The Three Immortals were extremely arrogant, and they did indeed have every reason to be. Whether in terms of national authority or magical prowess, they did not believe they could lose to wandering sorcerers from outside.
Still, following the principle of killing the wrong one rather than letting the right one go, they patiently accepted every challenge except those from Buddhism.
The world was so vast. What if someone happened to possess some divine ability that could help the three of them ascend to immortality? Wouldn't missing it leave them with endless regrets?
Taking a few swings whether there were dates on the tree or not fit their logic perfectly.
Besides, they also wanted to test whether the people they were looking for were among these three.
"Five Elements Sorcery!"
The leader of the trio shouted.
Then, as a spectator, Cheng Tian watched an exceptionally standard magical duel in which both sides held back appropriately.
Great Immortal Huli excelled at Call Wind and Rain and knew a relatively rudimentary Five Thunders Technique.
Deer Power Immortal excelled at controlling Flying Swords, and his attacks were unusually tricky.
Sheep Power Immortal was rather surprising. He knew a very orthodox Orthodox Five Thunders Technique, though no one knew whether he had learned it from someone else or comprehended it himself.
Cheng Tian was not particularly surprised by this. Though they used the character designs from the 1986 version, this was fundamentally still Journey to the West: The Great Sage's Fury, and both Flying Swords and thunder techniques had appeared in the game.
What did catch Cheng Tian's eye were the three people participating in the magical contest.
The trio were clearly players inclined toward sorcery. The player battling Sheep Power Immortal called herself "Young Phoenix" and wielded remarkably exquisite Fire Attack Sorcery. With