"Oathkeeper Blackwood" was a proper professional-level adventurer team, made up of four Professionals with different roles who complemented one another. The human woman named Margaret, employed as an Lv4 [Swordsman], was the team's leader;
Solding, an Lv4 Dwarf [Shield Warrior], was mainly responsible for pinning down enemies in the team, using his profession's traits to tank damage and create attacking opportunities for his teammates;
Shajin, an Lv4 [Wanderer], used the power of shadows to move along the flanks of the battlefield and assist in tactical assaults, delivering a fatal blow to the enemy at critical moments;
Joshua, an Lv1 [Mage]. His excessively low Profession Level meant he had yet to gain the chance to choose a specialized school, but the large number of low-level spells he had mastered, suitable for use during adventures, still allowed him to be exceptionally recruited into the team. He was the newcomer of "Oathkeeper Blackwood."
This team, made up of three Professionals close to level five and one rare Spellcaster, was almost the most beautiful future every bottom-tier adventurer in River Valley Town dreamed of for themselves.
Any one of them, to those people, could absolutely be called a "big shot"—the kind who made you afraid to speak loudly if they were sitting nearby in the tavern.
With the team's level of strength, the Goblin tribes that bottom-tier adventurers usually had to risk their lives to barely wipe out, and even their nightmare, the "Bear Goblin," were no longer targets because the returns were too low.
But no matter how strong they were, their identities were still adventurers. They needed to earn bounties through quests issued by the association to pay for daily living expenses, as well as the bills that piled up from replacing equipment and consumables.
In essence, they were no different from