Infinite Evolution: Master Gamer? We've Got You Covered
Chapter 932

Dao Master, I've Reached Gene Lock Stage 4! (Not Really)

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``` [Lightning Angel mini: Legendary Gold/Lv-, Portable Wingman, Onboard Accessories, Special Enhancement Material. Equipment Requirement: Spirit Attribute ≥ 180, or an empty vehicle accessory slot.

The miniaturized form of the Sixth Angel, Lightning Angel. Can be used by players or as a vehicle wingman to assist in combat.

This item requires active activation. Once activated, Lightning Angel mini consumes 10 MP or 1 EN per minute and produces the corresponding effects.

AT Field—Lightning Angel mini comes with a small AT Field that automatically defends against all ranged attacks directed at you, immune to non-piercing ranged attacks below 1000 (player)/2000 (Combat Vehicle). Each activation consumes 50 MP/5 EN.

Beam Cannon—Lightning Angel mini can fire a Beam Cannon at targets, with adjustable output strength according to the user's needs. The less MP/EN consumed (10 MP/1 EN), the shorter the attack interval (0.1 seconds), with minimum damage of 168 (Spirit Attribute) × coefficient 1. The more MP/EN consumed (120 MP/12 EN), the longer the attack interval (1.2 seconds), with maximum damage of 336 (sum of All Attributes) × coefficient 6, and it carries barrier-piercing properties.

Only one of AT Field and Beam Cannon can be activated at a time.

External Energy Source and Drill Extraction—Lightning Angel mini contains a mini version of an S2 Engine. Due to degraded functionality, this component can no longer generate energy on its own, but it retains its original energy storage capacity and can store energy through active transfer by the holder or through extraction and collection.

When held by a player, any excess mana regeneration from the player will also apply to Lightning Angel mini, granting it additional energy storage. The player can actively release Lightning Angel mini to attach to a target, draining the target body's energy reserves at a rate of 1% per second. During

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