.
Birgo II's Planet Defensers also gave Dion Army a headache. It is difficult to penetrate without powerful weapons such as Salamander's double shoulder cannon (15MW X2).
Dion Army General Ms. Even Beam Cannon has only 8MW power.
There are also very few Mass-Produced Saint Machine weapons exceeding 15MW. Only Super Laser Cannon or cannons can achieve such power, and other energy weapons cannot be used at all.
Emerald green and blue Funnels are also unable to penetrate Planet Defensers.
In terms of melee combat, Birgo II has been improved by the Long Fei program and has the ability to pull out Beam Saber for melee combat. Therefore, the melee tactics used by the Dion Army in the past are still effective against Birgo.
However, Birgo II greatly reduces their melee effectiveness.
Skywing Mercenary Group has weapons that give Dion Army a headache, and Dion Army also has some weapons that make Skywing Mercenary Group worried.
For example, Cluster Shotgun compresses the energy and then releases it instantly. Although the effective distance remains the same, its power is stronger and the attack range becomes wider.
Many Ms including Mass-Produced Gundam were destroyed by this weapon.
But this gun also has a weakness. Although it is Energy Type, when it is compressed and fired, it must rely on the assembled special fuel liquid tank to be effective.
Both parties have developed weapons that cause some concerns or headaches to the enemy, and both parties have also developed similar and identical weapons.
For example, Beam Disc, most of these weapons are mentally controlled by Newtype, and the control method is similar to Funnels.
However, in addition to being controlled by Newtype, the Beam Disc on Skywing Mercenary Group can also be used by ordinary humans. It is controlled by Dragon Fang System, so that ordinary humans can also use Beam Disc.