It had to be admitted that in the current Legendary Island Era, even for a Blazing Sun Professional, having an absolutely loyal Legendary subordinate was practically a fantasy. At the very least, Punk could not imagine how Blazing Sun Professionals who were merely "nominal leaders," such as the "Chairman" or Mestur, could obtain enough assistance with sufficiently low risk.
Just look at the three difficult paths before them now... Cultivating Legendaries from scratch was no different from provoking the River of Fate. How much one gained depended on luck, and if one was "singled out," one could easily lose one's life. Mestur was likely a vivid example of failure.
Besides that, the Judgment Eye Contract, which should have served as an "absolute guarantee of order," also possessed an indescribably enormous flaw. To Legendary professionals at the Bright Moon level and above, it seemed to be something terrifying that they could not touch unless driven to the brink. Even a Blazing Sun Throne like the "Chairman" would rather risk traitors appearing within his organization than consider using the bizarre Judgment Eye to restrain his subordinates.
As for enslaving lower-level Legendary professionals through coercive means because they were weaker... that was even less reliable. Who knew when they might suddenly level up, cleanse every negative condition from their souls, and defect within minutes? Methods like the Archmage forcing Owin and the others to work for him could only be used on Legendary professionals whose advancement was exceptionally slow. In the long run, betrayal by one's so-called "subordinates" was only a matter of time.
Thus, even someone as wealthy as the "Chairman," whose benefits and compensation were generous enough to nearly rival comprehensive social insurance, could recruit only a small number of "mercenaries." It was perfectly normal for troublesome operations to lack manpower,